Relativity of Orientation & Origin

Click For Summary
SUMMARY

The discussion focuses on solving a physics problem involving a block sliding down a slope, overcoming sliding friction. The equations of motion are derived using two different coordinate systems: the original axes (0xy) and the transformed axes (Ox'y'). The final position of the block as a function of time is expressed as S(t) = (1/2)g(sin(θ) - μ(cos(θ))) * t², where g is the acceleration due to gravity, θ is the angle of the slope, and μ is the coefficient of friction. The discussion highlights the convenience of the original axes for solving the problem compared to the transformed axes.

PREREQUISITES
  • Understanding of Newton's second law (ΣF = ma)
  • Knowledge of kinematic equations for motion
  • Familiarity with trigonometric functions in physics (sine and cosine)
  • Concept of friction and its role in motion (coefficient of friction)
NEXT STEPS
  • Study the derivation of kinematic equations in different coordinate systems
  • Learn about the effects of friction on inclined planes
  • Explore advanced topics in dynamics, such as non-inertial reference frames
  • Investigate the application of calculus in solving motion problems
USEFUL FOR

This discussion is beneficial for physics students, educators, and anyone interested in understanding the dynamics of motion on inclined planes, particularly in the context of forces and friction.

knowLittle
Messages
307
Reaction score
3

Homework Statement


At time t=0, a block is released from point O on the slope shown in the figure.
The block accelerates down the slope, overcoming sliding friction.

a.) Choose axes 0xy as shown, and solve the equation ##\Sigma F = m a## into its x and y components.
Hence find the block's position (x,y) as a function of time, and the time it takes to reach the bottom.

b.) Carry out the solution using the axes Ox'y', with Ox' horizontal and Oy' vertical, and show that you get the same final answer. Explain why the solution using these axes is less convenient.

Homework Equations


distance =v*t

The Attempt at a Solution


Normal force = mg

## m*g* cos(\theta) = ##force perpendicular to the base not the ramp

y=0 in the 0xy frame.
I know that to obtain x I need to subtract the friction force upwards.

However, I am having problems finding x.
So, Fnet_x = Fx - F_friction

Fx= hypotenuse*cos##(\theta)##

Help.
 

Attachments

  • f3.jpg
    f3.jpg
    3.8 KB · Views: 531
Physics news on Phys.org
knowLittle said:

Homework Statement


At time t=0, a block is released from point O on the slope shown in the figure.
The block accelerates down the slope, overcoming sliding friction.

a.) Choose axes 0xy as shown, and solve the equation ##\Sigma F = m a## into its x and y components.
Hence find the block's position (x,y) as a function of time, and the time it takes to reach the bottom.

b.) Carry out the solution using the axes Ox'y', with Ox' horizontal and Oy' vertical, and show that you get the same final answer. Explain why the solution using these axes is less convenient.


Homework Equations


distance =v*t


The Attempt at a Solution


Normal force = mg

## m*g* cos(\theta) = ##force perpendicular to the base not the ramp
You have these backwards. mg is the force of gravity- straight downwards. It is perpendicular to the base, not the ramp. [itex]mg cos(\theta)[/itex] is perpendicular to the ramp, not the base.

y=0 in the 0xy frame.
I know that to obtain x I need to subtract the friction force upwards.

However, I am having problems finding x.
So, Fnet_x = Fx - F_friction

Fx= hypotenuse*cos##(\theta)##

Help.
 
HallsofIvy said:
You have these backwards. mg is the force of gravity- straight downwards. It is perpendicular to the base, not the ramp. [itex]mg cos(\theta)[/itex] is perpendicular to the ramp, not the base.

Ok, thank you. I remember things better now.

## F_{net} = m*a ##
## F_x = m*g*sin(\theta)##
## F_{\mu} = \mu * F_N##

##F_{net}= F_x- F_{\mu}=m*a##
## a = g(sin(\theta) - \mu(cos(\theta)))##
Finally,
## S(t)= (1/2)g(sin(\theta) - \mu(cos(\theta)))* t^2 ##
 
Last edited:

Similar threads

Replies
2
Views
1K
  • · Replies 2 ·
Replies
2
Views
1K
  • · Replies 4 ·
Replies
4
Views
3K
  • · Replies 13 ·
Replies
13
Views
1K
  • · Replies 11 ·
Replies
11
Views
4K
  • · Replies 41 ·
2
Replies
41
Views
4K
  • · Replies 2 ·
Replies
2
Views
2K
Replies
13
Views
4K
  • · Replies 10 ·
Replies
10
Views
2K
  • · Replies 11 ·
Replies
11
Views
2K