Calculating the angle using angular acceleration

AI Thread Summary
To calculate the change in angle over time using angular acceleration and torque, one can integrate the angular acceleration function with respect to time to find angular velocity. If the initial angular velocity is zero, this process starts from equilibrium. Integrating the angular velocity function subsequently yields the angular displacement or change in angle. This method effectively utilizes the relationship between angular acceleration, angular velocity, and angular displacement. Understanding these integrations is crucial for accurately determining angular motion.
james6008
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Hi

I have calculated angular acceleration which changes with time. I also have a moment(torque) which also changes with time and a fixed moment of inertia. Is there an equation or a way for me to work out the change in angle with respect to time using this information? If not, what other information do I need?
 
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james6008 said:
Hi

I have calculated angular acceleration which changes with time. I also have a moment(torque) which also changes with time and a fixed moment of inertia. Is there an equation or a way for me to work out the change in angle with respect to time using this information? If not, what other information do I need?
If you know the angular acceleration as a function of time and you know the initial angular velocity at time zero, you can integrate with respect to time to get the angular velocity as a function of time. Then you can integrate again to get the change in angle with respect to time.

Chet
 
The initial angular velocity will always be zero because the object starts moving from equilibrium.
So integrating angular acceleration gives me angular velocity. I thought integrating angular velocity will give me displacement/position or am I wrong thinking that?
 
james6008 said:
The initial angular velocity will always be zero because the object starts moving from equilibrium.
So integrating angular acceleration gives me angular velocity. I thought integrating angular velocity will give me displacement/position or am I wrong thinking that?
Integrating angular velocity will give you angular displacement (aka change in angle).

Chet
 
Perfect. Thanks for your help.
 
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