Riemann Sums and Integrals, feel lost without actual functions

In summary, Homework Statements at my old school focused on numerical things, while this school focuses more on pictures, abstract, etc. and it is very difficult for me. My old school gave me a shape, bounded by functions, and told me to build a Riemann sum for area and make it an integral. Now, I am given shapes that are not described by functions, and I am struggling to find a way to describe the other part of the rectangle (that isn't delta x, h, w, whatever.) My homework equations are: The Attempt at a Solution is to construct a Riemann Sum and integral for a circle of radius 3 using horizontal partitions. I assumed
  • #1
1MileCrash
1,342
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Homework Statement



At my old university, Calculus was taught much differently than it is where I am now. My old school focused on numerical things, which this school focuses much more on pictures, abstract, etc. and it's very difficult for me.

At my old school, we were given a shape, bounded by functions, and told to build a Riemann sum for area and make it an integral.

Now, I'm given shapes that aren't described at all by functions. They are just shapes.

Right now they are slicing them into rectangular partitions, but it's hard for me to find a way to describe the other part of the rectangle (that isn't delta x, h, w, whatever.)

Homework Equations





The Attempt at a Solution



Construct a Riemann Sum and integral for a circle of radius 3 using horizontal partitions.

So, the height of the partition is delta h, and the width of the partition is completely unknown.

My assumption is that I find it by not looking at the partition, but at the actual SHAPE created when h is at a set point, IE, finding a way to express w in terms of h.

But how on a circle? w should get smaller the further I am from the center of the circle in either direction, so w grows, to a max of 3, and then shrinks to 0 again. How do I make this into actual math?
 
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  • #2
The only thing you're really missing is the equation for a circle. Can you figure out what that is? For simplicity, center it at the origin. A circle of radius r is all points a distance r from the origin, right? How do you write "distance from the origin" mathematically?
 
  • #3
Equation for a circle? No, I don't know what that is/means.
 
  • #4
What's the distance of the point (x,y) from the origin?
 
  • #5
vela said:
A circle of radius r is all points a distance r from the origin, right? How do you write "distance from the origin" mathematically?

I have no idea what you are talking about. I would just say.. 3...

The only thing I can figure out this way is if I make it a SEMI circle, create a triangle with a hypotenuse 3, which always has a height of 3-h, so then the width is just sqrt(9-(3-h)^2).

But I have no idea how to make it work for a full circle. I need some type of periodic function apparently.
 
  • #6
Wait, if I set the center of circle as 0 height and start integration lower limit at -3, would that get me what I want?
 
  • #7
I have no idea what that's supposed to mean.
 
  • #8
vela said:
What's the distance of the point (x,y) from the origin?

3.

Message too short.
 
  • #9
Really? All points in the (x,y) plane are a distance 3 from the origin?
 
  • #10
Sorry, I thought we were talking about x,y points on the edge of the circle. Why would we want to know the distance for any x/y point from the circle origin?
 
  • #11
So you can deduce what the equation of a circle is.
 
  • #12
1MileCrash said:
I have no idea what you are talking about. I would just say.. 3...

The only thing I can figure out this way is if I make it a SEMI circle, create a triangle with a hypotenuse 3, which always has a height of 3-h, so then the width is just sqrt(9-(3-h)^2).

But I have no idea how to make it work for a full circle. I need some type of periodic function apparently.

You only need to do a semi circle times 2. You came amazingly close to the equation here, I'm jealous of people with this much insight :P
a circle is [itex] r^2=x^2+y^2 [/itex]

So solve for x, since we're doing it sideways, and only use the positive side, because that's happier, and multiply by 2, and assume it's centered at the origin, so integrate from -1.5 to 15... I mean, not integrate, just, whatever they're making you do. Is it clearer now though?
 
  • #13
I would revert to physics mode and treat x and y as vector components and find the magnitude of the vector, sqrt(a^2 + b^2)
 
  • #14
no vectors.
 
  • #15
ArcanaNoir said:
no vectors.

My response was to vela, we posted at the same time. Why is it wrong to treat any distance (line) between the origin and an x,y point as a vector with an x component and y component? Then the magnitude of the vector is just the hypotenuse of the triangle formed by x and y, how is that not distance from origin?

Also, to your response, thanks. I really wanted to do it for a circle, not a semi-circle and then multiply by two. I knew it would have been correct, but at the same time it felt like it wasn't what they wanted.

So, my integral should look like:

2[itex]\int^{3}_{0} \sqrt{9 - (3-h)^{2}}dh[/itex]
 
  • #16
Hmm, I get the impression you kind of learn how to solve certain problems by simply applying a recipe, without really understanding why the procedure works.

The magnitude of a vector, the distance formula, the Pythagorean theorem...they're all essentially the same idea.

So the distance of (x,y) from the origin is given by [itex]\sqrt{x^2+y^2}[/itex]. If you want only points a distance r from the origin, i.e. those on the circle, they satisfy the equation [itex]\sqrt{x^2+y^2} = r[/itex]. Do you see why? Now if you square that equation, you get what Arcana told you, [itex]x^2+y^2=r^2[/itex].
 
  • #17
1MileCrash said:
My response was to vela, we posted at the same time. Why is it wrong to treat any distance (line) between the origin and an x,y point as a vector with an x component and y component? Then the magnitude of the vector is just the hypotenuse of the triangle formed by x and y, how is that not distance from origin?

If it's wrong, I don't know how, it's just not the way they're trying to make you think about it. Of course, relating other things you know to try and solve a problem is actually something to be commended, not quashed. Just make sure you know what they're saying too.

Also, to your response, thanks. I really wanted to do it for a circle, not a semi-circle and then multiply by two. I knew it would have been correct, but at the same time it felt like it wasn't what they wanted.

