Sketch Cone z2=x2+y2 in 3D Space + Vector Calc

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Homework Help Overview

The discussion revolves around sketching the cone defined by the equation z² = x² + y² in 3D space. Participants are exploring the implications of this equation, particularly in relation to finding normal vectors and tangent planes at specific points on the cone.

Discussion Character

  • Exploratory, Conceptual clarification, Problem interpretation

Approaches and Questions Raised

  • Participants discuss the normal vector at a point on the cone and the equation of the tangent plane. There are questions about whether the tangent plane passes through the origin and how to effectively sketch the cone in 3D.

Discussion Status

Some participants have provided insights into the relationship between the coordinates of points on the cone and the nature of the curves formed in the yz-plane. There is an ongoing exploration of how to visualize the cone and the shapes formed at various heights.

Contextual Notes

Participants mention challenges in understanding the visualization of the cone and the implications of the equation, particularly regarding the nature of curves in different planes. There is an acknowledgment of the difficulty in discussing these concepts with instructors.

rock.freak667
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Homework Statement



Sketch the cone z2=x2+y2 in 3D space.

Let (x0,y0,z0)≠(0,0,0) be a point on the given cone. By expressing the fiven equation of the cone in the form f(x,y,z)=a, find a normal vector tot he cone at point (x0,y0,z0)

Find the equation of the tangent plane to the cone at point(x0,y0,z0)

Show that every plane that is a tangent to the cone passes through the origin

Homework Equations



[tex]\hat{n} =grad(f) \ at \ (x_0,y_0,z_0)[/tex]

The Attempt at a Solution



I was able to do part 2 and 3.

[tex]\hat{n}= 2x_0 \hat{i} +2y_0 \hat{j} -2z_0 \hat{k}[/tex]

and then tangent plane is

2x0(x-x0)+2y0(y-y0)-2z0(z-z0)=0

so if it passes through the origin x=0,y=0 and z=0, which leaves me with

[tex]x_0 ^{2}+y_0 ^{2}-z_0 ^{2}=0[/tex]

But since (x0,y0,z0)≠(0,0,0), then doesn't this mean that it does not pass through the origin?


Also, how do I sketch a curve in 3D? Do I just randomly plug in values of (x,y,z) and plot or is there some method in doing it?
 
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rock.freak667 said:
so if it passes through the origin x=0,y=0 and z=0, which leaves me with

[tex]x_0 ^{2}+y_0 ^{2}-z_0 ^{2}=0[/tex]

But since (x0,y0,z0)≠(0,0,0), then doesn't this mean that it does not pass through the origin?

Remember, the point [itex](x_0,y_0,z_0)[/itex] lies on the cone, so [itex]z_0^2=x_0^2+y_0^2[/itex].


Also, how do I sketch a curve in 3D? Do I just randomly plug in values of (x,y,z) and plot or is there some method in doing it?

I would plug a few different values of [itex]z[/itex] into the equation of the cone, and sketch the resulting curve at that height (value of [itex]z[/itex]), it should become clear pretty quickly what the cone looks like.
 
gabbagabbahey said:
Remember, the point [itex](x_0,y_0,z_0)[/itex] lies on the cone, so [itex]z_0^2=x_0^2+y_0^2[/itex].

thanks
gabbagabbahey said:
I would plug a few different values of [itex]z[/itex] into the equation of the cone, and sketch the resulting curve at that height (value of [itex]z[/itex]), it should become clear pretty quickly what the cone looks like.

But I don't get how I would know what it looks like :confused:

on the yz plane z2=y2 which means y=±z. How does the curve have two straight line portions ?EDIT: yeah this is the first time I've done these things and the person teaching this to me is a bit...hard to talk to, so I can't ask.
 
rock.freak667;2356855 But I don't get how I would know what it looks like :confused: on the yz plane z[SUP said:
2[/SUP]=y2 which means y=±z. How does the curve have two straight line portions ?

Well, let's see...

For [itex]z=0[/itex] we have [itex]x^2+y^2=0[/itex], which is a circle of radius zero, i.e. just a point at the origin.

For [itex]z=1[/itex] we have [itex]x^2+y^2=1[/itex], which is a circle of radius 1 at height [itex]z=1[/itex].

For [itex]z=-1[/itex] we have [itex]x^2+y^2=1[/itex], which is again a circle of radius 1, this time at a height [itex]z=-1[/itex].

For [itex]z=2[/itex] we have [itex]x^2+y^2=4[/itex], which is a circle of radius 2 at height [itex]z=2[/itex].

For [itex]z=-2[/itex] we have [itex]x^2+y^2=4[/itex], which is again a circle of radius 2, this time at a height [itex]z=-2[/itex].

As you get further and further away from z=0, in either direction, the circles get larger and larger...

http://img268.imageshack.us/img268/1341/cone2t.th.jpg

You should see clearly now why there are two lines (in the shape of an X) in the yz plane.
 
Last edited by a moderator:
oh I see now, so the best thing to do is to try to vary one variable and see what shape is formed by the x and y ( a circle in this case with increasing radius)?

Sketching on paper is going to be a bit odd

thanks!
 

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