What are space-like and time-like virtual photons?

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Hi,
I'm trying to get my story straight about virtual photons. So far, my understanding of them is that they are the particles that mediate the electromagnetic interaction, and they only exist a short time due to the Heisenberg uncertainty principle meaning that they can't be directly observed.
I've heard of time-like and space-like virtual photons though, and google as I might, I just can't find out what these terms mean. Can anyone explain them to me?
Thanks.
 
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A spacetime interval is called timelike if there is a rest frame in which the interval separates events by only time, that is in this rest frame there is no space in the interval. In this case, the 4-length squared (which does not depend on the frame) \Delta s^2 = \Delta t^2 - \Delta x^2 is positive (with a choice of units such as the speed of light c=1 and the choice I made for the signature, time comes with a plus sign and space with a minus sign). A timelike interval can belong to the trajectory of massive particle (for the above rest frame I was referring to). The interval is called spacelike if its squared is negative, or equivalently if it can not be in the trajectory of a massive particle. The limiting case where the 4-length squared vanishes is called lightlike because it belongs to a lightcone, that is it could be the trajectory of a real photon.

If you annihilate an electron-positron pair into a virtual photon, the virtual photon will be timelike (there is a referential in which the electron and positron have opposite momenta, and this is the rest frame of the timelike photon). If you scatter two electrons off each other and they exchange a virtual photon, the virtual photon will be spacelike.
 
humanino said:
If you scatter two electrons off each other and they exchange a virtual photon, the virtual photon will be spacelike.
Can you find a simple argument to show that ?
 
humanino said:
Can you find a simple argument to show that ?

As far as I know the only instance in which a "virtual" pair can produce "real" photon would be in the form of Hawking Radiation. and the other photon that is lost in the BH could be described in terms of the past worldline of the "real" photon that escapes. It's past the event horizon after all. Obviously Humanino deleted his post, but in terms of what he said, I don't believe that is the most accurate intrepation of that interaction.
 
Frame Dragger said:
Obviously Humanino deleted his post
I did not delete anything.

One can find a simple argument by thinking of the mass of the exchanged photon in Moller scattering in the frame where one of the electrons is at rest.
 
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humanino said:
I did not delete anything.

One can find a simple argument by thinking of the mass of the exchanged photon in Moller scattering in the frame where one of the electrons is at rest.

My bad, I was thrown by you quoting your previous post. Sorry!

I can see where your argument leads, but does it actually happen that way in nature? I don't know, so this isn't a snarky or leading question. I didn't think that virtual pairs were terribly conducive to producing a "real" (space-like) particle under anything approaching normal circumstances. That said, what you said seems to make sense. I'm confused! (obviously)
 
Hi jeebs! :smile:
jeebs said:
… virtual photons… are the particles that mediate the electromagnetic interaction, and they only exist a short time due to the Heisenberg uncertainty principle meaning that they can't be directly observed.

No … virtual particles aren't real (the clue's in the name! :wink:).

They're just a mathematical trick to help calculations.

They exist only in the mind. :smile:

(btw, virtual electrons and positrons are also needed, and since there's twice as many of them as of virtual photons in most Feynman diagrams, it's a little biased to say that it's only the virtual photons that "mediate" the electromagnetic interaction)
I've heard of time-like and space-like virtual photons though, and google as I might, I just can't find out what these terms mean. Can anyone explain them to me?

Real photons are (obviously!) light-like, meaning that the magnitudes of their energy and momentum are the same. In other words, they move at the speed of light.

Virtual photons (just a mathematical trick, remember) in the "position representation" Feynman diagrams are light-like.

Virtual photons in the "momentum representation" Feynman diagrams are "off-shell", and so can be space-like or time-like.
 
I never get all this stuff on virtual photons, I think it is north-american folklore, something in the secondary school textbooks, isn't it?

In the rest of the world:
- electromagnetic interaction is mediated by the electromagnetic field.
- Photons are the quanta of the electromagnetic field.
- so photons appear in the diagrams of quantum electrodinamics.

Now,in quantum field theory, the calculation is done for all possible values of energy and momentum. It means that only the external particles being calculated are on-shell, E^2-p^2=m^2[/tex]. Particles in the diagrams of the calculation do not need to meet this equation, they are called off-shell.<br /> <br /> This virtual particle thing... is the same that the off-shell particles?<br /> <br /> If so, are you telling that in the tree-level diagram exchange of a photon, the integration limits are such that always E^2 &amp;lt; p^2? I am not claiming it to be false; it is only that I had not noticed the phenomena, can you point it more clearly by writing the equation? All this stuff of s,t,u channels always confuse me.Edit:<br /> <blockquote data-attributes="" data-quote="" data-source="" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch"> <div class="bbCodeBlock-content"> <div class="bbCodeBlock-expandContent js-expandContent "> If you annihilate an electron-positron pair into a virtual photon, the virtual photon will be </div> </div> </blockquote>. <br /> Here i think you mean &quot;annihilate an electron-positron pair into a virtual photon what disintegrates again into a electron-positron pair&quot;. The other thing is obviously timelike because it is not virtual at all.
 
humanino said:
If you annihilate an electron-positron pair into a virtual photon, the virtual photon will be timelike (there is a referential in which the electron and positron have opposite momenta, and this is the rest frame of the timelike photon).

Why virtual? When you annihilate an electron positron pair you get real photons... at least two of them. You can't get just one photon, virtual or otherwise, from this annihilation.

Cheers -- sylas
 
  • #10
sylas said:
Why virtual? When you annihilate an electron positron pair you get real photons... at least two of them. You can't get just one photon, virtual or otherwise, from this annihilation.

Cheers -- sylas

As I said earlier, the only instance I know of where a "virtual pair" becomes a single particle is at the event horizon of a black hole in the process of Hawking Radiation. Even then, there is a requirement that one of the pair be lost inside the event horizon, formulated as the past worldline of the "real" photon that is emitted. Otherwise I thought virtual particle creation/annihilation was the description of the quantum vacuum, and by definition a bit like renormalization in the "trick" sense that Tiny Tim mentioned.
 
  • #11
sylas said:
at least two of them.

Hmm now you mention it, I hope the discussion on timelike vs spacelike will not depend on the mass nor the spin of the carrier, will it? Photons are tricky.
 
  • #12
arivero said:
Hmm now you mention it, I hope the discussion on timelike vs spacelike will not depend on the mass nor the spin of the carrier, will it? Photons are tricky.

