How do I derive the formula for free fall displacement?

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Homework Help Overview

The discussion revolves around deriving the formula for free fall displacement, specifically D = 1/2 x g x t^2, within the context of uniformly accelerated motion. Participants explore the relationship between initial velocity, acceleration, and displacement in free fall scenarios.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • The original poster attempts to derive the formula using the equation for uniformly accelerated motion but expresses confusion about how to manipulate the variables. Some participants suggest setting the initial velocity to zero and using acceleration due to gravity, while others emphasize the importance of coordinate system orientation.

Discussion Status

Participants are actively engaging with the problem, offering various insights and clarifications. Some guidance has been provided regarding the conditions under which the formula applies, particularly concerning initial velocity. There is recognition of the need to understand the foundational kinematic equations.

Contextual Notes

There is a mention of the necessity to set initial velocity to zero for the formula to be applicable, and participants discuss the implications of this choice in the context of free fall. The conversation also touches on the importance of understanding the basic kinematic equations rather than memorizing specific formulas.

Omar.Castillo
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Hey could anyone help me out there to know how you get to the formula of free fall displacement. D= 1/2 x g x t^2? I really have no clue of how to get it using other formulas. I started using the D=Vi x T + 1/2 x A x T^2 but then I got stuck I didnt know which other formula to bring into cancel the variables I NEED HELP PLEASE :D
 
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If you know the formula for uniformly accelerated motion (D = v_i t + 1/2 a t^2), then you can get the formula you need by setting the initial speed to zero and the acceleration to g. That gives you D = 1/2 g t^2.
 
It's also important to make the wise choice of the sense of the coordinate axis along the displacement. That is, assuming the \vec{g} field is pointing downwards, choose the vertical axis with the same sense.

Daniel.
 
There is no formula here . As Doc Al put it, the initial velocity has to be set to zero for the formula to be applicable , so the formula seems to be forced.It is better to get hold of the three basic kinematic equations rather than learning formulae for each and every situation.

BJ
 
Try to draw the velocity-time graph. The area under the curve will give you the displacement.
 
Thanks

Hey thanks to all you guys

I never did know you could set the initial velocity to zero! that solved the entire problem thank you. Now I am wondering why I never thought of that well anyways thanks guys
 
yes initial velocity can be set to zero if the object stops of an instant, or if it starts from rest.
 

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