A difficult (for me) 3d shapes problem

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Homework Help Overview

The discussion revolves around the mathematical representation of a cylinder in three-dimensional space, specifically focusing on its equation forms involving vectors and cross products.

Discussion Character

  • Exploratory, Conceptual clarification, Mathematical reasoning

Approaches and Questions Raised

  • Participants are attempting to translate mathematical expressions into more understandable terms, exploring the meaning of the cross product and its implications for the cylinder's geometry.

Discussion Status

The conversation is ongoing, with participants seeking clarification on the definitions and interpretations of the equations presented. Some guidance has been offered regarding the translation of mathematical terms into plain language.

Contextual Notes

There is an emphasis on understanding the components of the equations, with participants questioning the need for further explanation of terms like "cross product." The original poster expresses a desire for guidance without providing a complete solution.

ydan87
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If I have a cylinder with a radius r and an axis that passes through point b with the
direction of vector n, show that its equation can be written in any of the following forms:
1) ||(p-b) X n|| = r
2) (p - b) X n = r.e (where e s ia unit vector orthogonal to n)
3) ||(p-b) - ((p-b).n)n|| = r
. = vector-vector dot product
X = vector-vector cross product

Thanks in advance for any guide given...
 
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hi ydan87! :wink:

start by translating each of 1) 2) and 3) into ordinary english …

what do you get? :smile:
 
Tiny tim :o
1) the length of the vector you get by the cross product of the vector from point p to point b and normal n equals to r, the radius of the cylinder.
2) the vector you get by the cross product above equals to the vector you get by multiplying scalar r with vector e, which is a unit vector orthogonal to n.
If you guide me through those i'll be ok with 3.

Is it clearer now?
 
ydan87 said:
1) the length of the vector you get by the cross product of the vector from point p to point b and normal n equals to r, the radius of the cylinder.
2) the vector you get by the cross product above equals to the vector you get by multiplying scalar r with vector e, which is a unit vector orthogonal to n.

ok :smile:

now also use the words "cos" or "sin" :wink:
 
Can you please explain what you mean? I can't give you the parametric representation if that's what you mean...
 
i meant explain what the cross product is, instead of just saying "cross product"! :smile:
 

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