As opposed to the REST of particle physics...?! :-p
 
  • #13
sylas said:
Why virtual? When you annihilate an electron positron pair you get real photons... at least two of them. You can't get just one photon, virtual or otherwise, from this annihilation.

Please keep in mind that I am only trying to help the original poster, and as in kindergarden I used only Moller and Bhabha scattering. At this level, all particles could be scalars, it would not change their invariant mass ! All I was trying to say is that this virtual photon (in the diagram, time flows in the horizontal direction, space is the vertical direction)
http://upload.wikimedia.org/wikipedia/commons/a/a4/Electron-positron-annihilation.svg
is timelike whereas this virtual photon
http://upload.wikimedia.org/wikipedia/commons/f/f5/Electron-positron-scattering.svg
is spacelike. In both cases, there are simple, almost geometrical, arguments to show what the invariant mass of the one-photon-exchanged is.If you want to annihilate an electron-positron pair into a photon pair, the tree-level diagram will have an electron exchanged. This is obviously irrelevant for the original poster.
 
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  • #14
humanino said:
Please keep in mind that I am only trying to help the original poster, and as in kindergarden I used only Moller and Bhabha scattering. At this level, all particles could be scalars, it would not change their invariant mass ! All I was trying to say is that this virtual photon (in the diagram, time flows in the horizontal direction, space is the vertical direction)
http://upload.wikimedia.org/wikipedia/commons/a/a4/Electron-positron-annihilation.svg
is timelike whereas this virtual photon
http://upload.wikimedia.org/wikipedia/commons/f/f5/Electron-positron-scattering.svg
is spacelike. In both cases, there are simple, almost geometrical, arguments to show what the invariant mass of the one-photon-exchanged is.


If you want to annihilate an electron-positron pair into a photon pair, the tree-level diagram will have an electron exchanged. This is obviously irrelevant for the original poster.

That's a very lucid explanation; works for me. And no, I'm not being sarcastic.
 
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  • #15
humanino said:
A spacetime interval is called timelike if there is a rest frame in which the interval separates events by only time, that is in this rest frame there is no space in the interval.

I'm still not clear on this.

You were on about an electron-positron pair annihilating, and I am happy with there being a rest frame where their momenta are equal and opposite. What I don't get is what events (plural) are being separated here?
There's only one event as far as I'm aware, the particle annihilation...

Or do you mean that the particles collide and annihilate, and then some time later a photon leaves that point where they collided? Is it not considered to be happening instantly?
 
  • #16
jeebs said:
what events (plural) are being separated here?
The creation and annihilation of the virtual photon. This is not supposed to be meaningful : as the virtual photon is in a well-defined eigenstate of momentum, it should be "everywhere".

I'm taking a classical analogy "as if" this virtual photon would correspond to a classical particle. Please keep in mind that I'm suggesting this only to explain the etymology of "spacelike" and "timelike" virtual photons.

If we really wanted to be realistic, we would have to take wavepackets for the incoming and outgoing particles. That is not what I suggest to do, as it is quite painful and not very illuminating. Yes, I do suggest to take the Feynman diagram as a "little drawing" of what is really happening, although it's only the second term (first order, the first term being at zeroth order and corresponding the identity) in a perturbative expansion of the amplitude, and by itself is meaningless.
 
  • #17
virtual = off-shell ?

Hi arivero! :smile:
arivero said:
Now,in quantum field theory, the calculation is done for all possible values of energy and momentum.

It means that only the external particles being calculated are on-shell, E^2-p^2=m^2[/tex]. <br /> <br /> {Internal} Particles in the diagrams of the calculation do not need to meet this equation, they are called off-shell.<br /> <br /> This virtual particle thing... is the same that the off-shell particles?
<br /> <br /> <span style="font-size: 9px">(<i>I</i> added the &quot;{Internal}&quot;)<br /> <br /> No, the virtual particles in the <i>position</i>-space representation Feynman diagrams are on-shell. Only in the <i>momentum</i>-space representation are they off-shell.<br /> <br /> <div style="margin-left: 20px">I&#039;ve looked at how a couple of books deal with this …&#8203;</div><br /> Weinberg, in Quantum Theory of Fields Volume I, doesn&#039;t seem to use the word &quot;virtual&quot; at all, just &quot;on the mass shell&quot; and &quot;off the mass shell&quot; (or &quot;off-shell&quot;).<br /> <br /> V. B. Berestetskii, E. M. Lifgarbagez, and L. P. Pitaevskii, in the free online <a href="http://books.google.com/books?id=oAjXlonNnmcC&amp;pg=PA312&amp;dq=%22virtual+particles%22&amp;lr=&amp;as_brr=3&amp;client=safari&amp;cd=16#v=onepage&amp;q=%22virtual%20particles%22&amp;f=false&quot;" target="_blank" class="link link--external" rel="nofollow ugc noopener">http://books.google.com/books?id=oA...d=16#v=onepage&amp;q=&quot;virtual particles&quot;&amp;f=false&quot;</a> at p.312, §79, say &quot;virtual <i>states</i>&quot; in the position-space representation and &quot;virtual <i>particles</i>&quot; in the momentum-space representation.<br /> <br /> Does anyone have any examples from other books? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":smile:" title="Smile :smile:" data-smilie="1"data-shortname=":smile:" /></span>
 
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  • #18
@Tiny-Tim: I haven't, but that doesn't mean you're not right. I hope you are... it would make for better terminology than "virtual".
 
  • #19
(EDIT: I did this post before reading #17 above (Hi!) but fortunately I kept myself in the momentum space representation)

Ok, I sort of convinced myself. I was first looking a bit at http://en.wikipedia.org/w/index.php?title=Bhabha_scattering&oldid=332559874 , a calculation for which I have sad rememberances when undergradute; but in any case it is not even needed. It is enough to understand than in a channel the 4-momentum is exchanged, in the other is accumulated. So in the former case the carries takes a 4-momentum which is a difference, in the later it carries a sum. Now it is only plain relativity: take ||E,p||=E^2-\sum p_i^2=m^2, wash, rinse, and repeat.

To be specific, consider a pair of four-momentum vectors (E_1,p_1), (E_2,p_2), with respective masses m_1, m_2. Both of them will fullfill the relativistic equation above. For simplicity you can choose a reference frame where p_1=(0,0,0), so E_1=m_1. But it is not compulsory.

