Projecting a Vector onto a Plane

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Homework Help Overview

The discussion revolves around projecting a vector onto a plane, specifically focusing on a vector v and its components in relation to the x-axis and the y-z plane. Participants explore the mathematical relationships involved in vector projections and the implications of these projections in three-dimensional space.

Discussion Character

  • Exploratory, Mathematical reasoning, Assumption checking

Approaches and Questions Raised

  • Participants discuss the use of the dot product for projecting a vector onto the x-axis and question how to project onto the y-z plane. There is exploration of the relationships between the components of the vector and the angles involved, particularly in the context of right triangles formed by the vector's components.

Discussion Status

Some participants have provided insights into the relationships between the components of the vector and the angles, while others express confusion about the absence of a z-component in certain expressions. The conversation indicates a productive exploration of the topic, with multiple interpretations being considered.

Contextual Notes

Participants are navigating the complexities of vector projections in three dimensions, with specific attention to the implications of omitting certain components in their calculations. There is an acknowledgment of the need to consider all relevant dimensions in the context of the problem.

Niles
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Homework Statement


Hi

Say I have a vector v=(vx, vy, vz) that makes an angle α with the x-axis. The amount of v projected onto the x-axis I find from the dot product

v.x = √(vx2 + vy2 + vz2)cos(α)

I am also interested in finding the amount of v in the plane normal to the x-axis, i.e. I want to project v onto the y-z plane. Is this simply given by v.(y + z)?
 
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The components of a vector, v, at angle \theta to a line, parallel and perpendicular to the line, form the legs of a right triangle having the vector as hypotenuse. Yes, the component parallel to the line is |v|cos(\theta). And just as obviously, the component perpendicular to the line is |v|sin(\theta)).
 
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HallsofIvy said:
The components of a vector, v, at angle \theta to a line, parallel and perpendicular to the line, form the legs of a right triangle having the vector as hypotenuse. Yes, the component parallel to the line is |v|cos(\theta). And just as obviously, the component perpendicular to the line is |v|sin(\theta)).

Thanks for your reply. OK, I took an example to test this out. My (unit) vector is v = (0, v_y, v_z)/\sqrt{2} and the vector I want to project v onto is
<br /> u = (u_x, u_y, 0)<br />
The projection v onto u is then (disregarding the √2...)
<br /> u_y = \sqrt{u_x^2 + u_y^2}\cos \theta<br />
The perpendicular part is then given by \sin\theta, which must be given by (since sin2 + cos2 = 1...)
<br /> u_x = \sqrt{u_x^2 + u_y^2}\sin \theta<br />There is something I can't figure out - how can it be that there is no reference to any z-component in these expressions? I mean the above (perpendicular) sin-part only accounts for how much of vy is perpendicular to u, it does not include the fact that vz is also perpendicular. Is this something I have to manually add somehow? I hope you understand my question.
 
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Well, I avoided mentioning components at all for exactly that reason. if \vec{u}= u_x\vec{ i}+ u_y\vec{j}+ u_z\vec{k} then its projection onto any line with which it makes angle \theta is |u|cos(\theta)= \sqrt{u_x^2+ u_y^2+ u_z^2} cos(\theta) and the length of the perpendicular is |u|sin(\theta)= \sqrt{u_x^2+ u_y^2+ u_z^2} sin(\theta)
 
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OK, so just a generalization from 2D to 3D. Thanks for your help and time
 

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