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Error: Conversion from scalar to nonscalar

  1. Nov 28, 2007 #1
    Hi I am writing a code and I am getting a compiler error that I can not seem to figure out. I have limited programming knowledge and I have come here for help. This is the section of code I feel is relevant.

    struct Player {
    string name;
    int goals;
    int assists;

    int find_player(Player , int , string);
    void print_player( const Player &);
    int main() {

    Player p[50]
    int size = 0;
    string find;

    cout << endl; << "Please enter players name: "
    cin >> find;
    if (find_player(p, size, find) == (-1)) {
    cout << "No such player exists";
    else {
    print_player(p[find_player(p, size, find)]);

    return 0;

    void print_player(const Player &p) (//not important)

    int find_player( Player p[ ], int size, string x) {
    for (i=0, i < size, i++) {
    if (p.name == x)
    return i;
    return (-1);
    Last edited: Nov 28, 2007
  2. jcsd
  3. Nov 28, 2007 #2
    On what line does the error occur?
  4. Nov 28, 2007 #3
    The error occurs on the lines where i use the find_player function. I get two of them and they are both identical. Oh btw this is in g++
  5. Nov 28, 2007 #4
    The signature of find_player is
    find_player(Player , int , string)
    But you said:
    find_player(p, size, find)
    Where find was an int.

    retype "find" as a string.
  6. Nov 28, 2007 #5
    I get the error "Conversion from Player* to non-scalar type Player requested
  7. Nov 28, 2007 #6
    sorry that was me copying my program incorrectly.I can't seem to make emacs copy over to this text box. In my program it was actually a string sorry. I edited that so there is no more confusion.
  8. Nov 28, 2007 #7
    Okay, well, also, your prototype and your declaration for find_player do not match. Contrast:
    int find_player(Player , int , string);
    int find_player( Player p[ ], int size, string x) {

    "Player" is a scalar, "Player[]" is a non-scalar.
  9. Nov 28, 2007 #8
    Thank you that was the problem. That helped me out alot.
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