Curvature of space vs. curvature of spacetime

In summary: I don't know...to summarize the content in a way that was more digestible? I should have been more clear that I was talking about different paths through space.
  • #1
Buckethead
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Regarding curvature of spacetime/space: At some given point in a gravitational field, spacetime is curved at that point and this is a constant. (I'm assuming this is true).

Although we can talk about the curvature of spacetime, I never hear anyone talking about the curvature of space. Can curvature of space (not spacetime) be talked about if one takes into account the velocity of an inertial object. My line of thinking is this: An inertial object passing by a large mass will trace a curve as seen by an observer at some prime vantage point, but will be tracing a different curve than another object passing at the same distance but with a different velocity. Both are inertial and therefore are both following the same path through spacetime, but tracing different paths through space. It seems to me that the curvature of spacetime is simply a more compact way of expressing the combination of space and velocity. Is this true? In other words, can the curvature of spacetime be calculated from the trajectory of an inertial object and its velocity?
 
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  • #2
Buckethead said:
At some given point in a gravitational field, spacetime is curved at that point and this is a constant. (I'm assuming this is true).

By "point" do you mean "point in spacetime" or "point in space"?

If you mean "point in spacetime", then the spacetime curvature at a point is what it is--"constant" isn't really the right word because it implies that it could be changing but just doesn't happen to be.

If you mean "point in space", then it depends on how you split spacetime up into space and time. See below.

Buckethead said:
Although we can talk about the curvature of spacetime, I never hear anyone talking about the curvature of space.

Actually, there is plenty of talk about curvature of space, but pretty much all of it glosses over the key reason why it's better to talk about curvature of spacetime: because curvature of spacetime is a tensor--the Riemann tensor--and doesn't depend on how you choose coordinates, i.e., how you split up spacetime into "space" and "time". But curvature of space does depend on that; i.e., it's not a coordinate-independent thing, and the physics can only depend on coordinate-independent things.

Buckethead said:
Both are inertial and therefore are both following the same path through spacetime,

No, they aren't. "Different velocity" means "different paths through spacetime". The paths just happen to intersect at a particular point (the point where both are at the same distance from the large mass).

Buckethead said:
can the curvature of spacetime be calculated from the trajectory of an inertial object and its velocity?

Not from just one object, no. You need enough different ones to determine all of the components of the Riemann tensor, and there are twenty independent components. IIRC you need at least four inertial objects in a local region of spacetime, and they have to have their motions arranged just right to probe the Riemann tensor components properly. And that's just to determine the Riemann tensor in a small local region of spacetime.
 
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  • #3
Buckethead said:
Can curvature of space (not spacetime) be talked about
Yes, but you have to be careful to identify what you mean by “space”. Any smooth spacelike slice of spacetime is itself a manifold, so you can compute its curvature.

Buckethead said:
Both are inertial and therefore are both following the same path through spacetime,
This is not correct. I am not sure where you are getting it from.

Buckethead said:
It seems to me that the curvature of spacetime is simply a more compact way of expressing the combination of space and velocity. Is this true?
The curvature of spacetime is mostly what you think of as tidal effects.
 
  • #4
PeterDonis said:
If you mean "point in spacetime", then the spacetime curvature at a point is what it is--"constant" isn't really the right word because it implies that it could be changing but just doesn't happen to be.
Right, I should have used "value". So a point in spacetime will have a specific value. When we talk about curvature of spacetime, are we only talking about a curved line in a spacetime diagram, or does it have a real physical meaning as in a curve through space? You mentioned a deep mathematical relationship between velocity of objects through space and curvature of spacetime (which is very eye opening) so it does seem there is a translation to the physical, but its certainly much more involved than I thought.
PeterDonis said:
No, they aren't. "Different velocity" means "different paths through spacetime". The paths just happen to intersect at a particular point (the point where both are at the same distance from the large mass).
I see. I'll explain further down why I came to this conclusion.

Dale said:
This is not correct. I am not sure where you are getting it from.
Bad logic on my part. It comes from me trying to think more into the definition of a "straight line". I think of a straight line as the path an object takes when its moving inertially, but that can't quite be true because objects in curved spacetime will move in different "straight lines" depending on their velocity so concluded instead that they DO follow the same path through spacetime. You gave a good definition of a straight line in another thread, but I can't find it. In any case, my conclusion here is also not correct. I would like a good definition of a straight line.

