Spin-Analyser said:
If I get an answer that doesn't make sense to me then I'm going to have to go over it again, sorry.
I have no problem with this per se, but many of the "answers" that don't make sense to you are not answers I have given you; they are things you have added in yourself. For example:
Spin-Analyser said:
So you agree that the fallers view of the interior is dark and all the light coming to them after passing the event horizon is coming from outside, and the second object would see the first object and all other previously falling objects disappear after reaching the event horizon?
No, I do not agree, and if you are deducing any of this from what I've said, then you are deducing incorrectly.
Here is what you can correctly deduce from what I have said: any light reaching an infaller after he has crossed the horizon and is inside it, must have been *emitted* from a larger radius than the infaller is at when he *receives* it. So, for example, if the second observer receives, inside the horizon, a light signal emitted by the first observer, then the first observer must have *emitted* that signal when he was at a larger radius than the second observer is at when he *receives* it. This is perfectly possible, so the second observer will *not* see the first observer disappear once he has passed inside the horizon.
This means that even outgoing light, inside the horizon, moves inward--but it moves inward more slowly than the infallers do (the first and second observers), so an infaller can "catch up" to a light signal that was emitted by another infaller who crossed the horizon before him and remains below him as he continues to fall.
Another example of you adding in things I have not said:
Spin-Analyser said:
If the light builds up in front of a falling object until it reaches the horizon then how is the flash not a local phenomenon?
Light does *not* "build up in front of a falling object". I have not only not said this, I have explicitly *denied* it. I have already explained, twice, how the flash is a "local phenomenon". Please re-read my explanation (plus what I've added below about the precise meaning of "local"), and then if you still have questions, by all means ask them; but ask them about what I actually wrote, not about things I have not written and have specifically said already that I have not written. If you simply can't let go of this picture you have of light "building up in front of an falling object", then you're going to have to explain, in detail, how you are coming up with that picture. Just re-asserting it won't do.
Spin-Analyser said:
If not and light always moves away normally from the falling object locally
It's very important to understand precisely what "locally" means. I haven't given a precise statement yet in this thread, so I'll do so now. Strictly and precisely speaking, "locally" means "in the local inertial frame of a specific observer, centered on a specific event on that observer's worldline".
I don't know how familiar you are with the terms I just used, so let me expand on the precise definition I just gave. An "event" is a point in spacetime--a particular point in space at a particular instant of time. Physically, we identify events by what happens at them; for example, "the second observer crosses the horizon" is an event. If we want to be more precise, we can locate events in spacetime by the intersection of two curves: for example, the event I just gave could also be described as "the intersection of the second observer's worldline with the horizon". Both the worldline and the horizon are curves in spacetime, and their intersection is a point, so that is sufficient to pin down a specific event.
A local inertial frame is a way of making a small patch of an arbitrary curved spacetime look like a small patch of flat Minkowski spacetime--the spacetime of Special Relativity. It works like this: first we pick a particular event on a particular observer's worldline, such as the one described above--the second observer crosses the horizon. Then we restrict ourselves to a small enough range in space and time around that event that the effects of spacetime curvature--tidal gravity--can be ignored. Then we set up standard inertial coordinates, the ones we use in flat Minkowski spacetime, with the event we picked as the origin, and with the observer's worldline as the time or "t" axis. We can in principle orient the spatial axes any way we like; here the easiest thing is to orient our "x" axis radially; i.e., positive "x" points radially outward, and the line x = 0 is the second observer's worldline. However, bear in mind that the surfaces of simultaneity--the surfaces of constant time--in this local frame are those of the infalling observer, so they are really small pieces of surfaces of constant Painleve time; they are *not* surfaces of constant Schwarzschild time (which would be the surfaces of constant time for observers "hovering" above the horizon).
Now, within this local inertial frame, physics works the same as it does in SR; we can basically ignore gravity (except that of course being "at rest" in this local frame means free-falling into the hole). So suppose that the first observer was just a little in front of us when he crossed the horizon. Then, since the second observer is at x = 0, the first observer will be at some slightly negative value of x; say x = -1, where we scale the x coordinate appropriately so 1 unit is a small enough distance. Then, what does the horizon look like in this local frame? Well, it is an outgoing lightlike surface, and it has to pass through the origin (since that's the event where the second observer crosses it), so it will be the line x = t (sloping up and to the right at 45 degrees--we are using units where the speed of light is 1).
So in this local frame, the first observer will cross the horizon at x = -1, t = -1. If he emits a light signal radially outward (towards us) at that event, it will have the same worldline as the horizon, so it will reach the second observer at the origin--x = 0, t = 0. The light moves away from the first observer at speed 1, in this local frame, just as in flat spacetime; and it moves towards the second observer at the same speed, just as in flat spacetime. Everything works just the same as if both were in flat spacetime--within this small local frame.
However, remember what I said above about the limits in space and time of this local frame; it has to be small enough that tidal gravity can be ignored. Suppose there were some other observer that crossed the horizon a long while before the first observer--long enough that tidal gravity can no longer be ignored. Then we could not fit that observer's worldline into the local frame we constructed above, and we could not use that frame to predict what would happen to light signals from it. We would have to use our global knowledge of the spacetime, such as the fact that the horizon is an outgoing lightlike surface, globally, to tell us that light emitted by that previous observer, at the instant he crossed the horizon, would be received by the first observer at the instant when *he* crossed the horizon.
Spin-Analyser said:
It can't be both, and it definitely can't be neither.
I agree with DrGreg's post on this. In particular, he brings up a good point that I had not considered: if we have multiple objects crossing the horizon, each one absorbs the light from the previous one.