cephron said:
Is the movement of a projectile so close to being parabolic because the Earth's gravity field is so close to being uniform?
Or, in other words, in a planar world where gravity is uniformly -10m/s^2 in the y direction, would projectiles then have a truly parabolic trajectory?
Yes. You can assume that the gravitational force is constant in magnitude, since your distance from the centre of the Earth doesn't change appreciably at the surface of the Earth compared to a few tens of metres above the surface of the Earth (or even higher still). Mathematically, this is equivalent to setting GM/R
2 = g = const. in Newton's law of gravitation where M is the mass of the Earth and R is its radius. It should really be GM/r
2, where r = R + h is the distance between the object and the centre of the Earth, with h being that object's height above the surface. So we're basically saying that h << R, and so we can ignore it. Therefore, we're saying that the gravitational field strength (i.e. acceleration) at height h is basically the same as the gravitational field strength at the surface (i.e. they are both g).
That's why we can pretend the force is constant in magnitude. But why can we pretend it is constant in direction (even though it is always radial, and the "radially inward" direction changes as you move along the surface of a sphere)? The answer is because, close to the surface of the Earth, the curvature is so slight that even if you move a distance along the surface, the "radial" direction is not much different from what it was it was where you started. So we can just pretend it hasn't changed direction at all, and set the radial direction to be constant and equal to the "y" direction. This is the same as pretending that Earth is flat.
Newton's second law then gives:
\textbf{F} = m\textbf{a}
-mg\hat{\textbf{y}} = m\textbf{a}
-g\hat{\textbf{y}} = \frac{d^2 \textbf{r}}{dt^2}
This is the
equation of motion of the particle. Here,
r(t) = (x(t), y(t)) is the position vector of the particle. It varies with time, describing a trajectory. This equation can be separated into two differential equations (one for each vector component):
-g = \frac{d^2 y}{dt^2}
0 = \frac{d^2 x}{dt^2}
Their solutions are:
y(t) = y_0 + v_{0y}t - \frac{1}{2}gt^2
x(t) = x_0 + v_{0x}t
Here, v
0x and v
0y are the initial (t=0) speeds of the particle in the x and y directions respectively. Similarly, (x
0,y
0) is the initial position of the particle (at t = 0). If you use the second equation above to solve for t in terms of x, and then substitute that into the first equation above, you will obtain an expression for y as a function of x that is
quadratic. As I'm sure you can understand, the curve of y as a function of x is the physical shape of the particle's trajectory.