Moment of Intertia for changing COG

AI Thread Summary
A 3D object modeled in Pro/Engineer has a tail that can change position, and a closed-form solution for the center of gravity at any angle theta has been developed. The challenge lies in expressing the moment of inertia about the vertical axis in relation to the center of gravity's location. It is noted that the inertia of the body without the tail remains constant, while the tail's inertia can be calculated as a function of the angle. However, calculating this may not be straightforward unless the tail is a simple geometric shape. Understanding these relationships is crucial for accurate modeling of the object's dynamics.
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Hi all,

I've got a 3d object modeled in Pro/Engineer with a tail. The tail can change position to some angle theta with respect to the ground.

I have created a closed form solution to determine the location of the center of gravity at any angle theta.

The problem is with the moment of inertia. From Pro/Engineer, I can numerically determine the moment of inertia about the vertical axis at the center of gravity.

Is there anyway to express the moment of inertia about the vertical axis as a function of the center of gravity location?

Thanks!
 
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Yes. The inertia of the body (without tail) is fixed. Then all you need to do is find out the inertia of the tail about the vertical axis as a function of angle. You can easily relate the angle to the change in CG.

Won't be a trivial calculation unless the tail is some sort of elementary shape.
 
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