Dale said:
The curvature of spacetime is mostly what you think of as tidal effects.
Ah yes, I remember you mentioning this before and I must remember this!
 
  • #5
Buckethead said:
a point in spacetime will have a specific value.

The curvature of spacetime at a point is not a single number, it's 20 numbers: the 20 independent components of the Riemann tensor at that point.

Buckethead said:
When we talk about curvature of spacetime, are we only talking about a curved line in a spacetime diagram, or does it have a real physical meaning as in a curve through space?

Neither. Spacetime curvature is tidal gravity, as @Dale pointed out in an earlier post.

Buckethead said:
You mentioned a deep mathematical relationship between velocity of objects through space and curvature of spacetime

Did I? Can you quote the specific thing I said that gave you that impression?

Buckethead said:
I think of a straight line as the path an object takes when its moving inertially

That's correct.

Buckethead said:
that can't quite be true because objects in curved spacetime will move in different "straight lines" depending on their velocity

Yes, because "different velocities" means "straight lines pointed in different directions in spacetime". At any given point in spacetime, there are an infinite number of straight lines (more precisely, timelike geodesics) passing through that point. Each distinct straight line corresponds to a different possible velocity that an object can have at that point.

Buckethead said:
I would like a good definition of a straight line.

A geodesic in spacetime. Since we are only talking about timelike geodesics, you can think of geodesics as curves that maximize the proper time between two nearby events. The infinite number of possible timelike geodesics at a given point in spacetime corresponds to the infinite number of possible nearby points, each in a distinct timelike direction.
 
  • #6
Buckethead said:
I would like a good definition of a straight line.
There is an “I” level mathematical definition that can be used rigorously. But at a “B” level the best definition is probably “the shortest path between two points is a straight line”. For spacetime a straight line (geodesic) doesn’t necessarily minimize the interval, it extremizes it, but the core concept remains.
 
  • #7
Dale said:
at a “B” level the best definition is probably “the shortest path between two points is a straight line”.

For timelike lines, it's longest, though, not shortest. At least, that's the best "B" level definition.
 
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  • #8
Buckethead said:
I think of a straight line as the path an object takes when its moving inertially,
When it moves inertially, then it's path in space-time is a locally straight line (geodesic).

Buckethead said:
but that can't quite be true because objects in curved spacetime will move in different "straight lines" depending on their velocity
And what's problem with different straight paths starting a the same initial point?

Buckethead said:
so concluded instead that they DO follow the same path through spacetime.
Why should they, if their initial directions through space-time are different?
 
  • #9
PeterDonis said:
The curvature of spacetime at a point is not a single number, it's 20 numbers: the 20 independent components of the Riemann tensor at that point.
Interesting. A spacetime line cannot be drawn through space simply based on an objects velocity or trajectory but involves much more.
PeterDonis said:
Neither. Spacetime curvature is tidal gravity, as @Dale pointed out in an earlier post.
Right, a curved line in a spacetime diagram is simply an object changing it's speed.
PeterDonis said:
That's correct.
Wow! It's not often I make a correct comment in PF. I should quit right now and go celebrate!
PeterDonis said:
es, because "different velocities" means "straight lines pointed in different directions in spacetime". At any given point in spacetime, there are an infinite number of straight lines (more precisely, timelike geodesics) passing through that point. Each distinct straight line corresponds to a different possible velocity that an object can have at that point.
Ah, wonderful. Yes, of course. But I have to be careful that I clearly understand this. When you say "straight lines ... in spacetime" you are referring to lines on a spacetime (worldline) diagram correct? And this is why one can say an inertial object even near a massive body is moving in a straight line. One other thing. How is a line in a spacetime diagram drawn so it represents gravity (curved spacetime)?
PeterDonis said:
Did I? Can you quote the specific thing I said that gave you that impression?
Sure, you said:
PeterDonis said:
Not from just one object, no. You need enough different ones to determine all of the components of the Riemann tensor, and there are twenty independent components. IIRC you need at least four inertial objects in a local region of spacetime, and they have to have their motions arranged just right to probe the Riemann tensor components properly. And that's just to determine the Riemann tensor in a small local region of spacetime.
That to me is a deep mathematical relationship although I think I jumped the gun when I said "between velocity of objects through space and curvature of spacetime" since I guess you were talking about something entirely different not related to that at all.
Dale said:
But at a “B” level the best definition is probably “the shortest path between two points is a straight line”.
That's the shortest path on a spacetime diagram right? For a straight line in space though I now understand it means the path traced by an inertial object which can vary depending on the speed of the object. Correct?.
 
