Calculating Inertia in 3D: What You Need to Know

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    3d Inertia
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Discussion Overview

The discussion revolves around the calculation of inertia in three dimensions, particularly comparing it to two-dimensional calculations. Participants explore the definitions and distinctions between the second moment of area and mass moment of inertia, as well as their applicability to different shapes.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested

Main Points Raised

  • Some participants inquire whether the calculation of inertia in 3D is analogous to that in 2D.
  • One participant points out that the formula shared calculates the second moment of area for polygons and requests clarification on the term "inertia in 3D."
  • Another participant notes that the second moment of area is sometimes referred to as the moment of inertia, which is specific to plane figures.
  • There is a distinction made between the second moment of inertia (related to 2D shapes) and the mass moment of inertia (related to 3D bodies), with emphasis on their different units and applications.
  • One participant expresses confusion regarding the terminology and the differences between the two types of inertia.

Areas of Agreement / Disagreement

Participants generally agree on the distinction between second moment of inertia and mass moment of inertia, but there is no consensus on the specifics of calculating these properties in 3D, and the discussion remains unresolved regarding the methods applicable to different shapes.

Contextual Notes

There are limitations in the discussion regarding the assumptions made about the definitions of inertia and the specific shapes being considered for calculations. The conversation does not resolve the mathematical steps necessary for calculating inertia in 3D.

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Isawyou0 said:
Hi!
is there anyway to calculate inertia in 3d?
for all forms, like we do in 2d, is it the same?

https://upload.wikimedia.org/math/d/d/3/dd3b5877d05c86142f03703ac1c6562b.png
The formula you attached appears to calculate the second moment of area of a general polygon, using the (x,y) coordinates of the vertices.

You'll have to be more specific about what you mean by "calculat(ing) inertia in 3d".
 
the moment of inertia in 3d is it the same for 2d?
 
Isawyou0 said:
the moment of inertia in 3d is it the same for 2d?
It depends.

The second moment of area is sometimes referred to as the moment of inertia. This is a property of plane figures.

The mass moment of inertia for 3-D bodies determines how easy or how difficult it is to accelerate a body in rotation.

As I asked before, which of these two properties do you wish to calculate in 3-D?
 
so there is second moment of inertia and moment of inertia I didn't knew that :/
of course I'm talking about second moment of inertia in 3d, for different shapes...
 
Last edited:
Isawyou0 said:
so there is second moment of inertia and moment of inertia I didn't knew that :/
of course I'm talking about second moment of inertia in 3d, for different shapes...
No, you have confused things.

1. There is a second moment of area for plane shapes, which is also referred to as a moment of inertia. The second moment of area has units of L4.

https://en.wikipedia.org/wiki/List_of_area_moments_of_inertia

2. There is a mass moment of inertia for 3-D bodies, which has units of ML2:

https://en.wikipedia.org/wiki/List_of_moments_of_inertia
 

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