HallsofIvy said:
The real problem is deciding what you mean by "relativistic speeds"!
The rule of thumb in SF tends to be that "relativistic" is whenever the plot says - loosly, when the relative speed would be faster than light if Newtonian physics held: when kinetic energy is ##\frac{1}{2}mc^2## or higher.
In SF, the default reference fame for speed also depends on plot - it will be the origin or destination reference point, whichever is important to the development of the story at the time.
ghwellsjr said:
When gamma equals two, the speed of the ships is 86.6% of c so shouldn't the machine only be capable of converting to 86.6% faster than c?
By that rule, no ships would be able to make 2c.
If the FTL drive flips the gamma factor into an FTL-factor, then the ships prepared to spend the most time accelerating in e-space (einstein/regular-space) will be the faster in h-space (hyper-space). The idea introduces all sorts of tradeoffs that could be useful to the storyline.
A fugitive being shot at by bounty-hunters may want to escape by flipping to h-space early (avoiding being shot at) at the expense of being slower (the hunters wait a bit before flipping, if they know the destination they may even be able to get there before the fugitive).
It can be handy to have a framework of some kind that references something about known physcs, when writing SF - the usual rule is to allow a one-time breaking one rule. Some just have a "magic" breaking the rules while others like to try to tighten things up, generating a feeling, in the reader, that the World of the story still has rules that get in the characters' way.
To do this it helps to get some idea of how badly an exception violates known physics ... what a lot of SF writers don't realize is just how extreme a breach FTL actually is.
@schonivic: Back of envelope ##K=(\gamma-1)mc^{2}##
... m is the mass (~tonnage) of the ship, K is the kinetic energy, and ##\small \gamma## is the relativity factor.
So for a 10 Tonne ship to have gamma-factor 2, E≈3TJ (three tera-Joules) ... i.e. the energy released by anihilating 5T of matter with 5T of antimatter.
Should give you an idea what you are getting yourself and your characters into.