Now, questions are: what can we tell of the "square mass" of the sum (E_1+E_2,p_1+p_2) and difference (E_1-E_2,p_1-p_2)? We are looking for the relativistic equivalent of "triangle inequalities". What we found just by applying the energy-momentum formula and knowing that E_i &gt;= m_i, is that

M_+^2=|| (E_1+E_2,p_1+p_2)||^2 &gt; (m_1+m_2)^2

M_ -^2=|| (E_1-E_2,p_1-p_2)||^2 &lt; (m_1-m_2)^2

So:
- the s-channel (which is a sum) particle is always time-like.
- the t-channel (which is a difference) is mainly space-like, but it could have a small contribution from time-like exchanges. If the rest mass of the input and output particle is the same, then the channel is completely space-like.

This is for a vertex. As one interaction tree has at least two vertex, I guess that there are really two bounds in each channel, but on the other hand there is more kinematic in game.

Finally: why do we call "virtual" to the particles here? Because M_\pm^2 is fixed from the values of external 4-momentum (remember we are calculating the probability of having such and such outputs with such and such inputs, then all the external are given as premises of the calculation). So they do not coincide with the mass "m0" of the interaction carrier (zero mass for the photon, 91 GeV for a Z, etc). In some cases we can still think that each value of M can "live" during a time h/(M-m0)c^2, but it is more precise to use the propagator formula. Furthermore, one always want to take into account the interference between all the possible diagrams.
 
  • #20
arivero said:
(EDIT: I did this post before reading #17 above (Hi!) but fortunately I kept myself in the momentum space representation)

Ok, I sort of convinced myself. I was first looking a bit at http://en.wikipedia.org/w/index.php?title=Bhabha_scattering&oldid=332559874 , a calculation for which I have sad rememberances when undergradute; but in any case it is not even needed. It is enough to understand than in a channel the 4-momentum is exchanged, in the other is accumulated. So in the former case the carries takes a 4-momentum which is a difference, in the later it carries a sum. Now it is only plain relativity: take ||E,p||=E^2-\sum p_i^2=m^2, wash, rinse, and repeat.

To be specific, consider a pair of four-momentum vectors (E_1,p_1), (E_2,p_2), with respective masses m_1, m_2. Both of them will fullfill the relativistic equation above. For simplicity you can choose a reference frame where p_1=(0,0,0), so E_1=m_1. But it is not compulsory.

Now, questions are: what can we tell of the "square mass" of the sum (E_1+E_2,p_1+p_2) and difference (E_1-E_2,p_1-p_2)? We are looking for the relativistic equivalent of "triangle inequalities". What we found just by applying the energy-momentum formula and knowing that E_i &gt;= m_i, is that

M_+^2=|| (E_1+E_2,p_1+p_2)||^2 &gt; (m_1+m_2)^2

M_ -^2=|| (E_1-E_2,p_1-p_2)||^2 &lt; (m_1-m_2)^2

So:
- the s-channel (which is a sum) particle is always time-like.
- the t-channel (which is a difference) is mainly space-like, but it could have a small contribution from time-like exchanges. If the rest mass of the input and output particle is the same, then the channel is completely space-like.

This is for a vertex. As one interaction tree has at least two vertex, I guess that there are really two bounds in each channel, but on the other hand there is more kinematic in game.

Finally: why do we call "virtual" to the particles here? Because M_\pm^2 is fixed from the values of external 4-momentum (remember we are calculating the probability of having such and such outputs with such and such inputs, then all the external are given as premises of the calculation). So they do not coincide with the mass "m0" of the interaction carrier (zero mass for the photon, 91 GeV for a Z, etc). In some cases we can still think that each value of M can "live" during a time h/(M-m0)c^2, but it is more precise to use the propagator formula. Furthermore, one always want to take into account the interference between all the possible diagrams.

Hmmmm... ok, I see where you're going. That does make the "virtual" title more sensible.
 
  • #21
Unfortunately,

All this naive pop-sci talk about "virtual", "space-like = faster than light" particles is only
aiding people like Tom van Flandern in their "faster than light" propagation theories.. :rolleyes:
Working out the real (Dirac) math shows that what is going on is nothing mystical but
rather real, down to Earth physics. The only thing which differs from classical electro-
magnetism is that the electron can interfere with itself during its transition from initial
to final state.

This interference (transition) current is a sinusoidal pattern moving at a speed slower
than c as it should be. The electromagnetic field (classical and qed) from this alternating
source field is shifting with the same speed lower than c. This is just standard electro-
magnetism as guaranteed via the propagator 1/q^2

But here we go...

A phase velocity lower than c corresponds with with a "space-like" particle, so by
interpreting an electromagnetic field which is shifting along with its source at a
physical speed lower than c, as if it were a particle with a deBroglie wavelength,
the naive suggestion is raised that something moves faster than light... Regards, Hans
 
  • #22
Hans de Vries said:
Unfortunately,

All this naive pop-sci talk about "virtual", "space-like = faster than light" particles is only
aiding people like Tom van Flandern in their "faster than light" propagation theories.. :rolleyes:



Working out the real (Dirac) math shows that what is going on is nothing mystical but
rather real, down to Earth physics. The only thing which differs from classical electro-
magnetism is that the electron can interfere with itself during its transition from initial
to final state.

This interference (transition) current is a sinusoidal pattern moving at a speed slower
than c as it should be. The electromagnetic field (classical and qed) from this alternating
source field is shifting with the same speed lower than c. This is just standard electro-
magnetism as guaranteed via the propagator 1/q^2

But here we go...

A phase velocity lower than c corresponds with with a "space-like" particle, so by
interpreting an electromagnetic field which is shifting along with its source at a
physical speed lower than c, as if it were a particle with a deBroglie wavelength,
the naive suggestion is raised that something moves faster than light...


Regards, Hans

Did someone here imply that these particles are FTL? I missed that...
 
  • #23
Frame Dragger said:
Did someone here imply that these particles are FTL? I missed that...
Hi, Frame Dragger

I wasn't talking about anyone on this thread but more about the use of the terms
"virtual, space-like particles" which suggests some form faster than light propagation.

Regards, Hans
 
  • #24
Frame Dragger said:
Did someone here imply that these particles are FTL? I missed that...

No, but Hans is right. Looking at the sci.* archives since 1992, there is a strong correlation between people asking for virtual particles and people looking for FTL or other exotic effects. After all, the "invariant mass" of these particles is imaginary, blah blah. One needs to show the full equation, with the propagator of, say, the W boson or the photon, to convince people that the mass we use is not the one in the "virtual four-momentum" and that the "virtual four-momentum" is just an integration parameter.
 
