How Do You Calculate Rollercoaster Speeds at Different Points?

AI Thread Summary
To calculate rollercoaster speeds at different points, the conservation of energy principle is essential. The speed at point 2 can be determined using the formula v2 = √(2 * g * h1), resulting in 31.304 m/s. For points 3 and 4, the change in potential energy must be considered, requiring adjustments to the height in the formula. Specifically, the change in height for point 3 is (h1 - h3) and for point 4 is (h1 - h2). Using these adjustments allows for accurate speed calculations at all specified points.
Damie904
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Homework Statement


The roller-coaster car shown in Fig. 6-41 (h1 = 50 m, h2 = 13 m, h3 = 25 m), is dragged up to point 1 where it is released from rest. Assuming no friction, calculate the speed at points 2, 3, and 4.
6-41alt.gif



Homework Equations


v2= Square Root of 2*Gravity*Height


The Attempt at a Solution


I used the formula to figure out the speed at point 2( which was 31.304 m/s) but it doesn't seem like the same formula works for points 3 and 4 so I'm guessing I need another formula to figure out the other 2 points, although I have no clue what that might be.
 
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From 1 to 2, the cart is released from rest at maximum height h1.

So the total energy is the PE at point 1.

If you want the energy conversion between 1 and 3 then you need to see that the PE at point 3 would include the change in PE from 1 to 3 and the KE at 3.

Use conservation of energy to get this speed.
 
Damie904 said:

Homework Equations


v2= Square Root of 2*Gravity*Height



mis-leading equation here. the reference to height should say "change of height"

For Point 2, the change of height is h₁

For point 3, the change of height is (h₁ - h₃)

For Point 4, the change of height is (h₁ - h₂)Peter
 
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