- #1
jsewell said:Yes, I did this to solve for T. Afterwords I multiplied that formula by 2 in order to determine the total air time. Once I found the total air time formula T= 2Fsin(θ)/2 I plugged it into the formula X = X° + Vxo * T. Was this an incorrect strategy?
genericusrnme said:Your handwriting is neat but your image is on it's side :(
The standard equations of motion for an object in a uniform gravitational field is
[itex]y=y_0 + v_y_0 t -\frac{1}{2} g\ t^2[/itex]
[itex]x=x_0+v_x_0 t[/itex]
Edit;
LaTeX doesn't work on these boards?
Rap said:But if you say that y=y0, that's wrong. You are saying that the y coordinate never changes, always stays where it started from. If you make that wrong assumption, you are bound to get wrong results.
jsewell said:How might you have it willem2?
willem2 said:He substituded 0 for y_0, because y_0 happens to be 0, and then set the remaining expression for y equal to 0. There's nothing wrong with that
However, there's an error (or even 2 errors) between
[tex] x = \frac { 2 F \cos {\theta})F \sin {\theta} } {g} [/tex]
and
[tex] x = \frac {F \sin {2 \theta} } {g} [/tex]
The formula for calculating the angle a sniper must make to hit a target at distance x is: angle a = arctan (height difference / distance).
The height difference is the difference in height between the sniper's position and the target's position. This can be determined by measuring the vertical distance between the two points.
The unit of measurement for distance in the formula should be consistent with the unit of measurement used for the height difference. For example, if the height difference is measured in meters, then the distance should also be measured in meters.
Yes, the formula for calculating the angle a sniper must make to hit a target at distance x is affected by other factors such as wind and elevation. These factors can change the trajectory of the bullet and should be taken into consideration when using the formula.
The purpose of using this formula is to help snipers accurately hit targets at long distances. By calculating the angle a sniper must make, they can adjust their aim and account for any height differences between them and their target, increasing their chances of hitting the target with precision.