2D Doppler Shift / Relative Velocities

AI Thread Summary
The discussion focuses on adapting the Doppler shift formula for a stationary listener when the sound source moves in a two-dimensional path, rather than directly towards or away from the listener. The original formula for frequency adjustment is based on the absolute velocity of the source, but the challenge arises in calculating the relative velocity when the listener is stationary. The contributor questions whether the relative velocity can simply equal the absolute velocity, highlighting a misunderstanding in the application of the Doppler effect in this scenario. Additionally, there is a suggestion to explore how air intercept missiles utilize target line of sight rate changes in conjunction with the Doppler shift for better understanding. The conversation emphasizes the complexity of applying Doppler principles in non-linear motion contexts.
awelex
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Hi,

I'm trying to adapt the doppler shift formula for a stationary listener and a source traveling in a straight line towards/away from the listener to the case where the source does not move straight towards the listener. For example, suppose that I am looking north and train further in the distance moves from west to east.

The frequency factor in the 1D case is \frac{v}{v - 333m/s}. The only thing that changes in the 2D case is that we can't no longer use the absolute velocity v of the source, but have to use the relative velocity with respect to the listener. But this is where I'm stuck: How do I compute this relative velocity when the listener is stationary? Wouldn't that mean that v_{rel} = v_{abs} - 0 = v_{abs}? That obviously can't be true.

Thanks,
Alex
 
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