Rotation: inertial frame vs. body-fixed frame

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SUMMARY

The discussion centers on the relationship between angular momentum, moment of inertia (MOI), and reference frames, specifically the body-fixed frame versus the inertial frame. Angular momentum (L) is defined by the equation L = Iω, where I is the moment of inertia and ω is the angular velocity. In the body-fixed frame, angular velocity (ω) is zero, leading to zero angular momentum. However, the moment of inertia remains constant across different frames, while angular velocity varies depending on the chosen reference frame. The conversation also touches on the implications of Euler's equations and the time-dependence of the MOI matrix for symmetric objects.

PREREQUISITES
  • Understanding of angular momentum and its mathematical representation.
  • Familiarity with moment of inertia (MOI) and its calculation for rigid bodies.
  • Knowledge of inertial and non-inertial reference frames.
  • Basic comprehension of Euler's equations in rotational dynamics.
NEXT STEPS
  • Study the derivation and applications of Euler's equations in rotational dynamics.
  • Explore the concept of moment of inertia in various geometries, focusing on non-symmetric objects.
  • Learn about the transformation of coordinates between inertial and body-fixed frames using skew-symmetric operators.
  • Investigate the implications of angular velocity in both inertial and non-inertial frames.
USEFUL FOR

Students and professionals in physics, particularly those specializing in mechanics, aerospace engineering, and robotics, will benefit from this discussion. It provides insights into the complexities of rotational dynamics and reference frame transformations.

dyn
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Hi
Angular momentum L is related to the moment of inertia (MOI) , I by L= Iω
In the body-fixed frame , ie. rotating with the object then ω = 0 and so the angular momentum is zero in the body-fixed frame. Is that correct ?

If i have a thin circular ring then the MOI about the centre is given by I = MR2 where M is the total mass and R is the radius. Is this the MOI in the inertial frame or the body-fixed frame ?

Thanks
 
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I am not 100% sure (as I don't have much experience on working on different frame of references) but I think MoI is the same for all frames of reference, it is ##\omega## that changes (in magnitude and or direction) between different frames.
 
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Both. The body does not need to rotate in order to have a moment of inertia just like it does not need to move in order to have mass.
 
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A tensor can not be equal to zero in one frame and not be equal to zero in another frame.

If you consider an angular velocity ##\omega## relative an inertial frame then the phrase "relative an inertial frame" is a part of the definition of the vector ##\omega##. Once you have defined the vector ##\omega## you can expand this vector in any frame you wish. If ##\omega\ne 0## then it is so in any frame.

If you consider an angular velocity relativ noninertial frame then this angular velocity is just another vector, not the same as the previously discussed one
 
Even in the body frame, if the body is rotating, the angular velocity vector is not zero. The choice of a reference frame is essentially just choosing a set of base vectors on which to resolve the velocity vector.

Now there may be some confusion about what it means to rotate. The best understanding is to say that rotation refers to rotation with respect to an inertial frame. If there is rotation with respect to an inertial frame, then the vector exists and is nonzero, and it may be resolved on any convenient frame, including a body frame.
 
The body-fixed frame rotates with the body then surely with respect to that frame the body is not rotating ? Leading to ω = 0 and thus zero angular momentum in the body-fixed frame ?
 
Yes. Again, draw the analogy with a body moving in a straight line. In its own reference frame, its velocity is zero.
 
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Angular momentum and velocity are physical vector quantities that exist without reference to a coordinate system. dyn is relying too much on a mathematical expression rather than looking at the physical reality.
 
Dr.D said:
Angular momentum and velocity are physical vector quantities that exist without reference to a coordinate system.
I am not sure I understand what you mean by "exist". A velocity vector has magnitude and direction. A coordinate system is necessary to specify the direction. If you take that reference away, the vector loses one of its two principal properties and becomes a scalar. Doesn't that mean that it loses its "existence" as a vector?

On edit: The exchange between @Dr.D and me has gone off-thread to private messaging in order to keep the main discussion focused.
 
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  • #10
I think that two participants of this discussion just want to stress that a vector is a geometric object independent on coordinate frames.
 
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dyn said:
The body-fixed frame rotates with the body then surely with respect to that frame the body is not rotating ? Leading to ω = 0 and thus zero angular momentum in the body-fixed frame ?
angular momentum relative the body-fixed frame is zero
Yes, and this observation is physically useless
 
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  • #12
1 - In general , it is stated that in the lab frame the MOI matrix is time-dependent but for symmetric objects there seems to be no time-dependence. Does the time-dependence only enter in when symmetry is absent ?

2 - In Euler's equations such as

τ1 = I1##\dot{ω}##1 + (I3-I22ω3

the David Morin book states that the components above are measured with respect to the instantaneous principal axes which is the body-frame. How does an observer in an inertial (lab) frame determine the angular frequencies at which he would see the rigid body rotate ?
 
  • #13
Let ##\Omega## be the skew symmetric operator associated with the angular velocity ##\boldsymbol \omega## i.e.
$$\Omega\boldsymbol x=\boldsymbol\omega\times\boldsymbol x.$$
We construct this operator by the known components of the angular velocity in the body fixed frame.

Let a matrix ##X(t)## be a solution to the following IVP
$$\dot X=-\Omega X,\quad X(0)=E.$$
It turns out that this matrix transforms the lab-coordinates of a vector to the bodyfixd-coodinates of the vector provided that initially the lab frame coinсides with the bodyfixed frame
 
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