How Is Gravity Modeled in Algebraic Equations?

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This isn't a homework question, just one that's been nagging me for a while, and it is algebra so I thought this an appropriate place for it.

I've been working on this problem at my whiteboard for a good half hour and can't figure out. I'm sure it's very simple but a search of Google and these forums uncovered nothing of any value.

I want to find the point at which an object's velocity will reach 0 if its initial velocity is known and gravity acts at its normal -9.8m/s/s. The problem is that I don't know how to express this as f(x) or y. I've read that gravity is 9.8m/s^2 but I really don't understand how that works.

I apologize for asking such a basic question, I just don't remember anything from the last quarter of my algebra class. Can anyone help me out? Thanks in advance.

I went a little overboard with the tex thing. Oh well. :)
 
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how is this an algebra question? there are very simple formulas out there for this problem.
 
You are saying that the body's acceleration (derivative of velocity) is -g.
\frac{dv}{dt}= -g so, integrating, v= -gt+ C. Taking the "initial speed" to be v0, v(t)= -gt+ v0. To determine when the objects velocity is 0, set that equal to 0 and solve for t: -gt+ v0= 0 so -gt= -v0 and t= v0/g.

Since this is neither abstract nor linear algebra, I am moving it.
 
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My answer: when x=0, assuming the object is inelastic.

EDIT: Ahh nvm you meant on the objects way up, I thought you meant after it has already started falling.
 
Thanks for the help.

I thought this was an algebra question, sorry it was in the wrong place. Shows how little I know about math.
 
NerfMonkey said:
Thanks for the help.

I thought this was an algebra question, sorry it was in the wrong place. Shows how little I know about math.

It essentially algebra, just not linear algebra/abstract algebra
 
The Answer

ok, I'm assuming you mean that you are shooting an object straight up with some initial velocity. I'd use conservation of energy to solve this.

at the point where v=0 all of our initial kinetic energy is converted into gravitational potential energy:
\frac{1}{2}mv^{2}=mgy

we solve for y:
y=\frac{v^{2}}{2g}

And there you have "the point at which an object's velocity will reach 0". It is important to note that this only works when gravity really is 9.8 m/s^2. If you're shooting things off into space then you must take into account that g is not constant so it gets a bit more complicated.
 

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