  • #10
Buckethead said:
A spacetime line cannot be drawn through space simply based on an objects velocity or trajectory but involves much more.

A "spacetime line" is not the same thing as spacetime curvature. At any given point in spacetime, if you know an object's velocity, and you know it's in free fall, then that is indeed sufficient to determine its entire worldline, i.e., the "spacetime line" that describes its entire history.

Buckethead said:
a curved line in a spacetime diagram is simply an object changing it's speed.

Only if "curved" means "non-geodesic". But if you are imagining that a spacetime diagram of a curved spacetime works just like the spacetime diagrams in SR, where straight lines--geodesics, worldlines of freely falling objects--are actually straight lines on the diagram, you are imagining it wrong. In a curved spacetime there is no way to draw such a spacetime diagram that covers the entire spacetime.

Buckethead said:
I think I jumped the gun when I said "between velocity of objects through space and curvature of spacetime" since I guess you were talking about something entirely different not related to that at all.

Yep.

Buckethead said:
That's the shortest path on a spacetime diagram right?

No. Go back and read my previous posts where I explained how timelike lines, the kinds of lines we are talking about, work differently.

Buckethead said:
a straight line in space

Forget straight lines in space. You'll only confuse yourself. Go back and read my post #2, carefully.
 
  • #11
PeterDonis said:
A "spacetime line" is not the same thing as spacetime curvature. At any given point in spacetime, if you know an object's velocity, and you know it's in free fall, then that is indeed sufficient to determine its entire worldline, i.e., the "spacetime line" that describes its entire history.
When I said spacetime line I actually meant the shape of spacetime in space and had earlier thought that for objects of different velocities this "shape" would simply change to conform to the objects speed, but apparently its not that simple.
PeterDonis said:
Actually, there is plenty of talk about curvature of space, but pretty much all of it glosses over the key reason why it's better to talk about curvature of spacetime: because curvature of spacetime is a tensor--the Riemann tensor--and doesn't depend on how you choose coordinates, i.e., how you split up spacetime into "space" and "time". But curvature of space does depend on that; i.e., it's not a coordinate-independent thing, and the physics can only depend on coordinate-independent things.
I don't quite understand this part. By spitting up into space and time are you talking about just different velocities, how the curvature of space (not spacetime) depends on the velocity of the object or do you mean something else?
PeterDonis said:
Yes, because "different velocities" means "straight lines pointed in different directions in spacetime". At any given point in spacetime, there are an infinite number of straight lines (more precisely, timelike geodesics) passing through that point. Each distinct straight line corresponds to a different possible velocity that an object can have at that point.

I'm only familiar with what I guess is the SR spacetime (light cone) diagram, and when I think of a timelike geodesic I understand that to mean a line within the light cone and different straight lines going through a single point will represent different velocities.

I'm misunderstanding too much and I don't want to take up any more of your time as I can tell I'm getting in way over my head. But thank you for your help.
 
  • #13
Buckethead said:
Bad logic on my part. It comes from me trying to think more into the definition of a "straight line". I think of a straight line as the path an object takes when its moving inertially, but that can't quite be true because objects in curved spacetime will move in different "straight lines" depending on their velocity so concluded instead that they DO follow the same path through spacetime. You gave a good definition of a straight line in another thread, but I can't find it. In any case, my conclusion here is also not correct. I would like a good definition of a straight line.

It seems to me that outside of Euclidean geometry, the concept of a "straight line" is particularly unhelpful. I would, therefore, confine the definition to Euclidean geometry, hence flat spacetime, outside of which the concept simply does not exist.
 
  • #14
PeroK said:
It seems to me that outside of Euclidean geometry, the concept of a "straight line" is particularly unhelpful. I would, therefore, confine the definition to Euclidean geometry...
It generalizes in non-Euclidean geometry to "geodesic", but people are sloppy with terminology.
 