  • #25
arivero said:
No, but Hans is right. Looking at the sci.* archives since 1992, there is a strong correlation between people asking for virtual particles and people looking for FTL or other exotic effects. After all, the "invariant mass" of these particles is imaginary, blah blah. One needs to show the full equation, with the propagator of, say, the W boson or the photon, to convince people that the mass we use is not the one in the "virtual four-momentum" and that the "virtual four-momentum" is just an integration parameter.

Ugh... Doesn't the term "VIRTUAL" give it away?! This is like Catherine Asaro talking about adding an "imaginary portion" to a ship's velocity to "rotate partially out of normal space". I guess some people think that a mathematical approximation is somehow mystical. How... dissapointing.

Isn't fusion, and antimatter, or the implications of a possibly valid MWI enough for sci-fi? Leave the magic to the Fantasy genre :)
 
  • #26
Frame Dragger said:
Ugh... Doesn't the term "VIRTUAL" give it away?! This is like Catherine Asaro talking about adding an "imaginary portion" to a ship's velocity to "rotate partially out of normal space". I guess some people think that a mathematical approximation is somehow mystical. How... dissapointing.

Isn't fusion, and antimatter, or the implications of a possibly valid MWI enough for sci-fi? Leave the magic to the Fantasy genre :)

Since the first (tree-level) term is something like 99% accurate in QED one
might assume that it corresponds "for 99%" with a real physical process.

Regards, Hans
 
  • #27
Frame Dragger said:
As far as I know the only instance in which a "virtual" pair can produce "real" photon would be in the form of Hawking Radiation.

In nuclear physics there are some processes that many try to interprete as the virtual phonons becoming real...

For me the "Virtual" as "The one that helps us do the math" part is veeery very tricky and maybe misleading. I don't want to go Off Topic but almost erverything you talk about in physics can be read "things that helps us do the math", the math is our way to interprete the physics reality for what we can understand about it they are real just as gravitational force.

If you can explain giromagnetic moment of electron way more precisely adding virtual contribution (that arent nothing other then the contribute of the electron with itself and with vacuum pairs Heisenberg-induced) than it is as real as you explain gravitational lensing with space-time wells.
Phyics is just about the Occam's Razor: If it is the most elementary working explanation, must be the truth.
 
  • #28
Raghnar said:
In nuclear physics there are some processes that many try to interprete as the virtual phonons becoming real...

For me the "Virtual" as "The one that helps us do the math" part is veeery very tricky and maybe misleading. I don't want to go Off Topic but almost erverything you talk about in physics can be read "things that helps us do the math", the math is our way to interprete the physics reality for what we can understand about it they are real just as gravitational force.

If you can explain giromagnetic moment of electron way more precisely adding virtual contribution (that arent nothing other then the contribute of the electron with itself and with vacuum pairs Heisenberg-induced) than it is as real as you explain gravitational lensing with space-time wells.
Phyics is just about the Occam's Razor: If it is the most elementary working explanation, must be the truth.

This is QM... I'm used to Renormalization. Virtual pair creation and dectruiction as a description of a field quantized at EVERY point... is ok. It's weird, and clearly "tricky", but it works for now. Gravitational "force" is at least something which can be observed. By they're nature a Virtual Photon can't actually be EXPERIENCED at anything like firsthand, unless perhaps you count The Casimir Effect, and I don't.

EDIT: While I've been arguing Occam's Razor vs. dBB lately, I have to say that is not ALL of phyics. That is one particularly popular view of how physics should be approached. Simplicity doesn't HAVE to equal truth, it just avoids the creation of needless and arbitrary hypothesis and conjectures.
 
  • #29
Frame Dragger said:
This is QM... I'm used to Renormalization. Virtual pair creation and dectruiction as a description of a field quantized at EVERY point... is ok. It's weird, and clearly "tricky", but it works for now. Gravitational "force" is at least something which can be observed. By they're nature a Virtual Photon can't actually be EXPERIENCED at anything like firsthand, unless perhaps you count The Casimir Effect, and I don't.

It's only a technical matter, not a theoretical one.
If you believe that the renormalization process explain better so you have to believe that is as real as more intuitive things. "Direct" is also misleading, if you measure the orbit of Mercury and deduce that adding general relativity contribution explain better the position of its perielium so you deduce that the general relativity is "Real".
Same thing with renormalization: if you measure gyromagnetic moment of electron or the shell of a nucleus or the lamb shift in the atom (this one is pretty "Direct") and renormalizing with energy contribution explain better the value that you masuread, so you must deduce that virtual photons and phonons are "Real".

"Direct" is a mean of technics, it can be wrong because every experiment can falsify a theory but for now you have no epistemological reason to consider virtual photon "a mathematical trick".

Frame Dragger said:
EDIT: While I've been arguing Occam's Razor vs. dBB lately, I have to say that is not ALL of phyics. That is one particularly popular view of how physics should be approached. Simplicity doesn't HAVE to equal truth, it just avoids the creation of needless and arbitrary hypothesis and conjectures.

What is dBB? ^^
It's only on what definition of simplicty. No doubt that things can get more complicated, but if you involve lesser entities (in form of physical entities or mathematical hypothesis and laws) and explain the more phoenomena for now it is considered to be the scientifical thruth for what I know.
Maybe is not the best possible way to understand reality, but is the best we've figured for now (to my knowledge).
 
  • #30
Hi Raghnar! :smile:
Raghnar said:
… if you measure the orbit of Mercury and deduce that adding general relativity contribution explain better the position of its perielium so you deduce that the general relativity is "Real".

I don't get that :redface:

space can be "real", aether can be "real", quarks can be "real", but eg a theory or law of quarks can't be "real", it's only a concept.

If a quark is real, you can point to it (or identify it in some other way) … you can't point to a concept such as general relativity.
Same thing with renormalization: if you measure gyromagnetic moment of electron or the shell of a nucleus or the lamb shift in the atom (this one is pretty "Direct") and renormalizing with energy contribution explain better the value that you masuread, so you must deduce that virtual photons and phonons are "Real".

You might as well say that epicycles are real …

epicyles of course are the wheels upon wheels upon wheels … upon which a planet rotates.

At one time they may have been thought of as real.

They're still perfectly good maths … any ellipse can be approximated by epicycles (a sort of Fourier series :wink:) … we could still use them to calculate planetary orbits.

