ArcanaNoir said:
Something's wrong. :( When I applied the technique of (shuffle)(Prob)+... to all the dice are different, I got:
(Shuffle abcdef)(Probabcdef)= (6!)(6/6)(5/6)(4/6)(3/6)(2/6)(1/6) = 100/9
Which is clearly not right. What's up?
Ah, yes, I'd forgotten about that. Sorry.
Your formula for PEPPER was not complete yet.
It only works because the number of P's is different from the E's and the R.
In your current case you already have all the possible combinations, so the shuffle factor should be "1".
To understand this, look only at the first 2 dice.
The combinations (3,4) and (4,3) are both covered by your calculation.
So there are no extra combinations to be found by shuffling.
The same holds true in the pattern XXXXYZ.
I gave you the wrong number before. Sorry.
The proper formula for XXXXYZ is: 6! / [(4!1!1!)(2!)]
The extra 2! in the denominator is because Y and Z can be exchanged, finding a pattern that you have already counted.
The formula for XXXXYY is still: 6! / (4!2!).
In the case XXXWYZ it is: 6! / [(3!1!1!1!)(3!)]
In the case XXXYYZ it is: 6! / [(3!2!1!)]
In the case XXXYYY it is: 6! / [(3!3!)(2!)], because you can interchange X and Y and find the same pattern.