  • #15
Buckethead said:
How is a line in a spacetime diagram drawn so it represents gravity (curved spacetime)?
You would have to use a curved piece of paper.

Buckethead said:
That's the shortest path on a spacetime diagram right?
No, the distance in spacetime is given by the metric. In flat spacetime it can be written ##ds^2=-c^2 dt^2 +dx^2 + dy^2+dz^2##. A straight line extremizes (minimizes or maximizes) that distance, which is also called the spacetime interval.
 
  • #16
Buckethead said:
had earlier thought that for objects of different velocities this "shape" would simply change to conform to the objects speed, but apparently its not that simple.

It's not that it's not that simple, it's that you have things backwards. The shape (geometry) of spacetime is what it is. Objects have worldlines--curves in this geometry--that describe their histories. The geometry of spacetime is the same for all objects; it doesn't change based on an object's speed.

Buckethead said:
By spitting up into space and time are you talking about just different velocities, how the curvature of space (not spacetime) depends on the velocity of the object or do you mean something else?

Something else. It's a choice of coordinates. This is a "B" level thread so that's about all that can be said; but I strongly suggest taking some time to work through a good textbook presentation of coordinate charts. Carroll's online lecture notes would be one good choice.

Buckethead said:
I'm only familiar with what I guess is the SR spacetime (light cone) diagram

Which only works the way it does in SR if spacetime is flat.

Buckethead said:
when I think of a timelike geodesic I understand that to mean a line within the light cone and different straight lines going through a single point will represent different velocities.

This part is fine, but it's important to remember that in a curved spacetime, this viewpoint only works in a small local patch of the spacetime.
 
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  • #17
PeterDonis said:
For timelike lines, it's longest, though, not shortest. At least, that's the best "B" level definition.

At the B level, I also prefer "longes", it's accurate enough and gets the idea across nicely. With a B level approach applied to the simplest case (the flat space-time of special relativity), we are left with saying that a straight line in space is the path through space along which the length of the path is minimized, while a "straight line" (i.e. a geodesic) path through space-time is the path along which time measured by a clock traveling the path is maximized. Taylor calls this "the principle of maximal aging", the principle says that if two observers take different paths through space-time and meet up again later, it is the inertial observer that will age the most.

This in this B level approach, we treat the twin paradox not as a paradox, but as a necessary feature of relativistic physics that allows us to define what we mean by geodesics ("straight lines") through space-time.

There is of course much merit in treating space and time in a uniform manner. This leads some authors to prefer "extremizing" or even "stationary" to describe the necessary condition on the space-time interval. Taylor, for instance, replaces the principle of maximal aging with the principle of extremal aging in some papers. I don't recall the titles exactly at this point.

At the B level, it may be a mystery why we need to maximize time intervals and minimize distances to get straight lines or their space-time equivalent, geodesics. At higher levels, we note that there are occasional sign differences in our treatment of space and time as a unified entity which we call space-time, but we see the advantages of the unified treatment.

One thing to beware of. The principle of maximal aging needs a few tweaks to apply in more general cases where we have gravity (i.e. curved space-time). There is a local region in which the principle holds, but it won't hold over arbitrarily large regions. The same can be said for the principle of straight lines being the shortest path between two points - on a curved surface, this holds in a local region, but not necessarily over a longer region. For instance, if we have two towns separated by a very tall hill, there is a straight line path that connects the towns that goes over the top of the hill, but there are shorter paths (that may or may not be straight) that go around the hill instead of over it.
 
  • #18
pervect said:
There is of course much merit in treating space and time in a uniform manner. This leads some authors to prefer "extremizing" or even "stationary" to describe the necessary condition on the space-time interval. Taylor, for instance, replaces the principle of maximal aging with the principle of extremal aging in some papers. I don't recall the titles exactly at this point.

https://books.google.com/books?id=Z...lor&focus=searchwithinvolume&q=extremal+aging
 
  • #19
Hey, thank you everyone for the last several posts which certainly has minimized a lot of my confusion. It's very helpful. I sometimes feel that I must really be pushing patience but as always, all of you are very generous with your explanations and your time and I sincerely appreciate it. This is truly the very finest forum when you just got to have an answer about something in physics and the usual resources don't quite cut it.

