Projectile Motion: Formula for range for a given angle

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Discussion Overview

The discussion revolves around the formula for the range of a projectile at a given angle, exploring the mathematical derivation and graphical representation of the range as a function of angle. Participants examine the implications of angle limits and the effects of air resistance on projectile motion.

Discussion Character

  • Technical explanation
  • Mathematical reasoning
  • Debate/contested

Main Points Raised

  • One participant presents a formula for range and derives it from basic kinematic equations, expressing uncertainty about the accuracy of their graphing results.
  • Another participant suggests that the graph's oscillatory behavior may be due to not specifying angle limits, noting that the range can be the same for two different angles within the 0-90° interval, except at 45° where the range is maximized.
  • A later reply questions whether the x-axis scale is in degrees or radians, indicating that a misunderstanding here could lead to incorrect graphing results.
  • One participant later confirms that the issue was indeed with the angle measurement being in radians and provides a refined formula for graphing the range.
  • Another participant shares a historical note about artillery testing, mentioning that angles above 45° can improve range due to reduced air resistance at higher altitudes, while noting that the 45° angle is optimal in a vacuum.
  • A subsequent reply discusses the relevance of air pressure at higher altitudes, suggesting that it may only significantly affect projectiles at considerable heights and high speeds.

Areas of Agreement / Disagreement

Participants generally agree on the mathematical derivation of the range formula, but there are differing views on the implications of angle and air resistance, indicating that the discussion remains unresolved regarding the effects of these factors on projectile motion.

Contextual Notes

Participants express uncertainty about the correct interpretation of angle measurements and the effects of air resistance, highlighting dependencies on specific conditions and assumptions that are not fully resolved.

Pharrahnox
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I was watching a YouTube video on projectile motion:

It says that the range is given by the formula:

d = v*cosθ*t

It also says that the time to reach the maximum height is given by the formula:

t = \frac{v*sinθ}{a} where v*sinθ is the initial vertical velocity

Well, not necessarily, but I derived that from:

v = u+at

So you multiply that by 2 to get the total time which gives you:

t = \frac{2*v*sinθ}{a}

Put that into the original formula and you get:

d = 2*v*cosθ*(\frac{v*sinθ}{9.81})

d = \frac{2*sinθ*cosθ*v<sup>2</sup>}{9.81} -- meant to be 2*sinθ*cosθ*v2/9.81

My aim was to plot the range of the projectile at a given angle. However, when I plot this graph using Graphmatica, it is just an oscilating graph, resembling the sine or cosine functions...

Where have I gone wrong? Either a simple mistake, or this was never going to work in the first place.

Thanks for any help.
 
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Greetings,
As far as I understand you have done every thing correctly. As for the graph it is varying sinusoidally as you haven't specified the limits of the angle; when you throw something the angle will be between 0 to 90 degrees the graph should accurately give the distance in that interval.
An interesting point is as the equation can be reduced in just terms of sine the same range can be achieved for two different angles in 0--90° interval...except For 45° when the range is max.
 
Thanks for the reply. I have set the domain of the function from 0-90, however it still doesn't seem to be the right shape. It is still the oscillation, oscillating about 30 times between x = 0,90.
 
Greetings again,
The math is flawless, I entered the equation in an android grapher it checked out.
Are you sure the scale of x-axis is in degrees and not radians for reference 90 degree equals 1.58 approximately and 45 around 0.785 ...if that's not the problem I really have no idea what's wrong.
Regards
 
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Ok, it turns out it was in radians. I have now converted it to degrees, and with the help of a friend, is now in a more refined format:

d = sin(\frac{∏*θ}{90})*vx2/9.81

and for Graphmatica: y = sin(pi/90*x)*10^2/9.81 {x: 0,90}

Thankyou very much for you help.
 
Last edited:
Welcome :)
 
Fun fact: In real life, around 1900 Krupp artillery testers discovered by accident that gun elevations above 45 degrees improved the range considerably. It turns out that air resistance falls off with increased altitude, so a steeper angle gets the projectile to a low friction zone faster.
In a vacuum of course the 45 degree solution is the right one.
 
Oh, because higher altitudes have lower air pressures, but that would only really matter if the projectile goes to considerable heights, and it probably wouldn't be much past 45° unless it was traveling really fast.
 

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