Slider crank mechanism problem

In summary, the problem asks for the angular velocity of the connecting rod and the velocity of the piston. The connecting rod has a angular velocity of -6 rad/s k and the piston has a velocity of -1.386cos(30)i-1.386sin(30)j.
  • #1
thegreengineer
54
3
Before starting I want to say that this topic is from a subject I'm taking called vector mechanics. The subtopic dealt is called kinematics of rigid bodies.

Homework Statement


The wheel rotates around an axis. This point of reference of the center of the wheel is labeled as "A". This wheel rotates clockwise direction with an angular velocity of 6 rad/s and a acceleration of 3 rad/s^2. Determine the angular velocity of the connecting rod labeled as "BC" and the velocity of the piston labeled as "C". The picture depicting the problem is shown below.
https://scontent-lax3-1.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/12341313_1665682687049602_7296849227295710243_n.jpg?oh=6fcab686340e0f038e8fcdf7f2140baa&oe=56EEF735

Homework Equations


The equations of relevance are:
1. [itex]\vec{V_B}=\vec{V_A}+\vec{V_{B/A}}[/itex]
2. [itex]\vec{V_{B/A}}=\vec{\omega_{AB}}\times\vec{r_{B/A}}[/itex]
3. [itex]\vec{a_B}=\vec{a_A}+\vec{a_{B/A}}[/itex]
4. [itex]\vec{a_{B/A}}=\left[\vec{\alpha_{AB}}\times\vec{r_{B/A}}\right]-\left[\vec{\omega_{AB}}^{2}\times\vec{r_{B/A}}\right][/itex]
B/A means "point B with respect to A". For example in V_B/A it means velocity of B relative with A (as an example).

The Attempt at a Solution


First.[/B] What I did first of all was calculating the velocity at point B with the formula #1. In this case since the point A is stationary its velocity is zero. Therefore:
[itex]\vec{V_B}=\vec{V_{B/A}}[/itex]
[itex]\vec{V_B}=\vec{\omega_{AB}}\times\vec{r_{B/A}}[/itex]
I proceeded to use the values that the problem gives me. Since the rotation is clockwise, then both angular velocity and acceleration are negative on the direction of k unit vector. So the angular velocity in vector notation is -6 rad/s k. And for the position vector, since it's point B relatively with A then it is to measure a vector originating from point A to point B. In this case this vector goes upwards in the y-direction so it is positive on the direction of j unit vector. Therefore position vector r_B/A is 0.2 m j. Replacing on the previous equation we have:
[itex]\vec{V_B}=(-6\frac{rad}{s}\hat{k})\times(0.2m\hat{j})=1.2\frac{m}{s}\hat{i}[/itex]
NOTE: The i direction is obtained by cross product rules among unit vectors.

Second. One of the things the problem asks us to find is the angular velocity on BC segment. So similarly I used the previous equation to find the velocity now in point C.:
[itex]\vec{V_C}=\vec{V_B}+\vec{V_{C/B}}[/itex]
We already calculated velocity V_B on the previous section as we obtained that such velocity is 1.2 m/s i. Then the only thing we have to find is V_C/B which is calculated by:
2. [itex]\vec{V_{C/B}}=\vec{\omega_{BC}}\times\vec{r_{C/B}}[/itex]
The angular velocity is what we are trying to find so it will remain as a unknown in the problem (however in vector mechanics when working with angular velocity and angular acceleration those vectors always go to the k unit vector direction because of the right hand rule). We also know that r_C/B means position vector to C relative with B so in this case this vector goes from point B to point C and doing so goes rightwards on the x direction so in this case r_C/B= 0.8 m i. Finally replacing this on the equation we have:
[itex]\vec{V_C}=1.2\frac{m}{s}\hat{i}+[\omega_{BC}\hat{k}\times0.8m\hat{i}]=\vec{V_C}=1.2\frac{m}{s}\hat{i}+0.8\omega_{BC}\hat{i}[/itex]
Now this is where my doubt comes. Someone told me that in order to find the value of angular velocity ω_BC we have to "equate" this by finding corresponding terms of the equation with their respective unit vector values so we could find a system of linear equations of chunks of this of those that are in terms of i,j, and k unit vectors. The problem is that the piston C (which corresponds to velocity V_C) doesn't go only either on x or y direction; so it goes with an angle of 30° according to the problem.

Thanks.
 
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  • #2
Hello Marcus,

You sure you are meant to only provide an answer for ##\ t=0## ? (because then: why would they have given you a value for ##\alpha## ?)

And: you wrote down a nice set of equations for A and B, but for C I miss a comparable set. Just like ##\ |\vec r_{B/A}| = 0.2 ## m, a constant, you have something like that for B/C, and C is constrained in its motion. You need an equation for that too.
 
  • #3
https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xlp1/v/t1.0-9/s720x720/12342592_1665852623699275_8696510685293249403_n.jpg?oh=d6fc82c0051a22efc973a5695a10b1d7&oe=56D7C723&__gda__=1456757467_6641faa21d7c5ebe45bc6dbcb90f8511
I did my calculations and I found that the angular velocity is -0.8663 rad/s k and that the velocity of the piston is -1.386cos(30)i-1.386sin(30)j. I don't know if this is right or if I made a mistake on my calculations.
 
  • #4
Can't follow ##\ \vec v_{B/C}\ ##: you make it look like B/C is only doing a rotation and not a translation as well... ?
 

1. What is a slider crank mechanism?

A slider crank mechanism is a type of mechanical linkage that converts rotational motion to linear motion, or vice versa. It consists of a crank, a connecting rod, and a slider (also known as a piston). The crank rotates, causing the connecting rod to move back and forth, which in turn moves the slider in a linear motion.

2. What is the purpose of a slider crank mechanism?

The purpose of a slider crank mechanism is to convert rotational motion into linear motion, or vice versa, in order to perform a specific task. This mechanism is commonly used in engines, pumps, and other machines where the conversion of motion is necessary.

3. What are the main components of a slider crank mechanism?

The main components of a slider crank mechanism are the crank, connecting rod, and slider. The crank is the rotating component that provides the input motion, while the connecting rod connects the crank to the slider. The slider is the moving component that converts the motion into linear motion.

4. What are the different types of slider crank mechanisms?

There are several types of slider crank mechanisms, including the simple crank-slider, double crank-slider, and Scotch yoke mechanism. The type of mechanism used depends on the specific application and the desired motion conversion.

5. What are some common problems associated with slider crank mechanisms?

Some common problems associated with slider crank mechanisms include wear and tear on the components, friction, and misalignment. These issues can cause decreased efficiency and performance, and may require regular maintenance and repairs.

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