Polarization of Light After Reflection from Surfaces

AI Thread Summary
Linearly polarized light reflects off surfaces like paper and undergoes diffuse reflection, which scatters the light in all directions and randomizes its polarization. In contrast, surfaces with metallic coatings can preserve the polarization, which is essential for applications like 3D cinema. The presence of a metallic 'scrim' is necessary to maintain polarization states during projection. While rough dielectric surfaces randomize polarization, mirrors can maintain it even with diffuse reflection. Understanding these interactions is crucial for applications in optics and visual technologies.
Ryker
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I was wondering what happens with linearly polarized light when it is reflected from a surface such as paper? Since it undergoes diffuse reflection, it is scattered in all directions, but does it become randomly polarized, as well? I can't really find an answer to that anywhere, so I'd be grateful for any responses.
 
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No, it keeps most of its polarization otherwise 3d cinema wouldn't work. But it is different when the photons get absorbed by a die for example, or when there is dichroism, optical rotation or multiple reflection.
 
It's true some 3-D cinema uses polarization effects- but those also require use of a metallic 'scrim', which is why the polarization states are maintained. Scattering off a rough dielectric will randomize the polarization.

Rough surface scattering is the subject of countless books and ongoing research- Ogilvy's book is a good place to start, if you can find a copy.
 
Thanks for the replies.
Andy Resnick said:
It's true some 3-D cinema uses polarization effects- but those also require use of a metallic 'scrim', which is why the polarization states are maintained. Scattering off a rough dielectric will randomize the polarization.
Yeah, this is what I heard today, as well. That diffuse reflection does randomize the polarization, but that if you have some metal coating, the polarization can be preserved. I was told that's why, like you said, 3D cinema can't just use any projection screen, but one with a metallic layer on top of it. So I guess paper randomizes polarization, while a mirror would preserve it, even if reflection was diffuse.
 
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