Curve of intersection of plane and surface

In summary, the problem is to find the curve of intersection between the plane 2x + 6y + z = 6 and the paraboloid z = x^2 + y^2 by using the method of finding the vector equation. The conversation includes rearranging the plane equation and using the parametric equations to solve for x and y on the curve of intersection. The resulting parametric equations are x = 4*cos(t) - 1, y = 4*sin(t) - 3, and z = -8*cos(t) - 24*sin(t) + 26. However, there may be an easier method to solve this problem.
  • #1
Yura
39
0
this is the problem and I've worked for mostof it, but I am not sure I've got the right way to go about it, or if the ansewr i have found it right.
here, I am using the method for finding the vector equation

given the plane 2x + 6y + z = 6 intersects the paraboloid z = x^2 + y^2, find and name this curve of intersection.
__________________________________________

so far, i rearranged the plane equation to a function of z and let it equal te equation of the paraboloid.

this gave me:
x^2 + y^2 = 6 -2x - 6y
6 = x^2 + 2x + y^2 + 6y
6 = [x^2 + 2x + 1^2] + [y^2 + 6y +3^2] -10
16 = [x + 1]^2 + [y + 3]^2
4^2 = [x + 1]^2 + [y + 3]^2

this then gave me the projection downwards of the function, a circle. but the function should be an ellipse. (which can't be called a function y of x, because it fails the vertical test, not to clear on this)

to get the function of the curve of intersection, (here is where I am not sure about where I am going) i wanted x infunction of t and y in function of t (for parametric equations)

x = f(t)
y = g(t)

so i went:

rule: (cos(t))^2 + (sin(t))^2 = 1

[(x +1)/4]^2 + [(y + 3)/4]^2 = 1

(x +1)/4 = cos(t) => x + 1 = 4*cos(t) => x = 4*cos(t) - 1
(y + 3)/4 = sin(t) => y + 3 = 4*sin(t) => y = 4*sin(t) - 3
[(respectively): eqn, first eqn, second eqn]
[where o<= t<= 2*pi]

from,
4^2 = [x + 1]^2 + [y + 3]^2
=> 4^2 = [4*cos(t)]^2 + [4*sin(t)]^2
4^2 = 16*[cos(t)]^2 + 16*[sin(t)]^2
4^2 = 16*([cos(t)]^2 + [sin(t)]^2)
4^2 = 16*([cos(t)]^2 + [sin(t)]^2)


substituting second eqn x and y values into the plane:
z = 6 - 2x - 6y
=> z = 6 - 2*[4*cos(t) -1] - 6*[4*sin(t) - 3]
z = 6 - 8*cos(t) +2 - 24*sin(t) + 18
z = -8*cos(t) - 24*sin(t) + 26

this is what i have done so far (stop me if I am doing something completely wrong please ^^') but I'm a little lost in what the textbook is telling me

therefore the parametric equations for the equation
here is where everything goes iffy (if not already somewhere above).
when i use the parametric equation, because the projection is a circle the parametric equations would be:


x = 4*cos(t) - 1
y = 4*sin(t) - 3
z = -8*cos(t) - 24*sin(t) + 26
[where o<= t<= 2*pi]

so the corresponding vector equation is:

r(t) = [4*cos(t) - 1]i + [4*sin(t) - 3]j + [-8*cos(t) - 24*sin(t) + 26]k
[where o<= t<= 2*pi]

sorry if my explanation is unclear in some parts. I am not sure if this method gets me to the answer i want, but is there possibly another way to solve this problem? this was the only way i could think of.
the textbook didnt exactly teach the topic but there was an example that was similar to this problem I am working on so i was working a lot of this from that example (which was a really simple example and only had four lines for working).
 
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  • #2
I didn't check the details of your calculation but the logic seems fine to me.
 
  • #3
That seems a bit more complicated than what I would do.

You have determined that x and y on the curve of intersection satisfy
(x + 1)2 + (y + 3)2= 16, a circle with center at (-1, -3) (in the xy-plane) and radius 4.
Parametric equations for that circle are [itex]x= -1+ 4cos(\theta), y= -3+ 4sin(\theta)[/itex]
Now, we also know that x, y, z, satisfy 2x + 6y + z = 6, the equation of the plane, so z= 6- 2x- 6y or [itex]z= 6- 2(-1+ 4cos(\theta))- 6(-3+ 4 sin(\theta))= 6+ 2+ 18- 8cos(\theta)- 24sin(\theta)[/itex]
[itex]= 25- 8 cos(\theta)- 23 sin(\theta)[/itex].
 
