How Can I Learn Seeding and Visualization Techniques for Vector Fields?

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The discussion focuses on seeking resources for learning about seeding strategies and visualization techniques for vector fields. Key areas of interest include texture-based, geometry, and topological seeding algorithms, as well as visualization methods like streamlines, glyph-based techniques, and Line Integral Convolution (LIC). The individual has reviewed some research papers but finds them too advanced and is looking for more introductory materials. They mention a book titled "Topology-Based Methods in Visualization," which they feel is too specialized. Suggestions include exploring the work of Professor Terence Tao for foundational mathematics, though it is noted that his focus is not on visualization techniques. Overall, the need for accessible resources that cover the basics of vector field visualization is emphasized.
Avatrin
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Summary:: Seeding and visualization techniques

Hi

I am looking for resources where I can learn the following:
  1. Seeding strategies and algorithms for vector fields (texture-based, geometry, topological)
  2. Different techniques for visualizing vector fields (streamlines, glyph-based, LIC etc)
 
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Avatrin said:
Summary:: Seeding and visualization techniques

Hi

I am looking for resources where I can learn the following:
  1. Seeding strategies and algorithms for vector fields (texture-based, geometry, topological)
  2. Different techniques for visualizing vector fields (streamlines, glyph-based, LIC etc)
Where have you already looked?
 
sysprog said:
Where have you already looked?
I downloaded the paper on Line Integral Convolution and also a few others, but I think a more introductory text might be helpful to grasp certain aspects since research papers assume more domain knowledge than what I currently have.

YouTube hasn't been helpful, since any search with the word "seed" in it returns videos about agriculture.

I found a book called "Topology-Based Methods in Visualization", but that seems too specific and I need more of an introductory overview with a broader overview of the field so that I can get started reading papers like the ones introduced in that book (and other non-topology-based methods).
 
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I suggest that you read some of the work of Professor Terence Tao -- he has material for beginners and goes on to super-advanced work in such topics as smooth manifolds and more : https://www.math.ucla.edu/~tao/
 
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sysprog said:
I suggest that you read some of the work of Professor Terence Tao -- he has material for beginners and goes on to super-advanced work in such topics as smooth manifolds and more : https://www.math.ucla.edu/~tao/
But, he doesn't really write about visualization, though... He seems to write entirely about pure mathematics and some physics.

That doesn't help me in learning specific techniques to visualize vector fields.
 
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