Measuring Impact Force: Simple Methods for a 7th Grade Science Project

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Discussion Overview

The discussion revolves around methods for measuring the impact force of two toy cars crashing, specifically focusing on a 7th grade science project. Participants explore various approaches to calculate or measure impact force, including the use of physics equations and concepts such as momentum and impulse.

Discussion Character

  • Exploratory
  • Technical explanation
  • Debate/contested

Main Points Raised

  • Joanne suggests using the equation F=ma to calculate impact force, proposing to measure mass and speed through distance and time.
  • One participant clarifies that F=ma can be expressed in terms of momentum and emphasizes the importance of impulse during a crash rather than just force.
  • Another participant challenges the assumption of constant speed, stating that if speed is constant, both acceleration and force would be zero, which is unrealistic for an impact scenario.
  • There is a discussion about the difficulty of measuring peak acceleration during impact and how it relates to peak force.
  • A participant explains that the force of an impact depends on how quickly an object decelerates upon impact, using the analogy of cars hitting different types of walls to illustrate the concept of impulse and momentum.
  • Another method proposed involves assuming an elastic collision and applying conservation of momentum and kinetic energy, though it is noted that this may not be strictly accurate for toy cars.

Areas of Agreement / Disagreement

Participants express differing views on the best methods to measure impact force, with no consensus reached on a single approach. There are multiple competing ideas regarding the assumptions and calculations involved.

Contextual Notes

Limitations include the challenges of measuring peak acceleration and impact time, as well as the assumptions made about the nature of the collision (elastic vs. inelastic) and the simplifications involved in using basic physics equations.

joanneneil
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Hello,

My 7th grade son has selected a science project which requires to find the impact of two toy cars crashing as part of the larger project. To keep it simple, he will keep one car fixed (i.e. not moving) and the other car crashing into the fixed car at varying speed. I have suggested to use F=ma equation to calculate the force of impact - where mass can be found by weighing the toy car and the acceleration or speed can be found by measuring the distance covered and time it takes to cover the distance by a stop watch assuming the speed is constant. Am I in the right track suggesting this? Is there any other way (simpler) to measure or calculate the impact?


Thanks and Regards
Joanne
 
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Welcome to PF!

joanneneil said:
… I have suggested to use F=ma equation to calculate the force of impact - where mass can be found by weighing the toy car and the acceleration or speed can be found by measuring the distance covered and time it takes to cover the distance by a stop watch assuming the speed is constant. Am I in the right track suggesting this? Is there any other way (simpler) to measure or calculate the impact?

Hello Joanne! Welcome to PF! :smile:

F = ma is really F = d(mv)/dt, where mv is the momentum.

In that form, you can see that it's really the momentum that matters, and in a crash, we use impulse rather than force, where impulse is force times (a very short) time …

impulse = ∆(mv), ie impulse = change in momentum. :smile:

(you don't really need to know the actual force or acceleration, unless you're examining the crumpling of the cars, or the g-forces on the occupants, neither of which, I suspect, are possible with toy cars! :wink:)​
 
joanneneil said:
Hello, My 7th grade son has selected a science project which requires to find the impact of two toy cars crashing
What exactly is he supposed find out about the impact? Computing the peak force is far from simple in this case.

joanneneil said:
the acceleration or speed can be found by measuring the distance covered and time it takes to cover the distance by a stop watch assuming the speed is constant.
If you assume the speed is constant, the acceleration and force are both zero. Not a very realistic assumption about the impact.

joanneneil said:
Is there any other way (simpler) to measure or calculate the impact?
"The impact" is not a physical quantity you can measure or calculate. The peak force during the impact is proportional to the peak acceleration, but measuring the peak acceleration during impact is more difficult than measuring the peak force itself.
 
Before we go any further with this, you appear to be making a critical and common error OP.

The way the first post reads is that:

You think that the force of an impact depends on how much it accelerated before impact. The force involved depends on how fast it slows down.

So if you had two real cars, both the same and both accelerating. One hits a brick wall, the other hits a large soft rubber wall. The one that hits the brick wall has to get rid of its momentum really quickly, (it goes from whatever speed to 0 very quickly) the forces are high. The soft rubber wall allows the car to decelerate slower, meaning lower forces. This is explained by impulse and momentum, outlined by tiny tim.

If that's not what you meant then please disregard the above.Other than that you are on the right track, trying to measure impact time can be tricky though as they are so short.

Another method is to assume an elastic collison and use conservation of momentum, and conservation of kinetic energy. This will not be strictly true but stops the problems of trying to measure the coefficient of restitution of a toy car. Which is undoubtedly WAAAAAY beyond what you would be wanting for a year 7 project.
 

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