Well if you add negative area plus positive the same area you get zero, so you kind of have no choice but to do positive times two, or move the circle off the origin, which just complicates the equations.

So, my integral should look like:

2[itex]\int^{3}_{0} \sqrt{9 - (3-h)^{2}}dh[/itex]

well I think it should actually be [itex] \sqrt{9-y^2}dy [/itex]

The bounds should be -3 to 3, I was wrong when I said 1.5, my circle was too small. You only found a quarter of a circle.
 
  • #18
I hate that they're making you do this circle sideways. Makes it much harder to deal with >_<
 
  • #19
vela said:
Hmm, I get the impression you kind of learn how to solve certain problems by simply applying a recipe, without really understanding why the procedure works.

Thanks!

The magnitude of a vector, the distance formula, the Pythagorean theorem...they're all essentially the same idea.

No, they are exactly the same idea.

So the distance of (x,y) from the origin is given by [itex]\sqrt{x^2+y^2}[/itex]. If you want only points a distance r from the origin, i.e. those on the circle, they satisfy the equation [itex]\sqrt{x^2+y^2} = r[/itex]. Do you see why? Now if you square that equation, you get what Arcana told you, [itex]x^2+y^2=r^2[/itex].

Yes, I used this 3 posts ago, when finding the integral of half of the circle.

My problem was expressing the height of the triangle at any point h over the ENTIRE circle. 3-h is perfect for half of the circle, but not for the whole thing. I still don't really know how to do this, but if treating it as a semi-circle and multiplying by 2 really is the best solution, then the problem is solved.
 
  • #20
1MileCrash said:
My response was to vela, we posted at the same time. Why is it wrong to treat any distance (line) between the origin and an x,y point as a vector with an x component and y component? Then the magnitude of the vector is just the hypotenuse of the triangle formed by x and y, how is that not distance from origin?
It's not wrong, per se. It's just that introducing the concept of vectors at this point is completely unnecessary, so bringing them up tends to evoke the reaction "What? Why?"
 
  • #21
ArcanaNoir said:
You only found a quarter of a circle.

Ahh, because the width of the partition we found is only from the center of the circle to the edge, not the full width of the circle?

But why from -3 to 3? If we are doing half the circle and then multiplying, h starts at 0, and ends at 3, what am I missing?
 
  • #22
1MileCrash said:
Yes, I used this 3 posts ago, when finding the integral of half of the circle.

My problem was expressing the height of the triangle at any point h over the ENTIRE circle. 3-h is perfect for half of the circle, but not for the whole thing. I still don't really know how to do this, but if treating it as a semi-circle and multiplying by 2 really is the best solution, then the problem is solved.
Where are you getting this 3-h from?
 
  • #23
if by h we're talking about the height of the rectangles, then h starts at 0 and ends at 0. Try drawing a picture. remember we are doing this sideways. if it helps, try doing the problem for the more conventional vertical rectangles along the top half of a circle, then apply it to horizontals, along the right half of the circle.
 
  • #24
are you perhaps trying to do the top half of a circle with horizontal rectangles? then the height of the rectangles would start at 6 and end at 0, but that would require the equation in terms of x, but the bounds would ..umm, I'm dyslexic, you're killing me here! just don't do that.
 
  • #25
It would help immensely if you describe in detail what you mean by h, the triangle, etc. I think both Arcana and I have a picture in our heads about what you're doing, but some of what you've been writing doesn't make sense to me in the context of what I think you're saying.
 
  • #26
are you perhaps trying to do the top half of a circle with horizontal rectangles? then the height of the rectangles would start at 6 and end at 0, but that would require the equation in terms of x, but the bounds would ..umm, I'm dyslexic, you're killing me here! just don't do that.

http://imageshack.us/photo/my-images/825/calcq.jpg/

vela said:
It's not wrong, per se. It's just that introducing the concept of vectors at this point is completely unnecessary, so bringing them up tends to evoke the reaction "What? Why?"

Agreed. Bringing up concepts that are very closely related to understand why something works is just pointless. It's much better to "simply apply a recipe." :rofl:
 
  • #27
1MileCrash said:
Agreed. Bringing up concepts that are very closely related to understand why something works is just pointless. It's much better to "simply apply a recipe." :rofl:
Yes, it is pointless in this case. Bringing up vectors brought absolutely nothing to the discussion.
 

What is a Riemann Sum?

A Riemann Sum is a method for approximating the area under a curve by dividing the area into smaller rectangles and adding up their areas. It is an important concept in calculus and is used to find the exact value of an integral.

How do you calculate a Riemann Sum?

To calculate a Riemann Sum, you need to divide the area under the curve into smaller rectangles with equal widths. Then, you find the height of each rectangle by evaluating the function at a specific point within each interval. Finally, you multiply the width of the rectangle by its height and add up all the rectangles to get an approximate value for the area under the curve.

What is an integral?

An integral is a mathematical concept that represents the area under a curve. It is used to find the exact value of the area, rather than just an approximation like with a Riemann Sum. Integrals are essential in many areas of science, particularly in physics and engineering.

What is the relationship between Riemann Sums and Integrals?

Riemann Sums are used to approximate the value of an integral. As the number of rectangles used in the Riemann Sum increases, the approximation becomes more accurate and approaches the exact value of the integral.

How can I understand Riemann Sums and Integrals without actual functions?

While it may be challenging to fully understand Riemann Sums and Integrals without actual functions, you can gain a conceptual understanding by using visual aids, such as graphs and diagrams, to visualize the process. Additionally, practicing with various examples and problems can help solidify your understanding of the concepts.

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