Little help with Projectile Motion problem

AI Thread Summary
Mike's dart problem involves releasing a dart at 15.0 m/s from a height of 5 cm above the dartboard, which is 2.5 m away horizontally. The standard range equation is not applicable due to the height difference between the launch and target points. To solve the problem, the equations of motion must be used, specifically the position functions in terms of time. The small angle approximation for cosα can be applied once during calculations. A detailed understanding of projectile motion is necessary to determine the correct angle and Y offset for aiming.
sun2k4
Messages
2
Reaction score
0

Homework Statement



Mike is playing dart at home. Suppose he releases the dart at 15.0 m/s. His releasing
position is 5cm above the dart board center. The horizontal distance between the release position
and the board is 2.5m. How should Mike aim, i.e., what are the angle α and Yoffset as shown on the
graph below? Keep three significant digits, and you need to use the small angle approximation of
cosα=1 when applicable. This approximation is needed once, and only once.

Homework Equations


Range = (V^2/g) sin 2x

The Attempt at a Solution


I tried to use the above equation to solve for sin2x and was able to, but I cannot figure out how calculate the angle without assuming a parabola (the above equation does assume that) because there is a 5cm Y difference between launching point and the point where the dart hits the target, could anyone try to guide me in the right direction here? Any input would be really appreciated
 
Physics news on Phys.org
The range equation that you quote is only applicable when the starting height is equal to the landing height. This is not the case here.

I'm afraid you'll have to write the equations of motion and "do the math".
 
Hi gneill, thank you very much for your answer, could you explain a little bit more? would you be referring to the position functions in terms of time?
 
sun2k4 said:
Hi gneill, thank you very much for your answer, could you explain a little bit more? would you be referring to the position functions in terms of time?

Yes. The "usual" projectile motion equations.
 
I multiplied the values first without the error limit. Got 19.38. rounded it off to 2 significant figures since the given data has 2 significant figures. So = 19. For error I used the above formula. It comes out about 1.48. Now my question is. Should I write the answer as 19±1.5 (rounding 1.48 to 2 significant figures) OR should I write it as 19±1. So in short, should the error have same number of significant figures as the mean value or should it have the same number of decimal places as...
Thread 'A cylinder connected to a hanging mass'
Let's declare that for the cylinder, mass = M = 10 kg Radius = R = 4 m For the wall and the floor, Friction coeff = ##\mu## = 0.5 For the hanging mass, mass = m = 11 kg First, we divide the force according to their respective plane (x and y thing, correct me if I'm wrong) and according to which, cylinder or the hanging mass, they're working on. Force on the hanging mass $$mg - T = ma$$ Force(Cylinder) on y $$N_f + f_w - Mg = 0$$ Force(Cylinder) on x $$T + f_f - N_w = Ma$$ There's also...
Back
Top