How Many Ways Can You Roll Six Dice with Repeating Numbers?

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    Dice Probability
  • #51
ArcanaNoir said:
Seeing how easily I finished the exercise, once I knew what to do, I wish you could have just told me what to do in the first place. Maybe I'll remember better since we did it this way, but sometimes PF makes me want to bang my head against the wall!

Any suggestions?

Is there something that might better have been done differently?
I'm still trying to learn as well how to do these things. :shy:

Although I do secretly derive some pleasure of the image seeing you banging your head. o:)
I guess it compensates for the times I was banging my head myself.
 
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  • #52
Something's wrong. :( When I applied the technique of (shuffle)(Prob)+... to all the dice are different, I got:

(Shuffle abcdef)(Probabcdef)= (6!)(6/6)(5/6)(4/6)(3/6)(2/6)(1/6) = 100/9

Which is clearly not right. What's up?
 
  • #53
ArcanaNoir said:
Something's wrong. :( When I applied the technique of (shuffle)(Prob)+... to all the dice are different, I got:

(Shuffle abcdef)(Probabcdef)= (6!)(6/6)(5/6)(4/6)(3/6)(2/6)(1/6) = 100/9

Which is clearly not right. What's up?

Ah, yes, I'd forgotten about that. Sorry. :blushing:

Your formula for PEPPER was not complete yet.
It only works because the number of P's is different from the E's and the R.

In your current case you already have all the possible combinations, so the shuffle factor should be "1".
To understand this, look only at the first 2 dice.
The combinations (3,4) and (4,3) are both covered by your calculation.
So there are no extra combinations to be found by shuffling.

The same holds true in the pattern XXXXYZ.
I gave you the wrong number before. Sorry.
The proper formula for XXXXYZ is: 6! / [(4!1!1!)(2!)]
The extra 2! in the denominator is because Y and Z can be exchanged, finding a pattern that you have already counted.
The formula for XXXXYY is still: 6! / (4!2!).

In the case XXXWYZ it is: 6! / [(3!1!1!1!)(3!)]
In the case XXXYYZ it is: 6! / [(3!2!1!)]
In the case XXXYYY it is: 6! / [(3!3!)(2!)], because you can interchange X and Y and find the same pattern.
 
  • #54
So the shuffle formula is (number of spaces!)/(number of identical objects! x number of "unique" objects!)?

For example, Shuffle TENNESSEE would be (9!)/(1!4!2!2! x 4!)?

That's not right I think. Can you explain further the shuffling?
 
  • #55
TENNESSEE would be (9!)/(1!4!2!2! x 2!)
Since there are two objects (NN and SS) with equal length.

AAABBBCCCDDEEFF would be (15!)/(3!3!3!2!2!2! x 3!3!),
since there are 3 objects of length AAA and 3 objects of length DD.
 
  • #56
Okay, thanks. :)
 
  • #57
So.. I still can't get the right answer for "all dice different" using the shuffling. It's supposed to be (720)/(46656)

I did: (shuffle ABCDEF)(P ABCDEF) = [(6!)/(1!1!1!1!1!1!6!)](6/6)(5/6)(4/6)(3/6)(2/6)(1/6) = 5/324
 
  • #58
Errr... how are they different? :confused:
 
  • #59
OMG I don't understand how that could have happened. My calculator ALWAYS reduces. Thank you. I'm going to go cry now...

[edit] I know how it happened. This was actually part "a" of the same problem and I wrote it down un-reduced because a number of the solutions in the back of the book are written unreduced. This was yesterday, by today, I forgot I did it that way.

BTW, thank you VERY much for the shuffling explanations, that's going to stick with me a long time, and it wasn't in the book or the notes like that. Just PEPPER. Totally useless to have such a specific example and not even know it shouldn't be generalized without extra information.
 
  • #60
I'm afraid the formula is usually not included in course material.
And actually it's pretty hard to write it down properly.
Afterward it's a puzzle again to decipher it.
If you keep it, make sure you also list a lot of examples on how to use it (more than just PEPPER).

And please don't hold your breath before you forget it again. :wink:
I did! :blushing:

I appreciate the thanks. :)
 
  • #61
Shouldn't the probability that all numbers are different plus exaclt 2 are alike and the rest different plus exactly three are alike plus...up to they are all the same be no greater than one?
 
  • #62
ArcanaNoir said:
Shouldn't the probability that all numbers are different plus exaclt 2 are alike and the rest different plus exactly three are alike plus...up to they are all the same be no greater than one?

Correct, they should sum up to exactly one (or less than one depending on what you calculate exactly).
 
  • #63
Okay, I think I have this problem all done. I've solved it probably more than one way by now, and I got consistent answers. *runs away*
 
  • #64
ArcanaNoir said:

Homework Statement



How many ways can you roll six dice so that at least 2 numbers are the same? At least 3? At least 4? At least 5?

Homework Equations





The Attempt at a Solution



:cry: I've used every equation in the chapter and filled page after page with numbers all moved around. I'm drowning! Please help. I hate probability.

{at least two the same} = E2 + E3 + E4 + E5 + E6, where Ej = {exactly j the same} (and "+" denotes set union). E2 = {2 1s, others all different}+{2 2s, others all different}+... Clearly, all these have the same number of elements, so the number of elements in E2 is 6*|{2 1s, all others different}| (|{.}| = set cardinality). Now think of 6 bins and 6 balls tossed at random into them; we want the number of outcomes in which bin 1 has 2 balls and the others all have 0 or 1 ball each. This the type of thing for which the _multinomial_ distribution was designed.

RGV
 
  • #65
ArcanaNoir said:
*runs away*

Hey! Come back! :smile:
There's more...
 
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