A.T. said:
For an intuitive explanation see:
http://demoweb.physics.ucla.edu/content/10-curved-spacetime

Also check out the animations in this thread and the links in their descriptions on youtube:
https://www.physicsforums.com/threads/question-about-gravity-according-to-gr.937514/
Thank you for the links. I look forward to studying them.

PeroK said:
It seems to me that outside of Euclidean geometry, the concept of a "straight line" is particularly unhelpful. I would, therefore, confine the definition to Euclidean geometry, hence flat spacetime, outside of which the concept simply does not exist.
Interesting, but try and tell that to an architect that has to construct a building with straight walls! But seriously, I'm actually OK with calling a straight line the path that an object takes when traveling inertially or as A.T. said, "geodesic", although I'm also comfortable with limiting it to only something that travels at c. Either way, I'm good!
PeterDonis said:
It's not that it's not that simple, it's that you have things backwards. The shape (geometry) of spacetime is what it is. Objects have worldlines--curves in this geometry--that describe their histories. The geometry of spacetime is the same for all objects; it doesn't change based on an object's speed.
Ah...perfect. This is the answer I needed.
PeterDonis said:
This part is fine, but it's important to remember that in a curved spacetime, this viewpoint only works in a small local patch of the spacetime.
Right. I remember watching a great video recently by Eugene Khutoryansky called "Einsteins Field Equations of General Relativity Explained" which talks about GR being just SR in small chunks of space and if feels like this might be what you are referring to in a way.
pervect said:
we are left with saying that a straight line in space is the path through space along which the length of the path is minimized, while a "straight line" (i.e. a geodesic) path through space-time is the path along which time measured by a clock traveling the path is maximized.
I finally understand this now. Had me confused earlier.
 
  • #20
PeterDonis said:
The curvature of spacetime at a point is not a single number, it's 20 numbers: the 20 independent components of the Riemann tensor at that point.
Why so? I was thinking up to now, that for any 4-dimensional manifold in x,y,z,t coordinates say, the Riemann tensor was just an elegant formula prescription way to calculate the Gaussian curvature at a point in 6 distinct planar sections of space-time, namely at the xy, xz, xt, yz, yt, zt planes passing through a point. Am I wrong?
 
  • #21
deRoy said:
Why so?

Counting the independent components of the Riemann tensor is rather complicated. The tensor has four indexes, so in ##d## dimensions the total number of components is ##d^4##. The number of independent components is reduced by the symmetries of the tensor, so it ends up having only one independent component in 2 dimensions, 6 in 3 dimensions, and 20 in 4 dimensions. But I don't know of any simple way of describing the symmetries in terms of things like Gaussian curvature.

deRoy said:
I was thinking up to now, that for any 4-dimensional manifold in x,y,z,t coordinates say, the Riemann tensor was just an elegant formula prescription way to calculate the Gaussian curvature at a point in 6 distinct planar sections of space-time, namely at the xy, xz, xt, yz, yt, zt planes passing through a point. Am I wrong?

Yes. See above.
 
  • #22
PeterDonis said:
Counting the independent components of the Riemann tensor is rather complicated. The tensor has four indexes, so in ##d## dimensions the total number of components is ##d^4##. The number of independent components is reduced by the symmetries of the tensor, so it ends up having only one independent component in 2 dimensions, 6 in 3 dimensions, and 20 in 4 dimensions. But I don't know of any simple way of describing the symmetries in terms of things like Gaussian curvature.
Yes. See above.
I think you mean that 20 numbers define the Riemann curvature tensor of a 4-hypersurface.

My point was that for an n-hypersurface there are n(n-1)/2 numbers that define its intrinsic Curvature completely, namely the Gaussian Curvatures of n(n-1)/2 sectional 2-planes through a point.

And of course there is a generalization of Theorem Egregium to any d-hypersurface yielding just one number to define its intrinsic curvature. I am not sure, I think I am correct...
 
