All I want is to address statements that bodies are affected differently by space and time curvature depending on their velocity. These statements I consider wrong and very misleading.
I agree based on prior explanations from a number of people here in the forums:
The curvature or flatness of space (as opposed to spacetime) IS a coordinate dependent idea.
Overall, can be a confusing issue due in large part to language...
From my [physics forums] notes of posts:
[one perspective]
Any situation involving a rapidly moving massive body's gravitational effect and a 'stationary' observer can be transformed to an equivalent question about the interaction between a rapidly moving observer and a 'stationary' massive body. So all observations relating to a rapidly moving massive body can be answered as if the body is stationary...as if all measures are local. Local measures trump distant measures.
https://www.physicsforums.com/showthread.php?p=3661242&posted=1#post3661242 And a further perspective:
For a single electron [ or black hole] as an example, the rest energy density of the electron is the only thing that causes spacetime curvature. The kinetic energy is frame-dependent, just as the velocity is; in the electron's rest frame it is zero, and we can predict all physical observables, like whether the electron forms a black hole, by solving the EFE in the electron's rest frame.
This means that no matter how fast you see a particle whizzing by, it will never become a black hole.
Those simple perspectives clinch the issue for me;there was no dissent in the thread(s).
Other [supporting] perspectives:
[I don't have the original thread(s)]
DrGreg:
"... let's restrict our attention to 2D spacetime, i.e. 1 space dimension and 1 time dimension, i.e. motion along a straight line. …
In the absence of gravitation, an inertial frame corresponds to a flat sheet of graph paper with a square grid. If we switch to a different inertial frame we "rotate" to a different square grid, but it is the same flat sheet of paper. (The words "rotation" and "square" here are relative to the Minkowski geometry of spacetime, which doesn't look quite like rotation to our Euclidean eyes, but nevertheless it preserves the Minkowski equivalents of "length" (spacetime interval) and "angle" (rapidity).)
If we switch to a non-inertial frame [an accelerated observer] but still in the absence of gravitation), we are now drawing a curved grid, but still on the same flat sheet of paper. Thus, relative to a non-inertial observer, an inertial object seems to follow a curved trajectory through spacetime, but this is due to the curvature of the grid lines, not the curvature of the paper which is still flat.
When we introduce gravitation, the paper itself becomes curved. (I am talking now of the sort of curvature that cannot be "flattened" without distortion. The curvature of a cylinder or cone doesn't count as "curvature" in this sense.) Now we find that it is impossible to draw a square grid to cover the whole of the curved surface. The best we can do is draw a grid that is approximately square over a small region, but which is forced to either curve or stretch or squash at larger distances. This grid defines a local inertial frame, where it is square, but that same frame cannot be inertial across the whole of spacetime.
So, to summarize, "spacetime curvature" refers to the curvature of the graph paper, regardless of observer, whereas visible curvature in space is related to the distorted, non-square grid lines drawn on the graph paper, and depends on the choice of observer..."DrGreg:
When we talk of curvature in spacetime (either curvature of a worldline, or curvature of spacetime itself) we don't mean the kind of curves that result from using a non-inertial coordinate system, i.e, non-square graph paper in my analogy.
Four acceleration:
[both from pervect I suspect]
In Minkowski coordinates in Special Relativity, 4-acceleration is just the coordinate derivative of 4-velocity with respect to arc-length (proper time), and the 4-velocity is the unit tangent vector of worldline. As the 4-velocity has a constant length its derivative must be orthogonal to it. The 4-acceleration is the curvature vector; orthogonal to the worldline and its length is the reciprocal of the worldline's "radius of curvature".
In non-inertial coordinates in GR, the 4-acceleration is defined as a covariant derivative. This takes into account (and removes) any curvature of spacetime or "apparent curvature" due to using a "non-square grid", and leaves us with curvature that is a property of the worldline itself, not the spacetime or the choice of coordinates. Then everything else I said in the last paragraph is still true in a coordinate-independent sense.
A geodesic has zero 4-acceleration and zero curvature.
Pervect:
If you draw a largish parallelogram on a curved surface, you'll find that the opposite sides might not necessarily be equal in length, even though the sides are parallel. Now, imagine such a parallelogram, but that one of the sides of this parallelogram is the time axis on a space-time diagram. What you'll see is something that looks pretty much like gravitational time dilation. One timelike worldline will be shorter than another, even though they are connected by parallel geodesics.
from another discussion:
The Stress energy Tensor
The "amount of gravity produced" by the object is not a function of its energy alone, it's a function of its stress-energy tensor [ SET] of which energy is only one component. In a frame in which the object is moving, there will be other non-zero components of the SET as well as the energy, and their effects will offset the apparent "effect" of the increase in energy, so the final result will be the same [gravitation] as it is for a frame in which the object is at rest.
[A way to think about this is that in the frame of the object, the 'other' mass is the one that is moving...so the moving object cannot have 'greater gravity...]