How far will a pullback car go? Spring and friction coefficients.

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SUMMARY

The discussion centers on determining how far a pullback toy car will travel before stopping, focusing on the spring and friction coefficients. The equations of motion are established, with the acceleration defined as a function of position and friction. A method to calculate the coefficient of friction using a ramp is proposed, emphasizing that the car should not be pulled back during the experiment to avoid inaccuracies. The conversation highlights the importance of distinguishing between static and kinetic friction based on the car's movement.

PREREQUISITES
  • Understanding of Newton's laws of motion
  • Familiarity with spring force and Hooke's Law (Fs=-kx)
  • Knowledge of friction coefficients (static and kinetic)
  • Basic principles of energy conservation in physics
NEXT STEPS
  • Learn how to calculate the coefficient of friction using a ramp experiment
  • Study the principles of rolling friction versus sliding friction
  • Explore the work-energy theorem and its application in mechanical systems
  • Investigate methods for measuring spring constants without disassembly
USEFUL FOR

Physics students, educators, and hobbyists interested in mechanics, particularly those studying motion, friction, and spring dynamics in toy models.

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Homework Statement



A pullback toy car is pulled back. How far will it go before it stops?

x(0)=0
v(0)=0
a(x<x0)=-k(x0-x)
a(x>x0)=μg
v(tf)=0
tf=D

Homework Equations



Fs=-kx
F=mg
Ff=μF

The Attempt at a Solution





d2x/dt2=1/m(k(x0-x)-μmg)

Later in the run spring constant is irrelevant, so
d2/dt2=1/m(-μmg)



I think I can figure out the μ by pulling the car back on the ramp and lowering the angle between the ramp and the surface until car starts rolling. Then the tangent of that angle tanθ=μ

Would this be correct? Also, what experiment or method would you propose to figure out the coefficient of spring? Disassembling the toy is not an option.

I apologize I didn't put formulas the proper way, however I couldn't get Latex to work even though I followed FAQ instructions.
 
Last edited:
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This is assuming you are letting the car go down the ramp and are slowly increasing the angle of inclination.

I believe that the use of a ramp is correct in finding the coefficient of friction but it should be done without puling back the car. If it were pulled back, the spring force may easily overcome the frictional force at a smaller angle and the reading would be incorrect.
 
Is the car sliding on the horizontal surface? If it has rolling wheels then the coefficient of static or kinetic friction becomes irrelevant and rolling friction and air resistance will be the retarding forces. If it is sliding and air resistance is negligible, we can consider kinetic friction and work energy rule will give the results easily.
 
Sunil Simha said:
This is assuming you are letting the car go down the ramp and are slowly increasing the angle of inclination.

I believe that the use of a ramp is correct in finding the coefficient of friction but it should be done without puling back the car. If it were pulled back, the spring force may easily overcome the frictional force at a smaller angle and the reading would be incorrect.

I guess I wasn't clear enough, I was thinking about pulling the car back at the lower end of the plane and lowering the angle until it can climb the ramp.

mukundpa said:
Is the car sliding on the horizontal surface? If it has rolling wheels then the coefficient of static or kinetic friction becomes irrelevant and rolling friction and air resistance will be the retarding forces. If it is sliding and air resistance is negligible, we can consider kinetic friction and work energy rule will give the results easily.

Interesting approach, thanks for the idea! And yes, the toy is being pulled back on the horizontal surface. Do you have any ideas how to figure out the spring coefficient?
 

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