  • #23
Using the Bel decomposition of the Riemann tensor, https://en.wikipedia.org/w/index.php?title=Bel_decomposition&oldid=814235481, we can gain some insight. I don't have a really good textbook reference for this, alas, though MTW touches on some of the same points without calling it the Bel decomposition. There's also a section in MTW that uses curvature 2-forms to do the job of counting the degrees of freedom (they also arrive at the number 20), but I never quite got an intuitive grasp on said curvature two forms. Wiki's terse entry on these is https://en.wikipedia.org/w/index.php?title=Curvature_form&oldid=807183414

In any event we wind up with 20 independent components, which I tend to think of as 21 numbers and one constraint equation that reduces the number of degrees of freedom from 21 to 20. Using the Bel decomposition formalism, we decompose the 4x4x4x4 Riemann tensor into three 3x3 tensors, the electrogravitic tensor (3x3), the magnetogeravitic tensor (3x3), and the topogravitic tensor (3x3). We can think of this as resulting from a specific way of splitting space-time into space and time at some particular point.

An intermediate step in the decomposition is writing the nonzero components of the 4x4x4x4 Riemann tensor as a 6x6 matrix by throwing out components that must be zero by symmetry. The number six comes from the number of combinations of four indices (t,x,y,z) taken two at a time (tx, ty, tz, xy, xz, yz). Symmetry says that if the first two or last two indices of the Riemann (assumed to be in an orthonormal basis) are the same, the component is zero. Thus R(tt**), R(xx**), R(yy**), R(zz**) are all zero because of the repeated index and the symmetries.

The next step divides this 6x6 matrix into 4 3x3 matrices

Code:
EH
HT

E, H, and T are the electrogravitic, magnetogravitic, and topogravitc 3x3 tensors, respectively.

The two H's in the above diagram are either equal or transposes (I forget which). This is how we get the three 3x3 matrices in the decomposition. The details of this process are documented in MTW without invoking the name "Bel decomposition".

The electrogravitic and topogravitic tensors are symmetric , meaning they only have six degrees of freedom, 3 diagonal elements, and 3 off-diagonal elements. The magnetogravitic tensor has no special symmetry, so it has 9 degrees of freedom. 6+6+9 = 21, so if the numbers were all independent we would have 21 degrees of freedom. However, the numbers are not all independent, there is one additional constraint, so we only have 20 degrees of freedom.
 
  • #24
deRoy said:
I think you mean that 20 numbers define the Riemann curvature tensor of a 4-hypersurface.

Yes, which is what spacetime is. That means it takes 20 numbers to describe the curvature of spacetime.

deRoy said:
My point was that for an n-hypersurface there are n(n-1)/2 numbers that define its intrinsic Curvature completely, namely the Gaussian Curvatures of n(n-1)/2 sectional 2-planes through a point.

Where are you getting this from? The Riemann tensor is the intrinsic curvature of the manifold.
 
  • #25
pervect said:
An intermediate step in the decomposition is writing the nonzero components of the 4x4x4x4 Riemann tensor as a 6x6 matrix by throwing out components that must be zero by symmetry. The number six comes from the number of combinations of four indices (t,x,y,z) taken two at a time (tx, ty, tz, xy, xz, yz). Symmetry says that if the first two or last two indices of the Riemann (assumed to be in an orthonormal basis) are the same, the component is zero. Thus R(tt**), R(xx**), R(yy**), R(zz**) are all zero because of the repeated index and the symmetries.

It's worth noting that this logic can be generalized to any number of dimensions. For example, here is how it works in two and three dimensions:

Two dimensions: the tensor is a 2x2x2x2 tensor, but the independent components can be written as a 1x1 matrix (i.e., a single number), because that's how many ways you can take two indices two at a time. Or, to put it another way, since R(11**) and R(22**) are zero by symmetry, the only possible nonzero component is R(1212) and the components related to it by symmetry.

Three dimensions: the tensor is a 3x3x3x3 tensor, and the independent components can be written as a single 3x3 matrix which must be symmetric, so there are 6 independent components. The number 3 is the number of ways you can take three indices two at a time (with no two being the same). The matrix must be symmetric for the same reason that the electrogravitic and topogravitic tensors in 4 dimensions must be symmetric (in fact, AFAIK this 3x3 matrix can basically be thought of as the "electrogravitic" tensor, which is the only nontrivial component of the Bel decomposition in 3 dimensions).

pervect said:
The magnetogravitic tensor has no special symmetry

AFAIK it must be traceless, which reduces the independent components from 9 to 8 (and reduces the total independent components from 21 to 20).
 