But that doesn't mean the epicycles are real.

ok, we need infinitely many (smaller and smaller) epicycles for a completely accurate treatment … but it's the same for QFT and renormalisation … we need infinitely many virtual particles for a completely accurate treatment.

And at least our epicycles are definite … at any instant of time, for a particular planet, we know exactly where they are, and we can draw them (not infinitely many, of course, we don't have the time, but to any order we choose) …

but the virtual particles, for an interaction between particular "real" particles, are not definite … they could be anywhere, at any time, and in any numbers. :rolleyes:

Nobody nowadays would say that epicycles are real, so why would you say that virtual particles are real?​

If you still say they're real, then can you tell us:
how many are there (and where are they) for the simple case of two electrons approaching each other and being (electromagnetically) deflected? :smile:
"Direct" is a mean of technics, it can be wrong because every experiment can falsify a theory but for now you have no epistemological reason to consider virtual photon "a mathematical trick".


Yes we have … they're totally unquantifiable … if they're not a trick, the theory should at least enable us to count or locate them, at least within the theory if not in practice.
 
  • #31
tiny-tim said:
Hi Raghnar! :smile:


I don't get that :redface:

space can be "real", aether can be "real", quarks can be "real", but eg a theory or law of quarks can't be "real", it's only a concept.

If a quark is real, you can point to it (or identify it in some other way) … you can't point to a concept such as general relativity.


You might as well say that epicycles are real …

epicyles of course are the wheels upon wheels upon wheels … upon which a planet rotates.

At one time they may have been thought of as real.

They're still perfectly good maths … any ellipse can be approximated by epicycles (a sort of Fourier series :wink:) … we could still use them to calculate planetary orbits.

But that doesn't mean the epicycles are real.

ok, we need infinitely many (smaller and smaller) epicycles for a completely accurate treatment … but it's the same for QFT and renormalisation … we need infinitely many virtual particles for a completely accurate treatment.

And at least our epicycles are definite … at any instant of time, for a particular planet, we know exactly where they are, and we can draw them (not infinitely many, of course, we don't have the time, but to any order we choose) …

but the virtual particles, for an interaction between particular "real" particles, are not definite … they could be anywhere, at any time, and in any numbers. :rolleyes:

Nobody nowadays would say that epicycles are real, so why would you say that virtual particles are real?​

If you still say they're real, then can you tell us:
how many are there (and where are they) for the simple case of two electrons approaching each other and being (electromagnetically) deflected? :smile:


Yes we have … they're totally unquantifiable … if they're not a trick, the theory should at least enable us to count or locate them, at least within the theory if not in practice.


I can't believe I'm uttering this phrase, but um, "God bless you Tiny Tim!" :biggrin: Seriously, thanks. By the way, can Phlogiston be real... if I really TRULY believe?! ;)
 
  • #32
Hans de Vries said:
Since the first (tree-level) term is something like 99% accurate in QED one
might assume that it corresponds "for 99%" with a real physical process.

Regards, Hans

Fair enough, but we know better, hence the name.
 
  • #33
Frame Dragger said:
Fair enough, but we know better, hence the name.

It is a real physical process and it is so following the basic definitions of
the standard theory:

The emitting charge/current density in the scattering zone is.

\overline{(\phi_i+\phi_f)}\gamma^\mu(\phi_i+\phi_f)

The emitting interference charge/current density in the scattering zone is
given by the cross terms:

\bar{\phi_i}\gamma^\mu\phi_f~+~\bar{\phi_f}\gamma^\mu\phi_i~~~~

(both complementary terms contain the same information) Applying the
operator 1/q^2 gives the classical EM potential field A^\mu which is emitted.

The emitted EM field is instantaneously absorbed by the other electron
field existing in the scattering zone. the instantaneous absorption highly
simplifies the process.

There is no net EM field because there are two EM fields which cancel
each other out. We therefor don't have to deal with mathematically more
complex interactions such as those giving rise to the Volkov solutions.

This is (except for the interference) just a classical EM process but it
describes a process in a scattering zone of two overlapping fields, which
something very different as the naive pop-sci picture of two electrons
throwing virtual photons to each other in order to repel. The interaction
between two electrons with non-overlapping fields is an entirely different
process.Regards, Hans
 
  • #34
Hans de Vries said:
It is a real physical process …

?? :confused: what is?

Do you mean QED is a real physical process?

If so, what does that have to do with whether virtual particles are real?
 
  • #35
tiny-tim said:
?? :confused: what is?

Do you mean QED is a real physical process?

If so, what does that have to do with whether virtual particles are real?

I have no idea. His last paragraph would seem to agree, but the rest seems only tangentially relevant.
 
  • #36
tiny-tim said:
?? :confused: what is?

Do you mean QED is a real physical process?
If so, what does that have to do with whether virtual particles are real?

By "it" I mean the first (tree-level) term as in the preceding post:
Hans de Vries said:
Since the first (tree-level) term is something like 99% accurate in QED one
might assume that it corresponds "for 99%" with a real physical process.
Since the physics is mostly determined by this term you can't say that it is
something artificially mathematics which only makes sense if all terms are
added together. Further, simply checking the involved math gives a "real"
physical process.

tiny-tim said:
If so, what does that have to do with whether virtual particles are real?
Virtual particles are not real particles. As I said in post https://www.physicsforums.com/showpost.php?p=2550632&postcount=21". You can't equate
them with particles with a deBroglie wavelength with the usual momentum/mass
relationship. The mass would be imaginary, the speed would be FTL. One gets
these unphysical properties only if one insist in calling the electromagnetic field
involved in the scattering process a "particle". The electromagnetic field itself is
nothing special.

Regards, Hans
 
Last edited by a moderator:
  • #37
arivero said:
No, but Hans is right. Looking at the sci.* archives since 1992, there is a strong correlation between people asking for virtual particles and people looking for FTL or other exotic effects. After all, the "invariant mass" of these particles is imaginary, blah blah. One needs to show the full equation, with the propagator of, say, the W boson or the photon, to convince people that the mass we use is not the one in the "virtual four-momentum" and that the "virtual four-momentum" is just an integration parameter.

Indeed.

Here you have Tom van Flandern's response to me defending his
"The speed of gravity is much higher as the speed of light" theory
using virtual particles:

http://sci.tech-archive.net/Archive/sci.physics.relativity/2008-07/msg02932.html

Tom van Flandern said:
If you substitute "virtual photon" for "classical graviton" and "charge"
for "mass", the same reasoning applies to electrodynamics. Virtual photons,
as you might have heard, are alleged to have infinite speed to "explain"
this unexpected behavior.
That what one gets by using a too "frivolous" jargon , ... :cry:Regards, Hans
 
  • #38
Hans de Vries said:
Indeed.

