Projectile Motion: Finding the correct angle for a launch

AI Thread Summary
To determine the correct launch angle for a motorcycle jump across a canyon with a 15 m drop and a horizontal distance of 69.4 m, the initial calculations used the range formula, which is only valid when the launch and landing heights are the same. The correct approach involves using the equations for horizontal and vertical motion separately, accounting for the 15 m drop. After recalculating the vertical component of velocity and correcting the direction of acceleration, the final angle was found to be 22.8 degrees. The discussion highlighted the importance of correctly interpreting the motion equations in projectile motion problems. Ultimately, understanding the signs in the equations led to the correct solution.
Simon777
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Homework Statement


A Hollywood daredevil plans to jump the canyon shown in the figure on a motorcycle. There is a 15. m drop and the horizontal distance originally planned was 60. m but it turns out the canyon is really 69.4 m across. If he desires a 3.0-second flight time, what is the correct angle for his launch ramp (deg)?


Homework Equations


vx = vxo

x − xo = (vox)t

(vy) = (vyo) − gt

y − yo = (voy)t −(1/2)g t^2

Range =((vo^2)/g) sin(2θ)

The Attempt at a Solution


x − xo = (vox)t
69.4m = (vox)(3s)
23.13 m/s = vox

Range =((vo^2)/g) sin(2θ)
69.4m ={ (23.13^2 m/s)/9.81 m/s^2 } sin(2θ)
θ = error
 
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Simon777 said:
Range =((vo^2)/g) sin(2θ)

This formula is valid when the initial and final heights are the same. It is not true now, as there is a 15 m drop.

ehild
 
ehild said:
This formula is valid when the initial and final heights are the same. It is not true now, as there is a 15 m drop.

ehild

Didn't realize this formula had that limitation. How would you find the correct angle without it? I have no other formulas involving theta.
 
You have the formulae

x=v0xt
y=y0+v0yt-g/2 t2.

You know t, the horizontal distance and the height from where the motorcycle jumps (15 m) with respect to the final height (zero). Can you get v0y?
If you have both the x and y components of the velocity, can you find its angle with the positive x axis?

ehild
 
ehild said:
You have the formulae

x=v0xt
y=y0+v0yt-g/2 t2.

You know t, the horizontal distance and the height from where the motorcycle jumps (15 m) with respect to the final height (zero). Can you get v0y?
If you have both the x and y components of the velocity, can you find its angle with the positive x axis?

ehild

I went that route at first and ended up with a wrong answer. I've checked my calculations 5 times and keep coming up with the same wrong angle so if you wouldn't mind double checking me, I'd appreciate it.

y − yo = (voy)t −(1/2)g t^2
15m = (voy) (3s) - (1/2) (9.81m/s^2)(3s)^2
59.145 = (voy) (3s)
voy = 19.7 m/s

x − xo = (vox)t
69.4m = (vox)(3s)
23.13 m/s = vox

To find the angle I used:
tan^-1 of (19.715/23.13) = 40.44 degrees
 
Simon777 said:
y − yo = (voy)t −(1/2)g t^2
15m = (voy) (3s) - (1/2) (9.81m/s^2)(3s)^2

The problem says that the motorcycle drops 15 m. Your formula means that it raises as your final position is 15 m higher than the initial one. Correct it.

ehild
 
ehild said:
The problem says that the motorcycle drops 15 m. Your formula means that it raises as your final position is 15 m higher than the initial one. Correct it.

ehild

I finally see where I went wrong. I chose down as the positive direction for y to not have to deal with negative numbers, hence the positive acceleration and positive 15m.

Where this went wrong is that the formula already factors a negative downward acceleration into it with the -(1/2)gt^2 so the downward direction has to be negative.

Thank you so much for helping me realize this.

I ended up with the right answer of 22.8 degrees.
 
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