Ways for a high school student to geek out at home?

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Discussion Overview

The discussion revolves around ways for a high school student to engage with science, particularly physics, at home. Participants share ideas for experiments, projects, and areas of study that can be pursued independently, including electronics and programming.

Discussion Character

  • Exploratory
  • Technical explanation
  • Conceptual clarification
  • Debate/contested
  • Homework-related

Main Points Raised

  • One participant expresses interest in learning and building things related to physics at home.
  • Another participant suggests looking up books on physics experiments available online.
  • A suggestion is made to build a cloud chamber, prompting questions about what it is.
  • Several participants advocate for exploring electronics as an accessible and engaging area to tinker with at home.
  • One participant shares personal experiences from their childhood involving electronics and encourages starting with simple projects.
  • Another participant recommends using an Arduino project kit as a way to get started with electronics.
  • There is a discussion about the importance of understanding radio technology and its relevance to physics and electronics.
  • One participant mentions the value of computer programming in physics, highlighting its intersection with electronics and scientific instrumentation.

Areas of Agreement / Disagreement

Participants generally agree on the value of electronics and programming as areas of exploration for a high school student interested in physics. However, there are multiple suggestions and approaches presented, indicating a variety of opinions on the best ways to engage with these subjects.

Contextual Notes

Some suggestions depend on the student's level of experience and interest, and there are unresolved questions about the specifics of projects like the cloud chamber and the best starter kits for Arduino.

Who May Find This Useful

This discussion may be useful for high school students interested in physics, electronics, and programming, as well as educators looking for engaging project ideas for students.

nst.john
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Hey, weird post but I am interested in science and building things and I wanted to ask any good ways to learn and have fun at home with science (preferably physics) and also some ideas of stuff I can use physics knowledge to build. THANKS!
 
Physics news on Phys.org
hi there john

a quick google search came up with this ... http://physics.about.com/od/physicsexperiments/tp/experimentbooks.htm

it was just one of dozens of links to books on physics experiments to do at home

cheers
Dave
 
Build a cloud chamber.
 
What's a cloud chamber?
 
Have you consider electronics also. That is one of the easiest thing to play at home. That's how I started my 30 years career in EE. I remember when I was like 5 or 6, I started cutting up Christmas lights, stuck them in a cardboard box and hooked up in different banks so I could light them up in different sections. It's almost like some sort of digital controlling. Winding electro magnets and even motor when I was a little older. That was in the 50s and early 60s.

Now if you go to Fry's or on Amazon, you can find so many electronic project games. Play with those. Then start building on your own. Get some books and read.

Then in my teenage days, I was into music, I started modifying guitar amplifiers. That's how I got into EE. I had a degree in Biochemistry, but never work a day in that. Never have a formal education in EE but been an EE for 30 years designing all sort of interesting stuff.
 
yungman said:
Have you consider electronics also. That is one of the easiest thing to play at home. That's how I started my 30 years career in EE. I remember when I was like 5 or 6, I started cutting up Christmas lights, stuck them in a cardboard box and hooked up in different banks so I could light them up in different sections. It's almost like some sort of digital controlling. Winding electro magnets and even motor when I was a little older. That was in the 50s and early 60s.

Now if you go to Fry's or on Amazon, you can find so many electronic project games. Play with those. Then start building on your own. Get some books and read.

Then in my teenage days, I was into music, I started modifying guitar amplifiers. That's how I got into EE. I had a degree in Biochemistry, but never work a day in that. Never have a formal education in EE but been an EE for 30 years designing all sort of interesting stuff.

If we're suggesting electronics, then an Arduino is the obvious choice. Buy an Arduino project kit and a good guidebook (say, O'Reilly's book on the Arduino).
 
I do like electronics so I'll get into that.
 
Thanks
 
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  • #11
nst.john said:
I do like electronics so I'll get into that.

I don't know what is your level of tinkering. Look into radio also. Here is a link for some simple stuff, see whether it's too simple.https://www.amazon.com/s/ref=nb_sb_ss_c_0_9?url=search-alias%3Dtoys-and-games&field-keywords=radio%20kit&sprefix=radio+kit%2Celectronics%2C272&tag=pfamazon01-20

Radio is very important, cell phone, wireless connections etc. are all two ways radio! I so wish I had these growing up.

Electronics is very important even for a physicist. I worked with a lot of PhDs in physics, a lot of them tinker with electronics and designing their own circuits as no body have time to help them on small projects. It's a big advantage to know electronics. It's an electronic world! You have a chance to get your hands wet in RF. As frequency goes up, electronics and electromagnetics( classical physics) start to cross path and the line becomes blur.
 
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  • #12
Another thing you might want to dip your hands in...Computer programming. That you can do with a laptop or desktop. I am no expert in programming now, but I know for a fact most physicist write programs for themselves. Someone else should advice you on this, I am just an analog/RF man!

Scientific programming require deep knowledge in physics. I worked with a lot of programmers that had to write program that require knowledge of signal processing, Forier transforms and others that require knowledge of physics. I worked with various scientific instrumentation, the lines between physics, electronics and programming are very blur. I even ended up had to do a lot of FPGA programming...which is almost the same as software programming. In this fast paste world, you don't have time to do one part of the design, then ask someone else to do the programming, or design circuits. The most valuable workers are the one that can do a little of all even they specialize in one field.
 
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