  • #4
@jpr0: thanks for checking

HallsofIvy said:
That seems a bit more complicated than what I would do.
yeah, i figured there would have been a much easier way to get this done but i couldn't find one. how else could it be done?

HallsofIvy said:
Parametric equations for that circle are [itex]x= -1+ 4cos(\theta), y= -3+ 4sin(\theta)[/itex]
Now, we also know that x, y, z, satisfy 2x + 6y + z = 6, the equation of the plane, so z= 6- 2x- 6y or [itex]z= 6- 2(-1+ 4cos(\theta))- 6(-3+ 4 sin(\theta))= 6+ 2+ 18- 8cos(\theta)- 24sin(\theta)[/itex]
[itex]= 25- 8 cos(\theta)- 23 sin(\theta)[/itex].

was that last line supposed to be 26 and 24 instead of the 25 and 23 (respectively)

in that case should i have stopped at
x = 4*cos(t) - 1
y = 4*sin(t) - 3
z = -8*cos(t) - 24*sin(t) + 26
instead of subbing all the variable values into the vector equation? or is it still right to do the subbing?
 
  • #5
Your algebra is good but you should always think of the meaning of equations.
You first solved simultaniously the two equations by equating z-s. Which means you got an equation wrt x and y, which is the projection of the intersection, and you recognized by its form to represent a circle.

You have then expressed it parametrically, and substituted in either plane or paraboloid equation to get the equation of the intersection. You then just name that curve and that's the solution.
You also shouldn't worry about whether something is function or not in questions like these. You are looking for equations of the lines\surfaces.
 
  • #6
Does this mean that the equation for the intersection of the plane and surface is z= 26-8*cos(t)-24*sin(t)?

I don't understand this, as this equation does not represent a circle. :confused: Couldn't you just leave it as 4^2 = [x + 1]^2 + [y + 3]^2. Could somebody explain why we need to find the parametric equations?

Also, if I wanted to use Lagrange multipliers to find points on this curve which are nearest to and furthest from the origin, how would I go about that? I know that if you want to find the distance D from a point (in this case the origin) to a plane, you need to minimise D subject to the constraint of the equation of the plane, however for the intersection above we do not have a plane only a curve where the plane and surface intersect. We also need to find a maximum.

Sorry if that makes no sense! :smile:
 
  • #7
Shouldn't this be in Homework Help, folks?

Not quite (and someone please correct me if I'm wrong - I'm doing the same course as Locst and Yura so I'm not a master!)

The equation for the z-component of the ellipse is z= 26-8*cos(t)-24*sin(t), and you need the similar equations for x and y before you can claim to have an equation (or set of parametric equations) for the intersection.

4^2 = [x + 1]^2 + [y + 3]^2 is the projection of this ellipse into the x-y plane. It has no z-component, and is most definitely not the equation for the intersection.

To find the maximum and minimum distances from the origin you need to find maximum and minimum values for d^2=x^2+y^2+z^2 subject to the constraints 2x + 6y + z = 6 and z = x^2 + y^2. (Normally this would be d=(x^2+y^2+z^2)^-1, but you can square both sides to remove the nasty square root operator.)

Just set up your simultaneous equations with two LaGrange multipliers and solve them to get values for x, y and z. You end up with five equations in five unknowns. There is a good example of this on page 1006 of Stewart 5th ed.

Finally, since the assignment is due in in a little under two hours, best of luck!:redface:

Russel
 
  • #8
oh I am done. i was just getting some reassurance for my method i used. (thus why i didnt post this into the homework forum)
 
  • #9
Locst said:
Does this mean that the equation for the intersection of the plane and surface is z= 26-8*cos(t)-24*sin(t)?

