paradisePhysicist
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hutchphd said:You don't need a simulation. The analytic answers are exact for the problem you described. As I understand it box2d and agodoo agree which the exact analysis. If you write a bad simulation, it will give you a different result.
It's just I'm still not understanding where it says how to calculate the actual rotational acceleration.
He says "
Let r be the length of the rod.
You have a rigid rod with known velocity and momentum. Multiply the momentum by r/2 you have the the associated angular momentum about the point of contact "
That doesn't make sense. For instance, if the middle of the rod is hit, there ought not to be any angular momentum at all, yet the equation r/2 will generate angular momentum anyway. The equation seems missing certain variables, like the relative distance to the COM of the point, etc.
In the meantime, his equation may be good enough for an infinitesimally small tip point maybe? Which should theoretically be good enough to see if the 2d physics sims are truly accurate.
I guess I should make a separate thread because, I'm kind of looking for an equation that can handle tip sizes larger than zero, which is what I meant about looking for links about teetertotter equations.