Model a Cooling Sphere: Finding Resources

AI Thread Summary
Modeling a cooling sphere involves understanding heat loss through radiation, governed by the Stefan-Boltzmann law, which relates power to temperature and emissivity. For a perfect black sphere, the power loss is calculated using the formula Power = s 4 pi r^2 t^4, where 's' is the Stefan-Boltzmann constant, 'r' is the radius, and 't' is the absolute temperature. As the sphere cools, the rate of heat loss decreases, necessitating either differentiation for a new equation or computational methods for temperature and power calculations over time. Additionally, in non-space environments, heat reabsorption from surrounding areas must be factored in, using the same equation with the ambient temperature. Resources for further exploration include academic texts and online calculators for practical applications.
MarkL
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I would like to model a cooling sphere, losing heat at the boundary through radiation. Is there a book that can help me?
 
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It's fairly simple.
The heat given off by a hot surface is given by the Stefan–Boltzmann law and depends on the temperature and the emmisivity ( blackness ) of the surface.
For a perfectly black sphere:
Power = s 4 pi r^2 t^4
where s=5.6e-8 r is radius in metres and t is absolute temperature in kelvin.
You then just need to know the mass and specific heat capacity of the sphere.

As the sphere cools the rate of heat loss from the above equation drops and so the rate of cooling constantly changes. You can either differentiate to get a new equation or use a computer to calculate the temperate and power at each time interval.

If you aren't in space you will also have to consider the heat flowing back onto the sphere from the area around it. This is found from the same equation but T is the temperature of the room.

For better formatted equations see: http://en.wikipedia.org/wiki/Stefan-Boltzmann_law
 
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