Do I really need physics for Computers?

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Discussion Overview

The discussion revolves around the necessity of physics in relation to pursuing a career in computer science or related fields. Participants explore the relevance of physics for various computer-related disciplines, including game design and computer engineering, while considering the implications of subject choices in high school.

Discussion Character

  • Debate/contested
  • Conceptual clarification
  • Exploratory

Main Points Raised

  • Some participants suggest that physics is essential for certain areas of computer science, particularly game design and computer engineering, which may require a solid understanding of physics principles.
  • Others argue that while physics is a significant part of computer science curricula, the necessity of physics may vary depending on the specific focus within the field, such as software development versus hardware design.
  • A participant mentions that many computer science degrees require physics courses, indicating a general expectation for students to engage with the subject.
  • Concerns are raised about the difficulty of physics courses, with some participants sharing experiences of challenges faced in physics classes.
  • There is a suggestion that skills gained from studying physics, such as problem-solving and reasoning, are valuable beyond just the content knowledge.
  • One participant emphasizes the importance of not avoiding subjects like physics, arguing that they contribute to a well-rounded education and adaptability in the workforce.
  • Another participant highlights the distinction between different computer science pathways, noting that some may require more physics than others, particularly in hardware-focused areas.

Areas of Agreement / Disagreement

Participants express a range of views on the necessity of physics, with no consensus reached. Some believe it is crucial for certain disciplines, while others feel it may not be as important depending on the specific career path within computer science.

Contextual Notes

Participants discuss the educational systems in different countries, which may influence the availability and perceived importance of physics in high school curricula. The discussion reflects varying personal experiences and educational backgrounds.

computerpunk
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I'm not sure exactly what I want to do but I'm sure it's with computers. Do I really need physics? Next year I can only chose 4 or 5 subjects (recommended - not more) so I need to know whether physics is one of them. I can't take math because I'm not in extended (the higher/nerdier group). Any suggestions? Would I need anything else?
I'm taking ICT and Design and possibly this science thing (I'm not sure what it's called they just introduced the subject but you pick a topic and you study it and talk about it and like a debating thing...eg animal testing, global warming you know...) and that would be four with physics...
I'm not a huge fan of physics so maybe if I took like game design or something creative I might not need it?
 
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Game design is one of the areas of computer science where you probably will need physics. In any case any CS degree requires two semesters of physics so you'll have to do it one way or another. You should learn as much math as you can. That science thing sounds like a miss, unless you just like debating for its own sake.
 
The teacher said the science thing is a big plus and it builds lots of skills and its more for fun really as there is no exam just an essay and a powerpoint presentation and a few lessons in the week! no teacher I do it on my own the research and stuff he's there just for guidance
 
I'm a computer science major and to get a feel of what the degree makes you take, its a lot of physics and math. In fact I'm a Jr. and havn't had any hard core programming courses yet.

You don't do hardly any science, I took Chem and Chem Lab. That was the extent of the sciences I took for the major.

Physics: I had to take
Mechanics
E&Mag
qantum physics and waves

here are some of the courses that you take

CSE 103 Intro to Programming Techniques
CSE 120 Intermediate Programming
CSE 260 Discrete Math for Computer Science
CSE 271 Intro to Digital Systems
CSE 331 Computer Organization & Design
CSE 411 Operating Systems
CSE 428 Programming Languages Concepts
CSE 431 Intro to Computer Architecture
CSE 465 Data Structures & Algorithms
ENGL 15 Rhetoric & Composition
ENGL 30 Honors Freshman Composition
ENGL 202C Effective Writing: Tech. Writing
MATH 140 Calculus with Analytic Geometry I
MATH 141 Calculus with Analytic Geometry II
MATH 220 Matrices
MATH 230 Calculus & Vector Analysis III
PHYS 211 Mechanics
PHYS 212 Electricity & Magnetism
PHYS 214 Waves
CAS 100A/B Effective Speech
STAT 318 Elementary Probability
STAT 319 Applied Statistics in Science



So physics is a big part of the major before you get to the fun stuff. The courses arn't easy but give you good problem solving skills. about half of the class failed Mechanics, then the fallowing year half the class failed E&M , so you might want to study up on that.
 
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computerpunk said:
I'm not sure exactly what I want to do but I'm sure it's with computers. Do I really need physics? Next year I can only chose 4 or 5 subjects (recommended - not more) so I need to know whether physics is one of them. I can't take math because I'm not in extended (the higher/nerdier group). Any suggestions? Would I need anything else?

I think you need to pin down a bit more what you want to do with computers. Some things will require physics. And check with whoever is requiring these things. When you say "do I need to take physics"? Who is going to decide whether or not they want you to take it? A future employer? A degree course admission person?
 
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to Mr Coffee I don't take chemistry anymore I quit as soon as I could so that's out of the question.
and to Oblong I'm not usre what I want I have a whole 3 years to decide but I know it's with computers and most probably design...
 
Design of computers? Or Design of Computer Games?

You can't just jump into game design or even game programming. Its insanely hard to get into that market and the jobs are very unstable. My uncle is a game programmer and he got his masters in Computer Science.

But really what it took for him to get a job was the game programming he did on his own, not his GPA or what courses he took but what he could actually do.

If its Computer Design your interested in, then you might want to think about a Computer Engineering major which is even more math intensive as well as more indeph in physics than the CS major.
 
It's often been said that you'll learn more than the laws of physics in a physics course... you'll learn some reasoning skills and problem solving strategies that you probably won't find anywhere else.
 
Ask yourself this: What are the vast majority of supercomputers used for?

The answer is "physics" :wink:
 
  • #10
The only thing I can add (I have no idea how Cyprus' school system works) is that an attitude of avoiding certain subjects -- like chemistry, or physics, or anything else -- is going to cripple your education, and your ability to adapt to a changing work environment.

Don't be afraid of subjects you don't necessarily "like." They're important, too.

- Warren
 
  • #11
It depends on what area of Computer Science you are going for. In my case i had the choice between Computer Engineering (CE), Computer Science (CS) and Computer Science and Engineering (CSE). The first being more hardware focused, the second more software focused and the third a little of both.
For CE and CSE you need Physics to understand how and why circuits work and how to build them fromt he ground up, which involves a lot of concepts from Electrical Engineering as well.
For CS you have a little of Physics, but not a lot (i graduated with very little Physics). It's mostly Computer Science theory, a lot of software development, software guidelines & strategies, problem solving, time/space complexity analysis, etc.
In CS there is a lot more Math than there is Physics, in fact there is a lot of Math. I only had to take an extra math course, besides those i took for CS to throw in a Math minor.
 
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  • #12
Its the British system
Last year it started as a two year course (before all subjects were compulsory like in most high schools)
my options were to pick between ICT and business and history and Geography. Math and two sciences were compulsory as well as English. I dropped chemistry this year and I had ICT and Geography instead of history and business and I am taking greek and french
and next year I can do any of the subjects I am doing now but only 4 or 5 and there's also thinking skills it sounds good but apparently it is not accepted as an o/a level at most colleges so its not much of a use (the exams we do here now get sent to England. I'm taking GCSEs next year O levels and then A-levels) Hope this clears the system for you it's a little complicated I prefer the American one way better I wish I still lived there!
 

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