What tells a photon what to do?

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The discussion explores how photons interact with different materials, specifically why they pass through transparent substances but reflect off polished surfaces. It highlights that photons are absorbed and re-emitted by electrons, with their re-emission angle determined by Maxwell's equations. Quantum mechanics is noted to align with classical theory when considering large numbers of photons, while Feynman's path-integral formulation suggests that photons take all possible paths and interfere with themselves. The conversation also touches on the limitations of popular explanations that do not allow for practical calculations. Overall, the interaction of photons with materials is complex and involves both classical and quantum principles.
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What is it that makes a photon find its way straight through transparent materials, but reflect away from materials with polished surfaces? Photons are absorbed by electrons, then re-emitted. What determines the angle of re-emission?
 
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Maxwell's equations determine how an electromagnetic plane wave reflects and/or refracts at an interface between two media.

Quantum mechanics has to be equivalent to classical theory in the limit for a large number of photons.

The actual description of why photons do what they do involves some oddities, like the photons taking "all possible paths", and interfering with themselves. Feynman discusses this in "QED: A strange theory of Light and Matter", which is a pretty good popular book, if you don't mind not being able to actually calculate anything after reading it.

(ps: as good as it was, I found not actually being able to calculate anything *was a serious drawback, I found out by experience that an explanation that doesn't let you calculate something turns out to be a bit illusory).
 
pervect said:
The actual description of why photons do what they do involves some oddities, like the photons taking "all possible paths", and interfering with themselves.


Pervect is referring to the path-integral-formalism of Feynman. The probability that an object moves from point A to point B is calculated as the sum of the probabilities of all possible paths between A and B. This SUM is really an integral when an infinite amount of paths are considered with a distance between them that evolves to zero.

In the double-slit experiment you have two openings, so the path integral is a SUM. But when you have an infinite amount of openings with distance zero between them and the openings themselves have a radius that goes to zero, the path integral becomes an integral instead of a SUM.


regards
marlon
 
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