Question about cylindrical Coordinates

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Cylindrical coordinates require three unit vectors: one for the radial direction in the xy-plane, one for the angular direction (theta), and one for the vertical direction (z). The radial unit vector indicates distance from the origin, while the angular unit vector provides direction based on the angle from the x-axis. This is not redundant, as both radial and angular components are essential for defining a point in three dimensions. The necessity of three coordinates applies to any three-dimensional coordinate system. Understanding this can be simplified by comparing it to polar coordinates, which also require both radial and angular components.
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I'm confused why when using cylindrical coordinates three unit vectors are needed. My book says that the three unit vectors are one for the radial direction which is bound to the xy plane and then a unit vector in the z direction. It goes on to say that there is another unit vector associated with an angle from the x-axis to the point, but isn't this unit vector just redundant information from the radial unit vector? Why is it necessary?
 
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In three dimensions, you will always need (at least) 3 coordinates (each of which would correspond to a unit vector), this is irrespective of what coordinate system you're using.

The three unit vectors in cylindrical coordinates are ##(\hat{r},\hat{\theta},\hat{z})##. r and theta act exactly as they do in polar coordinates, and z moves you up and down the z-axis.

Maybe if this confuses you, just think about polar coordinates. Certainly you don't think that polar coordinates only need r and not theta?
 
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