I don't understand this, as this equation does not represent a circle. :confused: Couldn't you just leave it as 4^2 = [x + 1]^2 + [y + 3]^2. Could somebody explain why we need to find the parametric equations?
A one-dimensional object such as a curve (or circle in particular) in 3 dimensions, cannot be written in terms of a single equation. Each equation reduces the "degrees of freedom" by one so anything like z= f(x,y) must represent a 3-1= 2 dimensional object- a surface. To represent a curve in 3 dimensions you need either two equations (like representing a line as the intersection of two planes) so that you have 2 equations in 3 unknows- 3- 2= 1 "degree of freedom"- or, using parametric equations, to give you 3 equations if 4 unknowns (x, y, z, and the parameter), so again you have 4- 3= 1 "degree of freedom". You could not "just leave it as 4^2 = [x + 1]^2 + [y + 3]^2" because that tells you nothing about the z-coordinate. In three dimensions that is the equation of a cylinder, just as, in 2 dimensions, y= 1 is the equation of a line.

[/quote]Also, if I wanted to use Lagrange multipliers to find points on this curve which are nearest to and furthest from the origin, how would I go about that? I know that if you want to find the distance D from a point (in this case the origin) to a plane, you need to minimise D subject to the constraint of the equation of the plane, however for the intersection above we do not have a plane only a curve where the plane and surface intersect. We also need to find a maximum.

Sorry if that makes no sense! :smile:[/QUOTE]
Then you would minimize D subject to the point being on that curve.
 
  • #10
Locst said:
Does this mean that the equation for the intersection of the plane and surface is z= 26-8*cos(t)-24*sin(t)?

I don't understand this, as this equation does not represent a circle. :confused: Couldn't you just leave it as 4^2 = [x + 1]^2 + [y + 3]^2. Could somebody explain why we need to find the parametric equations?
A one-dimensional object such as a curve (or circle in particular) in 3 dimensions, cannot be written in terms of a single equation. Each equation reduces the "degrees of freedom" by one so anything like z= f(x,y) must represent a 3-1= 2 dimensional object- a surface. To represent a curve in 3 dimensions you need either two equations (like representing a line as the intersection of two planes) so that you have 2 equations in 3 unknows- 3- 2= 1 "degree of freedom"- or, using parametric equations, to give you 3 equations if 4 unknowns (x, y, z, and the parameter), so again you have 4- 3= 1 "degree of freedom". You could not "just leave it as 4^2 = [x + 1]^2 + [y + 3]^2" because that tells you nothing about the z-coordinate. In three dimensions that is the equation of a cylinder, just as, in 2 dimensions, y= 1 is the equation of a line.

[/quote]Also, if I wanted to use Lagrange multipliers to find points on this curve which are nearest to and furthest from the origin, how would I go about that? I know that if you want to find the distance D from a point (in this case the origin) to a plane, you need to minimise D subject to the constraint of the equation of the plane, however for the intersection above we do not have a plane only a curve where the plane and surface intersect. We also need to find a maximum.

Sorry if that makes no sense! :smile:[/QUOTE]
Then you would minimize D subject to the point being on that curve.
 

1. What is the curve of intersection of a plane and a surface?

The curve of intersection of a plane and a surface is the line that represents the points where the plane and the surface intersect. It is the collection of points that satisfy both the equation of the plane and the equation of the surface.

2. How is the curve of intersection of a plane and a surface calculated?

The curve of intersection can be calculated by finding the points of intersection between the plane and the surface. This can be done by solving the equations of the plane and the surface simultaneously to find the coordinates of the points of intersection.

3. Can the curve of intersection of a plane and a surface be a straight line?

Yes, the curve of intersection can be a straight line if the plane and the surface are parallel to each other. In this case, all points on the plane will intersect with the surface at the same point, resulting in a straight line.

4. How many curves of intersection can a plane and a surface have?

A plane and a surface can have either one, two, or no curves of intersection. If the plane and the surface are parallel, there will be no intersection. If they intersect at a specific angle, there will be two curves of intersection. If they intersect at a tangent point, there will be one curve of intersection.

5. What is the significance of the curve of intersection of a plane and a surface in mathematics?

The curve of intersection is significant in mathematics because it helps us understand the relationship between two intersecting surfaces. It also plays a crucial role in various applications such as computer graphics, engineering, and physics, where it is used to determine the path of light rays, the shape of objects, and the intersection of surfaces in three-dimensional space.

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