Here you have Tom van Flandern's response to me defending his
"The speed of gravity is much higher as the speed of light" theory
using virtual particles:

http://sci.tech-archive.net/Archive/sci.physics.relativity/2008-07/msg02932.html




That what one gets by using a too "frivolous" jargon , ... :cry:


Regards, Hans

That seems like a personal bias looking for an excuse on Fandern's part, not a mistaking of the jargon. Anyway, I'm not arguing devil's advocate on this when I agree that the language of QM is messy. On this forum, some other members made several good counterpoints. The first was, "Too late, nothing to be done", with, "Physics takes in a span of history that must equal some crossover and confusion of terms". I find both convincing and probably it's better to avoid arguing with people who base a theory of FTL action on something that MEANS, "Not Real". Hence, "Virtual" reality, vs. "ACTUAL" reality. It should be instinctive for people...
 
  • #39
Hans de Vries said:
By "it" I mean the first (tree-level) term as in the preceding post …

I still don't get it :redface:

are you saying that the first (tree-level) term of QED is real, but QED isn't, or that they're both real? :confused:
Virtual particles are not real particles.

Are you saying only that they're not particles, or are you saying that they're not particles and they're not real? :confused:
Since the physics is mostly determined by this term you can't say that it is something artificially mathematics which only makes sense if all terms are added together.

Yes I can. And I do.

A theory which is 99% correct is WRONG! :smile:

A theory which says that a projectile follows a polygon (rather than a curve) is WRONG, even if it does give 99% accuracy.

And, more importantly, if two theories each say that the other is only 99% accurate, then one of them is wrong!

(And if you accept that one of those two theories is better, and that it doesn't contain a feature that the other contains, then that feature is not only not real, it isn't even a part of the better theory!)

Approximating QED by a first-level approximation is exactly as bad as approximating an integral by a step-thingy, or an orbit by epicycles … QED does not contain its own "approximations", any more than Newtonian mechanics contains epicycles.
Further, simply checking the involved math gives a "real" physical process.

What does that sentence mean? :confused:
 
  • #40
? And, what is happening here? Veteran PF inhabitants willing to engage in flame war?
:cry:

tiny-tim said:
Approximating QED by a first-level approximation is exactly as bad as approximating an integral by a step-thingy, or an orbit by epicycles … QED does not contain its own "approximations", any more than Newtonian mechanics contains epicycles.

I note the careful wording "exactly as bad as". Actually, I can not see what it is implied by "exactly". Does it mean that it all cases we can put a control of the error due to the approximation? That we can stablish conditions for convergence to the real value (real as in "real line", no real as in "reality")? That we can see all the three cases from the point of view of truncation of a series expansion?
 
  • #41
arivero said:
? And, what is happening here? Veteran PF inhabitants willing to engage in flame war?
:cry:



I note the careful wording "exactly as bad as". Actually, I can not see what it is implied by "exactly". Does it mean that it all cases we can put a control of the error due to the approximation? That we can stablish conditions for convergence to the real value (real as in "real line", no real as in "reality")? That we can see all the three cases from the point of view of truncation of a series expansion?

Oh come now, it's not a flame-war until the ad hominem attacks come to the fore. This is still a "heated disagreement" with undertones of, "Snarky". We're several orders down from Flame, unless we tunnel there by using personal epithets in the next minute or two. GO! (don't go. seriously, don't).
 
  • #42
tiny-tim said:
I still don't get it :redface:

are you saying that the first (tree-level) term of QED is real, but QED isn't, or that they're both real? :confused:Are you saying only that they're not particles, or are you saying that they're not particles and they're not real? :confused:Yes I can. And I do.

A theory which is 99% correct is WRONG! :smile:

A theory which says that a projectile follows a polygon (rather than a curve) is WRONG, even if it does give 99% accuracy.

And, more importantly, if two theories each say that the other is only 99% accurate, then one of them is wrong!

(And if you accept that one of those two theories is better, and that it doesn't contain a feature that the other contains, then that feature is not only not real, it isn't even a part of the better theory!)

Approximating QED by a first-level approximation is exactly as bad as approximating an integral by a step-thingy, or an orbit by epicycles … QED does not contain its own "approximations", any more than Newtonian mechanics contains epicycles.What does that sentence mean? :confused:
Hi, Tiny Tim.

I think I did discuss the physics involved in "virtual photons". There is a lot
more to tell about that if you want so.

For the rest this is basically about the confusion caused by the jargon among
non-specialists.

If you call the EM field involved a "particle" then, according to the standard
rules for particles, it should have an imaginary mass and move faster then light.

That isn't really solved by calling it a "virtual particle" meaning to say that it
isn't really a particle. It causes more confusion with non-specialist for instance
thinking that "virtual particles are made out of virtual matter" because
"only virtual matter can move faster than light".

It is like calling a horse a car, but then, since it isn't a real car, calling it a
"virtual car" just to show that you realize that it isn't a real car. OK but it will
keep confusing people anyway and you'll get stories about how the Wild West
was conquered by people driving mystical virtual cars that could jump over
fences and that new virtual cars didn't come from the assembly plant but out
of the virtual car's own trunk...Regards, Hans
 
  • #43
QUOTE=Hans de Vries;2553363]Hi, Tiny Tim.

I think I did discuss the physics involved in "virtual photons". There is a lot
more to tell about that if you want so.

For the rest this is basically about the confusion caused by the jargon among
non-specialists.

If you call the EM field involved a "particle" then, according to the standard
rules for particles, it should have an imaginary mass and move faster then light.

That isn't really solved by calling it a "virtual particle" meaning to say that it
isn't really a particle. It causes more confusion with non-specialist for instance
thinking that "virtual particles are made out of virtual matter" because
"only virtual matter can move faster than light".

It is like calling a horse a car, but then, since it isn't a real car, calling it a
"virtual car" just to show that you realize that it isn't a real car. OK but it will
keep confusing people anyway and you'll get stories about how the Wild West
was conquered by people driving mystical virtual cars that could jump over
fences and that new virtual cars didn't come from the assembly plant but out
of the virtual car's own trunk...


