How to Calculate Moment of Inertia for Polygons in a 2D System?

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Discussion Overview

The discussion centers on calculating the moment of inertia for polygons in a 2D system, particularly focusing on methods that do not require triangulation. Participants explore the implications of polygon shape, density, and the axis of rotation, as well as the challenges posed by complex or concave polygons.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested
  • Mathematical reasoning

Main Points Raised

  • One participant inquires about calculating the moment of inertia of a polygon given its vertices, questioning the feasibility of avoiding triangulation.
  • Another participant suggests that a double integral could suffice for the calculation, though it may not yield a straightforward result.
  • There is a discussion about the concept of "continuous mass" and whether it implies a constant density or a continuous mass distribution.
  • Some participants emphasize the importance of specifying the axis of rotation when calculating the moment of inertia.
  • A participant proposes that the moment of inertia can be expressed in terms of the position vectors of the polygon's vertices, assuming a constant density.
  • Concerns are raised about the complexity of triangulating polygons, especially concave ones, with differing opinions on the ease of this process.
  • One participant provides a formula for the moment of inertia but notes that it assumes the polygon is "star-shaped" with respect to the centroid.
  • There is clarification on the notation used in the formula, particularly regarding vector norms and cross products.
  • A participant expresses confusion about discrepancies in calculated values of moment of inertia, leading to a discussion on the role of density and mass in the calculations.
  • Another participant emphasizes that the derived formula is valid for rotation about any interior point of the polygon, provided it meets certain conditions.
  • There is a suggestion to use the parallel axis theorem for calculating inertia around points on the polygon's boundary.
  • Finally, a participant asks how to calculate the moment of inertia for triangulated polygons, indicating a desire for algorithmic approaches.

Areas of Agreement / Disagreement

Participants express differing views on the ease of triangulation and the methods for calculating moment of inertia. There is no consensus on a single approach, and multiple competing perspectives remain regarding the best methods to use.

Contextual Notes

Limitations include the assumption that the polygon is "star-shaped" for certain formulas, and the need for clarification on the axis of rotation and density considerations in calculations.

  • #31
GINGERBEER said:
Sorry to comment on an old thread but i was just wondering why the ||\vec{P}_{n+1}\times\vec{P}_{n}|| is not canceled out in the equation seeing as it is in the numerator and denominator.

You can only cancel common factors in the numerator and denominator.

Just because a given term in the numerator happens to include a factor that is identical to a term in the numerator does not make this into a common factor.
 

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