Hey I am trying to tweak a Fighter jet game to make it more realistic. I am trying to the US Air Force AIM-120D AMRAAM missile like what it can do in real life. The question is what is the effective range of the missile against a maneuvering target or evading target, for a fighter let say 6Gs at a typical subsonic speed of Mach 0.8. The AIM-120 weighs around 330 lbs and can go a range of 180 km at a max trajectory and pull around 30 Gs max probably at its burnout phase around 10km. Its average speed is around Mach 5 at that burnout phase. Also if the launcher jet is moving at Mach 2, how will that effect the missile?