Vector Calculus - gradient geometry

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Discussion Overview

The discussion revolves around the geometry of the gradient vector in ℝ3, particularly in relation to velocity vectors and normal vectors. Participants explore concepts related to scalar fields, level sets, and parametric surfaces, examining how these vectors interact and their geometric interpretations.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested

Main Points Raised

  • One participant expresses confusion about the relationship between the gradient vector and the velocity vector, questioning the conditions under which their dot product equals zero.
  • Another participant clarifies that the velocity vector can point in any direction and is tangent to the curve, not necessarily aligned with the level surface of the scalar field.
  • A participant seeks clarification on the relationship between normal vectors, gradient vectors, and velocity vectors, noting that the normal vector to level sets is in the same direction as the gradient but differs in magnitude.
  • It is discussed that the velocity of a particle moving through space is independent of the scalar field, and the gradient can be oriented in various directions relative to the velocity.
  • A question is raised about the scenario of a particle moving along a parametric surface, with a focus on the relationship between the velocity vector and the normal vector to the tangent plane.
  • Participants agree that the normal to the tangent plane is always perpendicular to the velocity vector, but the gradient remains arbitrary and does not have a consistent relationship with the velocity.

Areas of Agreement / Disagreement

Participants generally agree on the independence of the velocity vector from the gradient vector and the normal vector's relationship to the tangent plane. However, there remains some uncertainty regarding the specific geometric relationships and terminology used in the context of parametric surfaces.

Contextual Notes

Participants express varying degrees of familiarity with the terminology and concepts, leading to some confusion about the definitions and relationships between the gradient, normal, and velocity vectors. The discussion highlights the need for clarity in these definitions and their implications in different contexts.

DFeng25
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Hello. I can't seem to wrap my head around the geometry of the gradient vector in ℝ3

So for F=f(x(t),y(t)), \frac{dF}{dt}=\frac{dF}{dx}\frac{dx}{dt}+\frac{dF}{dy}\frac{dy}{dt}
This just boils down to
\frac{dF}{dt}=∇F \cdot v

Along a level set, the dot product of the gradient vector and velocity vector equals zero. But going uphill/downhill, the dot product no longer equals zero.

To my understanding, the velocity vector lies on the tangent plane, which is perpendicular to the gradient vector. By this logic, the dot product should always equal zero.

What am I missing here? What is the geometry of the gradient vector and velocity vector in relation to one another?

Edit: Is it possible that I'm just confusing the gradient vector with the normal vector? In that case, the dot product of the normal vector and velocity vector will always equal zero, right?
 
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The gradient vector and the velocity vector have nothing to do with each other. The velocity can be in any direction, and so can the gradient.

The velocity is tangent to the curve t → (x(t), y(t)), not to the level surface of F
 
Thank you. So just to clarify, the normal and velocity vectors are always perpendicular, but the gradient and normal vectors are not necessarily the same?
 
Normal to what? Normal to the level sets? The velocity can be in any direction, so it does not have to be perpendicular to anything.

The normal to the level sets is in the same direction as the gradient, but does not have the same magnitude. The normal is defined to have magnitude 1.
 
Oops, I meant the normal to the tangent plane. Sorry about that.
 
Say you have a scalar field F, and a particle moving through space.

Now how the particle moves does not depend at all on what F is. It can move any way it wants to. So the velocity of the particle is not related to what F is, or what the gradient of F is. Depending on what F is, the gradient of F can be perpendicular to the velocity, or it can be in the same direction as the velocity, or any other direction.

The normal vector is the unit vector perpendicular to the tangent plane (I assume you're talking about the plane tangent to the level sets), which again depends on what F is. It too can be in any direction, unrelated to the velocity. Without changing how the particle moves, you can change F to make the normal vector point in any direction you want.
 
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Would all of this be the same if the particle is moving along a parametric surface in ℝ3 defined by r(x,y)= <x,y,f(x,y)>

I thought that n=\frac{\partial r}{\partial x} \times \frac{\partial r}{\partial y}

And the partial derivatives represent the x- and y-components of the velocity vector. Would this mean that the velocity vector lies on the tangent plane and is therefore perpendicular to the normal vector to the plane?

Regarding the gradient vector for a parametric surface, is it's geometry still arbitrary for a parametric surface?

(I apologize if I was using the incorrect terminology before, and if I did not give proper context to my question)
 
Ah I see, so you were talking about a particle constrained to move on a particular surface, and by 'tangent plane' you meant a plane tangent to the constraint surface.

In that case, yes the normal to the tangent plane is always perpendicular to the velocity.

The gradient however is still arbitrary. It does not have any special relationship with the velocity.
 
Thank you very much! Those were the answers I needed, sorry it took so long for me to correctly phrase my initial question.
 

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