Finding speed from position equation

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The discussion centers on a calculus problem involving the speed of a particle defined by the space curve function r(t) = (cos2t)i + (3t - 1)j + (sin2t)k. The user initially calculated the velocity and speed but was marked incorrect by the teacher, who stated that the speed simplifies to √(13). The confusion arose from the application of the identity sin²x + cos²x = 1, which can include coefficients, contrary to the user's understanding. After clarification, it was confirmed that the identity applies as long as the angles are the same, regardless of coefficients. The user expressed gratitude for the insights gained from the discussion.
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Homework Statement


We just had a test in my calc 3 class, and I'm pretty sure my teacher has the wrong solution to one of the answers. The question is about finding the speed of a particle given a space curve function r(t) = (cos2t)i + (3t - 1)j + (sin2t)k.

Homework Equations


v(t) = (x',y',z')
|v(t)| = √(x' + y' + z')


The Attempt at a Solution


For velocity I get (-2sin2t)i + (3)j + (2cos2t)k. Now, for speed I put √(4sin22t + 4cos22t + 9) = 2(sin2t + cos2t) + 3. He marked it wrong saying that it can be reduced to √(4+9) = √(13). I was under the impression that the sin2x + cos2x = 1 identity only works if the variable stands alone in the function, as sin2t/cos2t calls for a double angle formula.
 
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\sqrt{a^2+b^2+c^2}\ne a+b+c

Under the radical, you had 4\sin^22t + 4\cos^22t + 9

This is equal to 4(\sin^22t + \cos^22t) + 9\ =\ 4(1)+9

Look like your professor was right.
 
Hmm I really never knew you could have any coefficient in front of x/t/whatever and still use the sin2x + cos2x = 1 identity. Oh well thanks a lot for the input
 
TehDarkArchon said:
I was under the impression that the sinx + cosx = 1 identity only works if the variable stands alone in the function, as sin2t/cos2t calls for a double angle formula.

I assume that you really meant sin2x + cos2x = 1.

If you have something like 9sin2(4x) + 9cos2(4x), you can factor out the 9 to get
9(sin2(4x) + cos2(4x)) = 9 * 1 = 9.

You don't have to expand sin(2x) or sin(4x) or whatever. The identity is sin2<whatever> + cos2<whatever> = 1, as long as the <whatever> is the same in both places.
 
Ahh okay thank you both. That's very helpful for the future, and I guess my ignorance here is due to the fact that I've never really worked with a function like that before, but upon reviewing the derivation for the identity it does make sense. I feel pretty stupid for asking something so trivial, but thanks again
 
Question: A clock's minute hand has length 4 and its hour hand has length 3. What is the distance between the tips at the moment when it is increasing most rapidly?(Putnam Exam Question) Answer: Making assumption that both the hands moves at constant angular velocities, the answer is ## \sqrt{7} .## But don't you think this assumption is somewhat doubtful and wrong?

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