Flip Flops and clocks with multisim

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ranger
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Hey all,

I'm trying to build a circuit using flip flops that passes data in series using multisim. My problem is with the clock. I know that data isn't moved until a clock pluse comes along. My problem is that what exactly is the source of this (clock) pulse. Could it be a voltage source and a switch, opening and closing the switch causes the square wave? If not, how do I put a clock in multisim and in a real circuit?

I ask this because the schematics I've been looking at only shows the clock as square waves or coming straight from something that says "clock".

--thank you:smile:
 
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I'm not familiar with MultiSim, but in MicroCAP and most other SPICE based packages, you would put down a Voltage Source, and set its parameters for the clock frequency and voltage levels. Does that work for you?
 
Umm...now that you mention frequency (which I had completely ignored before), I did some more searches in multisim's component database. I think I may have found something. It looks like a AC source but instead of the sine wave, it has square waves. And it also has settings for frequency and voltage. I think that may be it.

But I wiring it up, do I put one end of it to ground and the other running to CLK of the flip flops?

thanks again.
 
ranger said:
But I wiring it up, do I put one end of it to ground and the other running to CLK of the flip flops?
thanks again.
Yep, you've got the right idea.
 
yes you need to use function generator for clock usage. I got digital circuit design course in university and we used fnc generator in labs for CLK.
 
Go to "Place>component>sources>digital_sources>digital_clock" from your multisim. i found it in my multisim11... i think you got your specific answer... :)