Energy required to slow mass falling from "X" height

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The discussion revolves around calculating the energy required to slow a person falling from various heights, specifically focusing on a scenario where a person descends from 1000 meters at a constant speed of 10 m/s and needs to be slowed to 2-3 m/s over the last 15 meters. The key calculations involve determining the potential energy lost during the fall and the kinetic energy at the desired final speeds. The energy dissipated as heat through friction or other means must be calculated for both the initial 985 meters and the final 15 meters of descent. It is noted that a force of 981 Newtons is necessary to maintain a constant descent speed against gravity, and the total heat generated will correlate with the gravitational potential energy lost. The discussion also touches on the importance of considering cable elasticity to avoid oscillations during deceleration.
R_Rose
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I'm trying to figure out how much energy needs to be absorbed, radiated or displaced from an object falling from various heights. To make this clear, the "item" is a person so the weight can vary from 70-350lbs and the height let's say 60-3500 ft. Obviously the speed at the end will determine a lot and needs to be reasonable (IDK what that is, maybe 2-3m/s just to to start with).

In the scenario I'm looking at, I think the fall rate needs to be constant or somehow decreased the last 10-15m to an acceptable speed

So if the height is 1000m and weight is 100kg and descent speed is a constant 10m/s, the person needs to be slowed to 2 or 3m/s over the last 15m. I'm trying to come up with a formula to calculate the energy generated from the first 985m and how much at the last 15m. I'd like to be able to swap out number to play around and see how the numbers impact energy generated/liberated.

I need to calculate how much heat would be generated by the 985m descent as friction would be used to keep it from accelerating - then I need to calculate the same for the last 15m.

Can someone help with finding the proper calculations?
 
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R_Rose said:
I'm trying to figure out how much energy needs to be absorbed, radiated or displaced from an object falling from various heights. To make this clear, the "item" is a person so the weight can vary from 70-350lbs and the height let's say 60-3500 ft. Obviously the speed at the end will determine a lot and needs to be reasonable (IDK what that is, maybe 2-3m/s just to to start with).

In the scenario I'm looking at, I think the fall rate needs to be constant or somehow decreased the last 10-15m to an acceptable speed

So if the height is 1000m and weight is 100kg and descent speed is a constant 10m/s, the person needs to be slowed to 2 or 3m/s over the last 15m. I'm trying to come up with a formula to calculate the energy generated from the first 985m and how much at the last 15m. I'd like to be able to swap out number to play around and see how the numbers impact energy generated/liberated.

I need to calculate how much heat would be generated by the 985m descent as friction would be used to keep it from accelerating - then I need to calculate the same for the last 15m.

Can someone help with finding the proper calculations?
IF they fall from far enough, they will be at "terminal velocity". Look that up on Wikipedia to get typical values.

Then their kinetic energy is just KE = 1/2 m*v^2, so you can calculate that (using appropriate units). Slowing them to a stop will require that amount of energy.
 
Are you ignoring air resistance? If not, that's going to complicate things immensely.

Assuming air resistance is negligible, then this is easy relatively easy. Find the potential energy of the person at height ##H##. Then, using the final velocity you want, find the kinetic energy of the person. Subtract the kinetic energy from the potential energy and you have the total energy you need to expend.

R_Rose said:
So if the height is 1000m and weight is 100kg and descent speed is a constant 10m/s, the person needs to be slowed to 2 or 3m/s over the last 15m.

The only way for the descent speed to remain constant is to expend energy somehow. A person of 100kg requires 981 Newtons of force to remain at a steady velocity against gravity, so the energy expended during this part is equal to the work performed by that force: ##W=Fd##, where ##d## is the distance the person falls while under the influence of this force.

R_Rose said:
I'm trying to come up with a formula to calculate the energy generated from the first 985m and how much at the last 15m. I'd like to be able to swap out number to play around and see how the numbers impact energy generated/liberated.

Subtract the work done during the descent and the final kinetic energy from the original potential energy. This should be how much more energy you need to expend.

R_Rose said:
I need to calculate how much heat would be generated by the 985m descent as friction would be used to keep it from accelerating - then I need to calculate the same for the last 15m.

Assuming friction is the only force acting on the person, then the energy lost as heat is equal to the work done by friction during both parts of the descent.
If friction isn't the only force then you'll have to account for the work done by any other forces.
 
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Drakkith said:
The only way for the descent speed to remain constant is to expend energy somehow. A person of 100kg requires 981 Newtons of force to remain at a steady velocity against gravity, so the energy expended during this part is equal to the work performed by that force: ##W=Fd##, where ##d## is the distance the person falls while under the influence of this force.

Assuming friction is the only force acting on the person, then the energy lost as heat is equal to the work done by friction during both parts of the descent.
If friction isn't the only force then you'll have to account for the work done by any other forces.

Thanks for the reply!

I am not factoring in air resistance. Maybe this will make things more clear. Someone hooked on a spool of line/cable that is released as they descend. The spool is attached to either an induction motor (or generator of some kind) or a brake pad/clutch plate of some kind. If a motor is used, electricity is dumped into a resistor(s) bank as heat or the brake pad/clutch creates friction heat.

So what I'm seeing here is that as they fall the 985m, it will be a constant amount of energy dissipated (during the length of the descent) as the speed and weight remain the same. The last 15m a greater amount of energy will need to be dumped as it slows to the final rate.

PE of 1000m, 100kg = 980,665 joules
So PE for 985m, 100Kg = 965,300 joules
If falling at 10m/sec then 985/10 = 98.5 seconds
965,300/98.5 seconds = 9,800 joules per secondFinal speed KE values
2m/s = 200
3m/s = 450
4m/s = 800
5m/s =1250
6m/s =1800
7m/s= 2450
8m/s =3200
9m/s =4050
10m/s =5000

I'm not certain about your post which I bolded. Are you saying that 981 Newtons is needed to counteract gravity so as not to increase/accelerate the speed of fall? That is what makes sense to me. I can't see that additional energy needed to help something fall...
 
R_Rose said:
I'm not certain about your post which I bolded. Are you saying that 981 Newtons is needed to counteract gravity so as not to increase/accelerate the speed of fall? That is what makes sense to me. I can't see that additional energy needed to help something fall...

Yes, that's what I'm saying. Applying 981 Newtons upwards on the person ensures that no acceleration (or deceleration) occurs.
 
I think, in the end, the total amount of heat generated will be equal to the amount of gravitational potential energy lost. It will be generated at a rate proportional to the rate of descent, so slightly less at the top where the person is accelerating to constant descent speed, and slightly more at the bottom where you have to bring the person to a near stop. An automobile disc brake might work well.
 
Since there will be 985 meters of cable extended at the end of the of the fall, then the elasticity of the cable needs to be considered in the chosen deceleration rate or there can be some pretty severe oscillations at the bottom. (Off main topic but relevant to intended application)
 
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