What 90's arcade game features a flying ship and multiple upgrades?

  • Thread starter Thread starter Weave
  • Start date Start date
  • Tags Tags
    Game
AI Thread Summary
The discussion revolves around identifying a 90s flying ship game featuring ground and air combat, with multiple weapon upgrades and a scrolling screen mechanic. Participants recall gameplay elements such as boss fights at the end of levels and the ability to move the ship in multiple directions. Several titles are mentioned, including "Defender," "Raiden," and "Star Fox," but none match the exact description. The game is speculated to be a scrolling shooter, possibly from Capcom, with discussions about similar games like "Xevious," "Carrier Airwing," and "Raptor." The conversation highlights nostalgia for arcade games and the complexity of recalling specific titles from that era. A suggestion to check a comprehensive arcade game database is made for further identification.
Weave
Messages
143
Reaction score
0
I can't remember the name of the game, but I think it was made in the 90's. It features a flying ship where you attack ground and air targets. You get multiple upgrades that upgrade weapons, etc. It was in 32bit color, I think. I had a dream about this game but could not remember what it was called- and yes it is a real game.
 
Physics news on Phys.org
Lol, I remember the game as well I think but I can't remember the name. I think they also had it on SEGA or something right? Basically you just could move your ship up and down as well as left and right on the screen and the screen was always moving to the right to simulate flying forwards. Then at the end of most levels you would fight some boss.
 
yah exactly. I remember playing at a Pizza Hut years ago. I just remember the name.
 
Was it called defender?
 
No it wasn't defender, it is a little bit more complex than that.
 
Yea that's what I thought too :smile: . I don't know then.
 
See, defender it that space based one, the one I'm talkin about isn't
 
I'm not familiar with any side scrolling shooters, but Raiden and Raiden 2 were nice vertical scrollers.
 
That describes about 100 games to me. Sadly I can't remember any of the titles either... :rolleyes:
 
  • #11
verty said:
I'm not familiar with any side scrolling shooters, but Raiden and Raiden 2 were nice vertical scrollers.
That's what I was thinking of...
 
  • #12
Reminds me of my beloved Star Fox game..you had to beat the "boss" after each level.
 
  • #13
hypatia said:
Reminds me of my beloved Star Fox game..you had to beat the "boss" after each level.

I sometimes wonder if there exists an arcade game where one didn't have to beat the boss after each level. :smile:

Don't know why, since it doesn't match the description, but reminded me of Xenon. :smile:
 
  • #14
It is in either 32 or 64 bit color
and a scrolling shooter
 
Last edited:
  • #16
No its not Zaxxon. It is a scroll shooter, and it -might- be from Capcon, but not sure.
 
  • #17
Oh, I miss Xevious. :frown:
 
  • #18
Weave said:
No its not Zaxxon. It is a scroll shooter, and it -might- be from Capcon, but not sure.

could it be http://youtube.com/watch?v=HJgKSfSsbb4"?? i remember throwing away many quarters playing that one & raiden. :biggrin:
 
Last edited by a moderator:
  • #19
I'm going to date myself, but that description made me miss Space Invaders! :biggrin: (I know, it's about a decade too early to be the one you're describing, and I don't think it was in color either.)
 
  • #20
Yah carrier airwing has the right idea, but the game I am talking about shows a top view of aircraft. You are facing off against other aircraft and there are tanks on the ground as well. I remember one of the cool upgrades was one that would let you have shots spread out form various directions. Nope not space invaders, good stuff though.
 
  • #21
By what mechanism did you get upgrades?
 
  • #22
Well Slap Fight was a vertical scroller with ground enemies...
 
  • #23
Weave said:
Yah carrier airwing has the right idea, but the game I am talking about shows a top view of aircraft. You are facing off against other aircraft and there are tanks on the ground as well. I remember one of the cool upgrades was one that would let you have shots spread out form various directions.

sounds a lot like raiden but it could be many others. in raiden there were ground enemies as well as aircraft, and there were 3 weapons you could get. one was a blue laser, there were bullets after upgrading them enough they would shoot a wide (~90 degree) swath across the screen. i can't remember the 3rd one, maybe missiles of some sort. :confused:
 
  • #24
here's a clip of raiden 2 (i always loved that purple laser lol :!) )
 
Last edited by a moderator:
  • #25
MMM...well I also remember that he fighter was either red or blue
 
  • #26
Weave said:
MMM...well I also remember that he fighter was either red or blue

hmmm sounds a bit more like raiden now :-p
 
  • #27
No..but it is very close to it
 
  • #28
Maybe you are thinking of the game Lifeforce.
 
  • #29
Weave said:
it -might- be from Capcom, but not sure.

UN Squadron, Mars Matrix, Giga Wing 2, Gunbird?

Edit: Just realized this is a very old post!
 
Last edited:
  • #30
Check on "Raptor". That might be it. Vertical scrolling game with upgrades for successful completion of levels, and with upgrades that you can "pick up" along the way. If you make it to the end of a level you have to face a "mother ship" with lots of firepower.
 
  • #31
I think you are talking about 1942 which was made by Capcom?I used to love this too.
 
  • #32
Its been almost 4 years, I don't think he's still looking :)
 
  • #33
I know where you can find the identity of the game. It would be very helpful if you remembered the game developer. Was it Taito, Data East, Sega, Irem Corp., Konami, Leland Corp., and so forth.

Here's the website. You will be quite surprised how many games have been developed by your favorite arcade manufactures that you never saw the light of day.

http://www.system16.com/

Awesome website! It tells you all about the hardware involved with arcade technology.

Just a little F.Y.I. In 1988, Sega Y-Boards, while technically just 16-bit systems, were already pushing the output of later 32-bit systems. Arcade technology was about 10-15 years more advanced than the home consumer systems.
 

Similar threads

Replies
2
Views
170
Replies
1
Views
2K
2
Replies
96
Views
10K
Replies
21
Views
4K
Replies
2
Views
2K
Back
Top