  • #26
PeterDonis said:
Yes, which is what spacetime is. That means it takes 20 numbers to describe the curvature of spacetime.
Where are you getting this from? The Riemann tensor is the intrinsic curvature of the manifold.
Riemann's lecture: " On the hypotheses which lie...".

Haven't done it by hand yet, but it shouldn't pose any problem to find the Gaussian Curvature of any 2-plane of a hypersurface. And without tensors involved...
 
  • #27
The relation between sectional curvature of a plane through a point on a riemannian manifold and the curvature tensor is covered in the sectional curvature part of the following article. The two formulations are shown to be equivalent, but what you cannot conclude is that only 6 sectional curvatures characterize the curvature at a point in a riemannian 4 manifold.

https://en.m.wikipedia.org/wiki/Curvature_of_Riemannian_manifolds
 
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  • #28
PAllen said:
The relation between sectional curvature of a plane through a point on a riemannian manifold and the curvature tensor is covered in the sectional curvature part of the following article. The two formulations are shown to be equivalent, but what you cannot conclude is that only 6 sectional curvatures characterize the curvature at a point in a riemannian 4 manifold.

https://en.m.wikipedia.org/wiki/Curvature_of_Riemannian_manifolds
What I am concluding is that sectional curvature defines the curvature tensor completely. And so does Riemann when he says that there are n(n-1)/2 functions that define the metric ( hence the curvature ) completely. Each differential equation is just the sectional curvature given by Gauss in his Theorema Egregium yielding a single number and there are n(n-1)/2 of them equal to the number of 2-sectional planes as formed by the n number of coordinates of the hypersurface at a point.

If I am wrong I would like you to point out where I am mistaken.
 
  • #29
deRoy said:
What I am concluding is that sectional curvature defines the curvature tensor completely. And so does Riemann when he says that there are n(n-1)/2 functions that define the metric ( hence the curvature ) completely. Each differential equation is just the sectional curvature given by Gauss in his Theorema Egregium yielding a single number and there are n(n-1)/2 of them equal to the number of 2-sectional planes as formed by the n number of coordinates of the hypersurface at a point.

If I am wrong I would like you to point out where I am mistaken.

One plus the number of degrees of freedom in the Riemann, D+1, is the number of degrees of freedom in a n(n-1)/2 by n(n-1)/2 symmetric matrix. When n=4, D+1 is is the number of degrees of freedom in a 6x6 symmetric matrix. This is a number greater than 6. In fact it is D+1 = 1+2+3+4+5+6. As previously mentioned this means that D+1=21, or D=20.

The number of degrees of freedom of the sectional curvature approach must be the same as the number of degrees of freedom in the Riemann because, as you say, the two approaches are equivalent.

The Bel decomposition approach I mentioned gives us some good insight into the physical significance of these 21 numbers. We have 21 numbers in this approach, but only 20 degrees of freedom, because there is one constraint relation on the 21 numbers that comes from the Binachi identites.

However, it is not necessary to perform the second step of the Bed decomposition where we split the 6x6 symmetric matrix into different parts. We can count the number of degrees of freedom in the 6x6 symmetric matrix just fine without performing this last step.

For n=4, the number six is important in calculating D, but it is not true that D=6. Rather it is true that D+1 is the number of degrees of freedom in a 6x6 symmetric matrix.
 
  • #30
pervect said:
One plus the number of degrees of freedom in the Riemann, D+1, is the number of degrees of freedom in a n(n-1)/2 by n(n-1)/2 symmetric matrix.

I'm not sure the "+1" is correct for 2 or 3 dimensions; the Riemann tensor in 2 dimensions has 1 degree of freedom, and in 3 dimensions it has 6, but the D+1 rule you give would result in 0 and 5, respectively, for those cases. I think this is because the extra constraint (which in 4 dimensions can be thought of as tracelessness of the magnetogravitic tensor, as I noted in a previous post) only becomes non-vacuous in 4 or more dimensions; in 2 or 3 it turns out to just be a restatement of other identities.
 
  • #31
Here, I have found a reference in Spivak's book:

The metric, is determined if Q(W) ( Gaussian Curvature ) is known for n(n-1)/2 independent 2-dimensional subspaces at each point q.
Michael Spivak: "A comprehensive Introduction to Differential Geometry" Vol. 2 page 179

I wish I had the time to go through his calculations in how he proves Riemann's assertion.

