Is there such a thing as multiple simulation?

• FallenApple
In summary, it is possible to simulate the same phenomena partially on different computers simultaneously, but doing so requires coordination between the computers.
FallenApple
We know that a computer can simulate phenomena. Is it possible to simulate the same phenomena partially on different computers simultaneously?

For example, Computer 1 simulates the front of a statue. Computer 2 simulates the back of a statue. Computer 3 simulates the birds eye view of a statue. Then the three computers have independently but as a set have nearly simulated the entire statue. I suppose the problem is coordinating this well, since the computers are separate it may not be feasible to produce a coherent result.
So this artificial statue would exists partially in the program of 3 computers, and hence would exist in the set of the computers if the set is considered a legitmate object.

Would this have applications of simulating the real world? Afterall, the real world is too complex for a single computer to simulate, but many computers can simulate some aspect of it in such a way that the divided work can be put together to give a better view of the whole.

Some problems can be separated in this manner such as fractal computations which iterate on one point. The programmer can distribute the points onto different computers and then merge everything back to make the fractal image.

However, many more problems cannot be easily divided and parallelized in this manner and so intermediate results need to be communicated back and forth between computers to compute the final answer which results in roadblocks that slow things down and then these results need to be aggregated together to get the final result.

Computing the effects of heat propagating through a medium would be an example or doing a convolution over a matrix spread across multiple computers would be another example.

FallenApple
jedishrfu said:
Some problems can be separated in this manner such as fractal computations which iterate on one point. The programmer can distribute the points onto different computers and then merge everything back to make the fractal image.

However, many more problems cannot be easily divided and parallelized in this manner and so intermediate results need to be communicated back and forth between computers to compute the final answer which results in roadblocks that slow things down and then these results need to be aggregated together to get the final result.

Computing the effects of heat propagating through a medium would be an example or doing a convolution over a matrix spread across multiple computers would be another example.

Is it because many aspects are not independent? That is, the temperature at a certain point would affect the temperature at another point, and surely this would affect magnetic properties, vibrational properties etc, which are interconnect in a complex manner with themselves and the environment. So that is why the other computers need to be updated on the statuses of each other, otherwise they get something that is highly divergent.

So it works for fractals because the different parts of the fractal are independent other than the one singular fact that they all iterate. Because we know where the source of commonality comes from, we a knock it away by using multiple computers, running with just aspect in common?

Yes when the algorithm needs to factor in neighboring points then it gets more difficult or even impossible to parallelize effectively. This is the big conundrum of computer science.

jim mcnamara
The rather old mathematical method of diakoptics has new interest because of the wide availability of parallel computers. If you're interested, read the Wikipedia article.

https://en.wikipedia.org/wiki/Diakoptics

jedishrfu
There are combat flight simulators that simulate several airplanes, one on each of several computers. As long as they can be synchronized and the required information made available to all on a network, it is possible. The required rate of interactions must be low enough to allow the communication. I have also seen several computers accessing shared memory in a simulation that required higher communication rates than a network would allow.

jim mcnamara
Clustered computer systems do what you describe by default. If a job can be defined as separate flow, what @FactChecker describes works really well. Clusters were created to accomplish two things well: well defined parallelism on common data and seamless failover. @jedishrfu described the cluster failure point nicely.

FactChecker
jim mcnamara said:
Clustered computer systems do what you describe by default. If a job can be defined as separate flow, what @FactChecker describes works really well. Clusters were created to accomplish two things well: well defined parallelism on common data and seamless failover. @jedishrfu described the cluster failure point nicely.
The Beowulf computer clusters with Raspberry Pi are interesting.

Yes, I do this all the time. It's called cloud baking. Mostly for physics, light mapping, or advanced rendering.

1. What is multiple simulation?

Multiple simulation refers to the use of computer software or other technologies to create and run multiple virtual simulations of a real-world system or process. This can be used for various purposes, such as testing hypotheses, predicting outcomes, or training individuals in specific skills.

2. How does multiple simulation differ from traditional simulation?

Multiple simulation differs from traditional simulation in that it involves running multiple simulations simultaneously, often with slight variations in the input parameters or conditions. This allows for a more comprehensive analysis of the system being simulated and can provide a more accurate representation of real-world scenarios.

3. What are the benefits of using multiple simulation?

Using multiple simulation can provide a more robust and comprehensive analysis of a system or process. It allows for the examination of various scenarios and can help identify potential issues or improvements. Multiple simulation can also save time and resources compared to traditional methods of testing or experimentation.

4. Are there any limitations to multiple simulation?

While multiple simulation can provide valuable insights, it is important to note that the accuracy of the results is highly dependent on the quality of the input data and the assumptions made in the simulation. Additionally, multiple simulation can be computationally intensive and may require specialized software or resources.

5. Can multiple simulation be used in all scientific fields?

Multiple simulation can be used in various scientific fields, such as physics, engineering, biology, and economics. However, its applicability may vary depending on the complexity of the system being simulated and the availability of suitable tools or software. It is important to carefully consider the limitations and assumptions of multiple simulation before using it in a particular field.

• Programming and Computer Science
Replies
48
Views
4K
• Programming and Computer Science
Replies
29
Views
3K
• Quantum Physics
Replies
22
Views
1K
• Classical Physics
Replies
25
Views
2K
• Science Fiction and Fantasy Media
Replies
13
Views
2K
• Programming and Computer Science
Replies
7
Views
1K
• Quantum Physics
Replies
2
Views
1K
• Programming and Computer Science
Replies
29
Views
6K
• Programming and Computer Science
Replies
14
Views
3K
• STEM Career Guidance
Replies
2
Views
654