Regards, Hans[/QUOTE]

There is a reason for all of this "virtual particle" issue than just wanting to think of the universe in terms of oscillating Newtonian billiard balls. Perturbation Theory. It helps to get to "There" from "Here" if you get the metaphor, in a simpler model. Describing the field as being quantized at any given point is frankly easier than the alternatives for non-idealized problems.

This is more like calling a horse in the Wild West a "Mustang" (breed), which then came to be a car label. The general implication is there to carry the message of the original (speed, strength, etc), but it's clearly understood that at no point are the two Mustangs ACTUALLY related.

So it is with Virtual particles. They help with the math, and until a theory comes along that can do that AND more... virtual particles are going to be around (or not lol) for a while (\hbar) :smile:.
 
  • #44
what is the issue?

Hi Hans! :smile:

(btw, are you importing your posts from another application? they would be easier to read if you removed the imported line-breaks, which produce some very short alternate lines, on my screen anyway :redface:)
Hans de Vries said:
If you call the EM field involved a "particle" then, according to the standard rules for particles, it should have an imaginary mass and move faster then light.

That isn't really solved by calling it a "virtual particle" meaning to say that it isn't really a particle. It causes more confusion with non-specialist for instance thinking that "virtual particles are made out of virtual matter" because "only virtual matter can move faster than light".

It is like calling a horse a car, but then, since it isn't a real car, calling it a "virtual car" just to show that you realize that it isn't a real car. OK but it will keep confusing people anyway and you'll get stories about how the Wild West was conquered by people driving mystical virtual cars that could jump over fences and that new virtual cars didn't come from the assembly plant but out of the virtual car's own trunk...

Yes, I get that … you're saying that virtual particles aren't particles …

I made it clear I understood you were saying that in my last post …
tiny-tim said:
Are you saying only that they're not particles, or are you saying that they're not particles and they're not real? :confused:

… but I still don't get whether you're saying that virtual particles (or virtual horses, or whatever you want to call them) are real. :confused:

This whole thread started (obviously :biggrin:) with the title … "What are space-like and time-like virtual photons?".

ok, we've established many things that they're not, but answering what they are assumes the pre-requisite that they "are" …

if they're not real, in other words if they're just a mathematical trick, then the answer is that from a physical, or reality, point of view, they don't exist (alternatively, from a mathematical point of view, they exist because we create them in the maths, but they don't model anything real).
 
  • #45
Hi Hans! :smile:

ok, this is on the issue of whether virtual particles are real, which I think you say they are …

The QFT Hamiltonian density is an operator.

A genuine operator, not just a complex number.

As such, it is made up of the operators peculiar to QFT … creation and annihilation operators of particles (typically, electrons and photons). It is an infinite sum of n products of "triples" of three co-happening creation and annihilation operators (each with every possible momentum for that particle, subject only to conservation of 3-momentum), but different triples happening at n separate space-time events randomly dispersed throughout space-time, and "mating" with each other in every possible permutation (… pause to draw breath :redface: …), and all this in every possible way and for every possible value of n!

In the "position-space" representation, these creation and annihilation operators represent "on-shell" particles, and 3-momentum (but not energy) has to be conserved.

The "position-space" representation is not Lorentz-covariant, and so far as I know, there is no Lorentz-covariant theory which does involve operators.

The "momentum-space" representation is Lorentz-covariant, but it does not involve operators (obvious, since they've already dropped out, but I'll just add that all those "virtual particles" with 4-momentum (E,p) and E2p2 + m2 can't have an operator).

I maintain that a theory without operators does not even purport to model reality, and so cannot be described as real. "Momentum-space" QFT has no operators, so it isn't even a candidate for reality, and nor are artefacts which only appear in "momentum-space" QFT (of course, it, and they, are perfectly valid mathematically, as an aid to solving the problems of "position-space" QFT).

A theory which does involve operators is a candidate for being described as real … it models a "reality" in which the creation and annihilation operators correspond to actual events. But if that "reality" does not correspond to our reality, then it is a candidate which fails the test.

I maintain that, even if "position-space" QFT passes the "reality" test, its artefacts, the position-space "virtual particles", fail the test because the theory doesn't even purport to say when and where, or in what numbers, they are created-and-annihilated …

they are created-and-annihilated at every event in space-time (including long before and after the "collision", and a long way from it), an electron positron and photon (for example) created at event x1 may be annihilated at quite separate events x5 x99 and x31,773, and all these interactions happen in every possible way (involving every possible number of particles), concurrently! :rolleyes:

(this is totally unlike, for example, epicycles, which at least have definite identities, ie positions and numbers, and could well be real if it wasn't for the fact that we can see they're not there; and totally unlike the aether, which there's only one of! :wink:)

And how would you describe this reality anyway? … wouldn't you have to start by saying that the QFT field contains an infinitely dense sea of "vertices", of three creation or annihilation operators, a sea of "events waiting to happen", which then "mate" …

no, seriously, if it's reality, you should be able to describe it …

so how would you do so? :smile:
 
  • #46
tiny-tim said:
no, seriously, if it's reality, you should be able to describe it …

Why? Let me be clear, I'm not arguing for the existence of virtual particles outside of the math, but why do you think we should be able to describe reality? I'm not going mystical on you either, I mean this in a very real sense. It's Anthropic thinking to assume that reality needs to make sense to us, or be configured in such a way that even at extremes beyond our daily experience (QM-Microscopic/(GR-Macroscopic) we could describe it.

I don't think we've reached a fundamental blockade in our understanding of physics, but it's good to remember that increasingly distant and probabilistic approximations may be the best description of reality we can ever produce. In such a theory, there will be artifacts that are reflected only in the theory, but which can never be eliminated from the theory without destroying its utility as a predictive tool. This is already happening in QM, but I believe that is a matter of the state of the science and not a fundamental "wall" produced by the nature of our existence.

That said... why should reality make sense? There is evidence already that from a human perspective, it doesn't.
 
  • #47


tiny-tim said:
Hi Hans! :smile:
Yes, I get that … you're saying that virtual particles aren't particles …
I made it clear I understood you were saying that in my last post … … but I still don't get whether you're saying that virtual particles (or virtual horses, or whatever you want to call them) are real. :confused:

This whole thread started (obviously :biggrin:) with the title … "What are space-like and time-like virtual photons?".

ok, we've established many things that they're not, but answering what they are assumes the pre-requisite that they "are" …

if they're not real, in other words if they're just a mathematical trick, then the answer is that from a physical, or reality, point of view, they don't exist (alternatively, from a mathematical point of view, they exist because we create them in the maths, but they don't model anything real).