As I understand it, for practical reasons in order to calculate the metric we must work with 2-sections. But the Gaussian Curvature of a hypersurface is only one number. There is a generalization of the Theorema Egregium in dimensions > 2 and I have already done work how to find it for d=3.
 
  • #32
deRoy said:
The metric, is determined if Q(W) ( Gaussian Curvature ) is known for n(n-1)/2 independent 2-dimensional subspaces at each point q.

The metric is not the same as the Riemann tensor; the number of degrees of freedom in the two is not the same.
 
  • #33
PeterDonis said:
I'm not sure the "+1" is correct for 2 or 3 dimensions; the Riemann tensor in 2 dimensions has 1 degree of freedom, and in 3 dimensions it has 6, but the D+1 rule you give would result in 0 and 5, respectively, for those cases. I think this is because the extra constraint (which in 4 dimensions can be thought of as tracelessness of the magnetogravitic tensor, as I noted in a previous post) only becomes non-vacuous in 4 or more dimensions; in 2 or 3 it turns out to just be a restatement of other identities.

I know it's right for 4 dimensions, but I haven't worked with other dimensions or checked it against textbooks or online sourcesfor that case, so let the reader beware.

For the 4 dimensional case, Wolfram gives the same argument I did in my post (see http://mathworld.wolfram.com/RiemannTensor.html) quoting Misner.
 
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  • #34
pervect said:
I know it's right for 4 dimensions, but I haven't worked with other dimensions or checked it against textbook

Checking, it appears that the correct textbook formula is

$$
\frac{1}{12} n^2 \left( n^2 - 1 \right)
$$

This happens to match your formula for n = 4, and happens to match my heuristic "leave out the +1 in pervect's formula" for n = 2 and n = 3, but neither of our formulas work for n > 4. For n = 5, the correct formula gives 50, while your formula gives 54; the difference gets larger for larger n.
 
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  • #35
deRoy said:
Here, I have found a reference in Spivak's book:

The metric, is determined if Q(W) ( Gaussian Curvature ) is known for n(n-1)/2 independent 2-dimensional subspaces at each point q.
Michael Spivak: "A comprehensive Introduction to Differential Geometry" Vol. 2 page 179

I wish I had the time to go through his calculations in how he proves Riemann's assertion.

As I understand it, for practical reasons in order to calculate the metric we must work with 2-sections. But the Gaussian Curvature of a hypersurface is only one number. There is a generalization of the Theorema Egregium in dimensions > 2 and I have already done work how to find it for d=3.
Thanks, I had seen some reference to a result like this, but could not track anything down (in a math very lite book on Perelman's proof of geometrization conjecture).

I should also note that it pretty well known that in 4 d, you only need 6 functions to determine the metric, and generally, that you need d less than the number of algebraically independent components of rank 2 symmetric tensor. The reason is the ability to impose up to d coordinate conditions on a chart without loss of generality of the geometry, due to diffeomorphism invariance. So, in a certain sense, this result should not be totally surprising to those (like myself) who have only seen differential geometry as used in GR, which rarely (if ever) uses notions of gaussian curvature.

Note that this indeed implies to an indirect, complex, way to get the curvature tensor from 6 numbers supplied at each point of the manifold. You first get the metric, by whatever implicit procedure is described in Spivak. Then you derive the curvature tensor from the metric.

We've had some other threads on this type of issue. A key point is that algebraic independence is not the same as (to coin a term) analytic independence. Specfically, there are integrability conditions on the metric compatible connection resulting from its dependence on a metric with 6 functional degrees of freedom. These imply similar conditions for the curvature tensor.

But what you can't do is get the complete curvature tensor in any algebraic way from 6 numbers at a point. Interestingly, the reverse is possible, which shows the utility of the curvature tensor. That is, the Gaussian curvature for any plane, at a point, is algebraically computable from curvature tensor at that point. This formula is given in the wikipedia article I linked earlier. Going the reverse, algebraically, all you can do is:

Given a scalar function of pairs of vectors in the tangent space at a point giving the gaussian curvature for the plane they determine, and given any 4 specific linearly independent vectors at a point, then using 6 evaluations of gaussian curvature for different combinations of those 4 vectors, you get the the contraction of curvature tensor to a scalar corresponding to those specific 4 vectors.
 
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