calis said:
I understand how to draw velocity axis as seen in first frame, but about time axis I jut know it must be inverse... OK but why is it inverse
What do you mean by "velocity axis" and "time axis"? Is the velocity axis the x'-axis of the second frame as seen in the first frame, while the time axis is the t'-axis of the second frame? The t'-axis is very simple, it behaves just like an object at rest in that frame (since the t'-axis is a line of constant x' coordinate, and an object at rest in that frame will have a constant x' coordinate)...if the second frame is moving at 0.6c relative to the first, then you'd just draw a line that moves sideways 0.6 light-seconds for every 1 second you go upward, so the slope is just 0.6. The x'-axis is the inverse because it goes sideways 1 light-second for every 0.6 seconds you go upward. You can see this by picking two points on the x'-axis, like (x'=0, t'=0) and (x'=10, t'=0) and then using the Lorentz transform to see where they'd be when drawn in the first frame's (x, t) coordinate system:
x = gamma*(x' + vt')
t = gamma*(t' + vx'/c^2)
(x'=0, t'=0) would be mapped to (x=0, t=0), i.e. the origin, while (x'=10, t'=0) would be mapped to:
x = gamma*(10)
t = gamma*(0.6*10) = gamma*(6)
Since gamma is the same in both cases (it's equal to 1/sqrt(1 - v^2/c^2)), we can see the point will be less far from the origin on the t-axis than it is on the x-axis, by a factor of 0.6. So, the x'-axis drawn in the first coordinate system must be a straight line through the origin which goes up 0.6 seconds for every 1 light-second you move sideways.