Hi Tiny Tim,

They are real as electromagnetic fields.

If you can call the electromagnetic field "real" then you can call what is going on
during scattering ("the exchange of a virtual photon") real as well.

QFT determines the charge/current density as

\bar{\psi}\gamma^\mu\psi

This is the charge current density in the scattering zone. This charge current density
is the source of an electromagnetic field which is calculated in just the same way as
any electromagnetic field from any charge/current density. The charge/current density
contains an interference term (the transition current) which is the source of the electro
magnetic field we are talking about. This is what the math describes.
Regards, Hans
 
  • #48
tiny-tim said:
Hi Hans! :smile:

ok, this is on the issue of whether virtual particles are real, which I think you say they are …

The QFT Hamiltonian density is an operator.

A genuine operator, not just a complex number.

As such, it is made up of the operators peculiar to QFT … creation and annihilation operators of particles (typically, electrons and photons). It is an infinite sum of n products of "triples" of three co-happening creation and annihilation operators (each with every possible momentum for that particle, subject only to conservation of 3-momentum), but different triples happening at n separate space-time events randomly dispersed throughout space-time, and "mating" with each other in every possible permutation (… pause to draw breath :redface: …), and all this in every possible way and for every possible value of n!

In the "position-space" representation, these creation and annihilation operators represent "on-shell" particles, and 3-momentum (but not energy) has to be conserved.

The "position-space" representation is not Lorentz-covariant, and so far as I know, there is no Lorentz-covariant theory which does involve operators.

The "momentum-space" representation is Lorentz-covariant, but it does not involve operators (obvious, since they've already dropped out, but I'll just add that all those "virtual particles" with 4-momentum (E,p) and E2p2 + m2 can't have an operator).

I maintain that a theory without operators does not even purport to model reality, and so cannot be described as real. "Momentum-space" QFT has no operators, so it isn't even a candidate for reality, and nor are artefacts which only appear in "momentum-space" QFT (of course, it, and they, are perfectly valid mathematically, as an aid to solving the problems of "position-space" QFT).

A theory which does involve operators is a candidate for being described as real … it models a "reality" in which the creation and annihilation operators correspond to actual events. But if that "reality" does not correspond to our reality, then it is a candidate which fails the test.

I maintain that, even if "position-space" QFT passes the "reality" test, its artefacts, the position-space "virtual particles", fail the test because the theory doesn't even purport to say when and where, or in what numbers, they are created-and-annihilated …

they are created-and-annihilated at every event in space-time (including long before and after the "collision", and a long way from it), an electron positron and photon (for example) created at event x1 may be annihilated at quite separate events x5 x99 and x31,773, and all these interactions happen in every possible way (involving every possible number of particles), concurrently! :rolleyes:

(this is totally unlike, for example, epicycles, which at least have definite identities, ie positions and numbers, and could well be real if it wasn't for the fact that we can see they're not there; and totally unlike the aether, which there's only one of! :wink:)

And how would you describe this reality anyway? … wouldn't you have to start by saying that the QFT field contains an infinitely dense sea of "vertices", of three creation or annihilation operators, a sea of "events waiting to happen", which then "mate" …​
Hi Tiny Tim

Quantum Electro Dynamics has a number of fundamental corner stones
of which we are highly certain that they are correct.

- Lorentz Invariance
- Gauge Invariance
- Maxwell's theory of the electromagnetic field.
- Dirac's theory of the electron's field.

But there are many "axillary" theories which are not that fundamental
at all and neither are we very sure that they are correct or we even
know that they can't be correct.

Quantization of real photons is one of those "auxillary" theories.

1) It's not Lorentz invariant.
2) It's not Gauge invariant
2) It does not really explain unitarity of detection, which was its original purpose

Quantization of "virtual photons" is even worse then then quantization
of "real photons". By calling a real electromagnetic field a virtual photon
one assigns an imaginary mass and a FTL velocity to them. Nothing of
this is found back in the QED mathematics which describes the EM field
in the classical way propagating at the speed of light.
no, seriously, if it's reality, you should be able to describe it …

so how would you do so? :smile:

The standard theory describes it (as electromagnetic fields originating from
charge/current density fields)Regards, Hans
 
  • #49
Hi Hans! :smile:
Hans de Vries said:
They are real as electromagnetic fields.

If you can call the electromagnetic field "real" then you can call what is going on
during scattering ("the exchange of a virtual photon") real as well.

(NB: I haven't read your next post yet)

I'm still not quite clear whether your saying that "virtual particles" are real. :confused:
QFT determines the charge/current density as

\bar{\psi}\gamma^\mu\psi

This is the charge current density in the scattering zone. This charge current density
is the source of an electromagnetic field which is calculated in just the same way as
any electromagnetic field from any charge/current density.

Yes, I'm happy to accept that \psi^\ast\gamma^\mu\psi is a current density and therefore real.

And that the associated field is therefore real.
The charge/current density
contains an interference term (the transition current) which is the source of the electro
magnetic field we are talking about. This is what the math describes.

This is where you've lost me. :redface:

Which part of \psi^\ast\gamma^\mu\psi is the transition current you're talking about?

(I wiki'ed and googled "transition current", but didn't find anything helpful, and it's not in the index of Weinberg's QTF, Vol I, which is the source of most of my knowledge. I vaguely recall seeing \psi_f^\ast (\partial_\mu \psi_i)\ -\ (\partial_\mu \psi_f^\ast)\psi_i somewhere else, but I think it left out an A2 term, and I don't see where it comes in the the simple derivation of the Dyson series, nor why an approximation made of an artificial combination of idealised initial and final fields should be regarded as in any way modelling the real field in the "scattering zone" of an interaction. :confused:)
 
  • #50
tiny-tim said:
… I maintain that, even if "position-space" QFT passes the "reality" test, its artefacts, the position-space "virtual particles", fail the test because the theory doesn't even purport to say when and where, or in what numbers, they are created-and-annihilated …

And how would you describe this reality anyway? … wouldn't you have to start by saying that the QFT field contains an infinitely dense sea of "vertices", of three creation or annihilation operators, a sea of "events waiting to happen", which then "mate" …

no, seriously, if it's reality, you should be able to describe it …

so how would you do so? :smile:
Hans de Vries said:
The standard theory describes it (as electromagnetic fields originating from charge/current density fields)

But that description ("electromagnetic fields originating from charge/current density fields") doesn't contain any mention of these virtual photons and electrons. :confused:
 

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