jdwood983 said:
If you want Cartesian coordinates, then you'll need two integrals: one over x and one over y. While technically you have two integrals in polar, r\, \mathrm{and}\, \theta, one is already done for you and reduces the integration to just one term: r.
This problem is by far easier in polar coordinates:
If you use symmetry, it is enough to consider only the first quadrant that is where x > 0 and y > 0 such that four of these quadrants form the area of the disk.
You do not get the x- and y -coordinates easily from the definition of the moment of inertia.
You would get
I = \int (x^2 + y^2) dm<br />
\\ &= \int (x^2 + y^2) m \frac { 2r } {R^2} dr<br />
The calculations seem to get challenging, since we need to use Pythogoras such that
r = \sqrt{ x^2 + y^2 }
which implies
dr = \frac { 1 } { \sqrt {x^2 + y^2} } * 2x
We can get similarly the relation relative to y.
The next step is not fun at all:
I = \int_{0}^{1} \sqrt {x^2 +y^2} (x+y) x dx,
where I assume that R^2 = (x + y)^2 = (1 + 1)^2 = 4, since it is the maximum radius.
This way the two 2s cancel out.
I do not even know how to integrate this!
Polar coordinate system really seems to be better in this case.