3D object represent with primitive shapes

shanky
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Hi,
Given a 3D object in R3 space can we represent it using three basic primitive shapes like Sphere, Cone and Cylinder? Would this claim be valid?
 
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No.
 
Orodruin said:
No.

Hi Orodruin,

Can you be more clear. Why No and isn't it write to represent 3D objects into any primitive shapes.
 
It is not very clear what you mean by "representing 3D objects into primitive shapes".
 
Orodruin said:
It is not very clear what you mean by "representing 3D objects into primitive shapes".
I am trying to decompose 3D object (eg. Bunny) into primitive shapes basis functions.
 
Depends on whether you mean in a strict mathematical sense or in a practical representation sense .

(1) Real 3D objects of great complexity can be accurately represented by assemblies of simple units like tetrahedrons . This is one of the basic principles of finite element analysis and some types of 3D CAD .

Tetrahedrons and other primitive shapes like cubes can be used in a basic way or they can be systematically deformed to give a higher level of accuracy .

Some examples : http://www.truegrid.com/fe.html

(2) At a more artistic level complex 3D shapes can be represented by assemblies of basic units taken from a big selection of basic units - anything from simple cubes to arms, legs bugs and spaceships . Again these objects can be deliberately distorted as required .

Fun to play with : https://www.tinkercad.com/
 
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