I Choice of signature important for superluminal 4-velocity? (Minkowski)

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The discussion centers on the importance of signature choice in Minkowski spacetime when dealing with superluminal 4-velocities, specifically in the context of computing tangent vectors to spacelike curves. The original poster successfully computed a tangent vector using the signature (-,+,+,+) but encountered issues with (+,-,-,-), raising doubts about the consistency of signature choice. Participants clarified that the term "superluminal 4-velocities" is misleading, emphasizing that the focus should be on tangent vectors and their squared norms, which depend on the chosen signature. It was noted that while the choice of signature does not affect the physics or mathematics, it requires careful handling of definitions and signs. The conversation concluded with a recognition of the need for a deeper understanding of differential geometry to navigate these concepts effectively.
  • #61
PhDeezNutz said:
I would think that parallel means "same sign".

Same sign of what?

PhDeezNutz said:
A point that is stationary

I didn't describe a point, I described a curve. If you want to view it as a curve describing the "motion" of something, that something is certainly not staying at the same "point" (it goes from ##x = - \infty## to ##x = \infty##), so "stationary" does not seem like a good word to describe it.

PhDeezNutz said:
the x-axis is literally the position correct?

It's a coordinate line describing the range of possible positions in the ##x## direction.

PhDeezNutz said:
time stays the same while position changes.

More precisely, coordinate time stays the same while position changes.

PhDeezNutz said:
I don't know how to interpret that.

Well, we're talking about hypothetical objects that can "move" on spacelike trajectories. This particular spacelike trajectory covers every possible position on the ##x## axis in zero coordinate time. What does that suggest? (For example, what coordinate "speed" would you say such an object has?)

PhDeezNutz said:
I don't see any other way how ##\frac{dt}{ds}## can change with frames without considering relative motion.

First, what is ##dt / ds## for the curve I described, where the only coordinate that changes as a function of ##s## is ##x##?

Second, what does that same curve look like if we Lorentz transform to a different frame? I.e., what will the four functions ##t'(s)##, ##x'(s)##, ##y'(s)##, and ##z'(s)## look like? Assume we are doing a Lorentz boost in the ##x## direction (which means ##y' = y## and ##z' = z##, so only the ##t'(s)## and ##x'(s)## functions are of interest).

Third, given the answers above, will ##dt / ds## stay the same when we transform to the new frame, or will it change?
 
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  • #62
PhDeezNutz said:
Hopefully that definition is not limited to time like vectors.

No, it's valid in general since Rindler is taking the absolute value, which means this process discards the information about whether the vector is timelike or spacelike. (Note, however, that his definition as you give cannot possibly apply to null vectors, since their magnitude is zero.)

However, the fact that this definition throws away the information about whether the vector is timelike or spacelike means it can't possibly be used to determine a different formula for spacelike vectors than for timelike vectors. But that is what you are trying to use it to do.
 
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