Peter Leeves said:
The equivalence I've been describing between the two scenarios would be correct.
No, it wouldn't. The two spacetime geometries are still different, and that difference will still show up in the two scenarios.
I have not done the detailed computations, but here is what I think they will end up telling us. Note that I am stating everything in terms of invariants and direct observables, with no talk of "frames" at all.
First, we have to be clear about
what invariants and direct observables we are talking about. There are actually four:
(1) The proper acceleration of the bucket and the water inside it. This determines the shape of the water's surface (flat for zero proper acceleration, concave for nonzero radial proper acceleration).
(2) The vorticity of the bucket and the water inside it. This determines whether the bucket is rotating (nonzero vorticity) or non-rotating (zero vorticity).
(3) The relative angular velocity of the bucket and the water inside it, with respect to the rest of the matter in the universe. Note that this is
not the same as (2) above.
(4) The rotation of the rest of the matter in the universe. This is given by the vorticity of the family of worldlines that describe that matter.
Now let's look at four different scenarios and the invariants for each of them (the first two are known, the last two are what I want to verify by computation):
(NN) Non-rotating bucket in non-rotating universe (flat spacetime). The invariants are:
#1: Zero proper acceleration, flat surface.
#2: Zero vorticity, zero rotation.
#3: Zero relative angular velocity relative to rest of universe.
#4: Zero rotation of rest of universe.
(RN) Rotating bucket in non-rotating universe:
#1: Nonzero proper acceleration, concave surface.
#2: Nonzero vorticity, nonzero rotation.
#3: Nonzero angular velocity relative to rest of universe.
#4: Zero rotation of rest of universe.
(NR) Non-rotating bucket in rotating universe (Godel spacetime):
#1: Nonzero proper acceleration, concave surface.
#2: Zero vorticity, zero rotation.
#3: Nonzero angular velocity relative to rest of universe.
#4: Nonzero rotation of rest of universe.
(RR) Rotating bucket in rotating universe:
#1: Zero proper acceleration, flat surface.
#2: Nonzero vorticity, nonzero rotation.
#3: Zero angular velocity relative to rest of universe.
#4: Nonzero rotation of rest of universe.
Note how the first two invariants, which are the "local" ones, are
different in each scenario; they cover all four of the possibilities, given that each of the two observables is a binary choice (zero or nonzero). That means
no two of these scenarios are equivalent; each one has a different, unique set of observables.